
alchemist's lamp 'Cracklehack'Requires:
- Level 15
Infused by nature
1.00 Encumbrance.
Type: lite / lite ; tier 3
When wielded/worn:
Accuracy: +15 (+5 eff.)
Armour: +2
Changes resistances: +3% lightning
Changes damage: +6% physical
Critical mult.: +5.00%
Equilibrium when hit: +0.04
Maximum life: +46.00
Mindpower: +20 (+10 eff.)
Light radius: +4
A normal brass lantern, enhanced by alchemy to make it brighter.
This item has been sent to the Item's Vault.

Voraseribeth the dwarven-steel mail armour (3 def, 10 armour)Requires:
- Heavy armour training
- Strength 28
Infused by nature
14.00 Encumbrance.
Type: armor / heavy ; tier 3
When wielded/worn:
Physical power: +10 (+3 eff.)
Armour: +10
Defense: +3 (+2 eff.)
Fatigue: +12%
Effects on melee hit:
* 20% chance to slow global speed by 40%
Changes stats: +3 Str
Life regen: +4.00
Stamina each turn: +3.00
Maximum life: +32.00
Healing mod.: +12%
A suit of armour made of mail.
This item has been sent to the Item's Vault.

Vargh RedemptionRequires:
- Level 15
Infused by nature
0.10 Encumbrance.
[Unique]
Type: jewelry / ring ; tier 2
When wielded/worn:
Changes stats: +4 Wil / +6 Con
Changes resistances: +10% nature / +25% cold
Changes damage: +15% cold
Maximum mana: +20.00
Maximum stamina: +20.00
Maximum psi: +20.00
Maximum air capacity: +50.00
It can be used to summon a radius 4 tidal wave that expands slowly over 7 turns, dealing 12.38 cold and 13.37 physical damage (based on Willpower) each turn, knocking opponents back, and lowering their stun resistance
Activation costs 60 power out of 60/60.
This azure ring seems to be always moist to the touch.
This item has been sent to the Item's Vault.

pair of hardened leather boots 'Mayitira' (0 def, 3 armour)Requires:
- Level 15
Infused by psionic forces
2.00 Encumbrance.
Type: armor / feet ; tier 3
When wielded/worn:
Physical crit. chance: +3.0%
Physical power: +5 (+1 eff.)
Armour: +3
Effects on melee hit:
* 20 arcane resource burn
Changes stats: +3 Con / +4 Wil
Changes resistances: +5% arcane / +9% cold
Changes resistances penetration: +7% physical
Maximum stamina: +30.00
Mindpower: +5 (+2 eff.)
It can be used to activate talent Blindside, placing all other charms into a 25 cooldown :
Effective talent level: 1.0
Power cost: 25 out of 25/25.
Range: 6
Travel Speed: instantaneous
Description: With blinding speed, you suddenly appear next to a target up to 6 spaces away and attack for 37% (at 0 Hate) to 124% (at 100+ Hate) damage. Your sudden appearance catches everyone off-guard, giving you 24 extra Defense for 1 turn.
The Defense boost improves with your Strength.
A pair of boots made of leather.
This item has been sent to the Item's Vault.

pair of hardened leather boots 'Xanareta' (0 def, 3 armour)Requires:
- Level 15
Crafted by a master
2.00 Encumbrance.
Type: armor / feet ; tier 3
When wielded/worn:
Armour: +3
Damage when hit (Melee): 8 mind
Changes stats: +5 Lck / +5 Dex
Changes resistances: +1% physical
Changes resistances penetration: +10% acid
Changes damage: +9% mind
Stealth bonus: +6
Equilibrium when hit: +0.04
Only die when reaching: -80.00 life
A pair of boots made of leather.
This item has been sent to the Item's Vault.

Withering OrbsRequires:
- Level 15
Infused by psionic forces
0.10 Encumbrance.
[Unique]
Type: jewelry / amulet ; tier 1
When wielded/worn:
Damage (Melee): 5 mind
Damage (Ranged): 5 mind
Mindpower: +5 (+3 eff.)
See stealth: +10
See invisible: +10
Blind-Fight: This item allows the wearer to attack unseen targets without any penalties.
These opalescent orbs stare at you with deathly knowledge, undeceived by your vanities and pretences. They have lived and died through horrors you could never imagine, and now they lie strung in black chords watching every twitch of the shadows.
If you close your eyes a moment, you can almost imagine what dread sights they see...
This item has been sent to the Item's Vault.

