
hardened leather armour 'Voidborn' (13 def, 10 armour)Requires:
- Strength 16
Crafted by a master
9.00 Encumbrance.
[Random Unique]
Type: armor / light ; tier 3
When wielded/worn:
Armour: +10
Defense: +13 (+7 eff.)
Fatigue: +8%
Effects on melee hit:
* 20% chance to slow global speed by 43%
* 10% chance to reduce damage dealt by 15%
Changes stats: +