Polowyn the pulsing mindstar (12-14 power, 32 apr, nature damage)Requires:
- Willpower 35
Infused by nature
3.00 Encumbrance.
Type: weapon / mindstar ; tier 4
Base power: 12.5 - 13.8
Uses stats: 50% Wil, 30% Cun
Damage type: Nature
Mastery: Psiblades
Accuracy bonus: +0.2% crit chance (max 25%)
Accuracy is based on willpower for this weapon.
Armour Penetration: +32
Crit. chance: +4.5%
Attack speed: 100%
Damage Shield penetration (this weapon only): +20%
When wielded/worn:
Armour penetration: +8
Damage when hit (Melee): 10 physical
Changes resistances: +6% blight / +2% physical
Changes damage: +6% nature
Talent granted: +1 Attune Mindstar
Disease immunity: +17%
Mindpower: +18 (+9 eff.)
Mental crit. chance: +4%
Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics.
Using mindstars in the offhand does not incur the normal offhand damage penalty.
This item has been sent to the Item's Vault.

Loragen the Daysever (20-24 power, 4 apr, cold element)Requires:
- Magic 24
Powered by arcane forces
Infused by nature
5.00 Encumbrance.
[Random Unique]
Type: weapon / staff ; tier 3
It must be held with both hands.
Base power: 20.0 - 24.0
Uses stat: 80% Mag
Damage type: Physical
Mastery: Staff Mastery
Accuracy bonus: +2.0% proc dam (max 200%)
Armour Penetration: +4
Crit. chance: +3.5%
Attack speed: 100%
When wielded/worn:
Defense: +8 (+4 eff.)
Changes stats: +4 Mag / +4 Wil
Changes resistances penetration: +15% light
Changes damage: +20% lightning / +15% light / +20% fire / +20% arcane / +20% cold
Talent granted: +1 Command Staff
Maximum mana: +10.00
Spellpower: +19 (+15 eff.)
Spell crit. chance: +3%
Light radius: +5
It can be used to activate talent Illuminate, placing all other charms into a 6 cooldown :
Effective talent level: 2.0
Power cost: 6 out of 6/6.
Range: melee/personal
Travel Speed: instantaneous
Is: a spell
Description: Creates a globe of pure light within a radius of 7 that illuminates the area and deals 45.80 damage to all creatures.
At level 3, it also blinds all who see it (except the caster) for 3 turns.
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.

stralite ring 'Pusgrinder'Requires:
- Level 25
Powered by arcane forces
0.10 Encumbrance.
Type: jewelry / ring ; tier 4
When wielded/worn:
Changes resistances: +15% acid / +38% light / +6% nature
Changes resistances penetration: +20% nature
Changes damage: +16% light / +15% nature
Rings make your fingers look great!
This item has been sent to the Item's Vault.

Behemoth Hide (4 def, 6 armour) =CON +3=Requires:
- Strength 22
Crafted by a master
9.00 Encumbrance.
[Unique]
Type: armor / light ; tier 2
When wielded/worn:
Armour: +6
Defense: +4 (+2 eff.)
Ranged Defense: +8 (+4 eff.)
Fatigue: +10%
Changes stats: +5 Str / +3 Con
Maximum encumbrance: +20
Knockback immunity: +50%
Life regen: +2.00
Stamina each turn: +1.00
Maximum life: +45.00
Maximum stamina: +45.00
Size category: +1
A rough hide made from a massive beast. Seeing as it's so weathered but still usable, maybe it's a bit special...
This item has been sent to the Item's Vault.

Spellblaze Shard (20-26 power, 10 apr)Requires:
- Dexterity 17
Powered by arcane forces
1.00 Encumbrance.
[Unique]
Type: weapon / dagger ; tier 2
Base power: 20.0 - 26.0
Uses stats: 50% Str, 50% Dex
Damage type: Physical
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +10
Crit. chance: +12.0%
Attack speed: 100%
Lifesteal (this weapon only): +6%
Damage (Melee): +20 blight / +20 fire
When wielded/worn:
Changes stats: +5 Mag
Changes resistances: +10% blight / +10% fire
Talent granted: +1 Virulent Disease
This jagged crystal glows with an unnatural light. A strap of cloth is wrapped around one end, as a handle.
This item has been sent to the Item's Vault.

Polowyn the pulsing mindstar (12-14 power, 32 apr, nature damage)Requires:
- Willpower 35
Infused by nature
3.00 Encumbrance.
Type: weapon / mindstar ; tier 4
Base power: 12.5 - 13.8
Uses stats: 50% Wil, 30% Cun
Damage type: Nature
Mastery: Psiblades
Accuracy bonus: +0.2% crit chance (max 25%)
Accuracy is based on willpower for this weapon.
Armour Penetration: +32
Crit. chance: +4.5%
Attack speed: 100%
Damage Shield penetration (this weapon only): +20%
When wielded/worn:
Armour penetration: +8
Damage when hit (Melee): 10 physical
Changes resistances: +6% blight / +2% physical
Changes damage: +6% nature
Talent granted: +1 Attune Mindstar
Disease immunity: +17%
Mindpower: +18 (+9 eff.)
Mental crit. chance: +4%
Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics.
Using mindstars in the offhand does not incur the normal offhand damage penalty.
This item has been sent to the Item's Vault.
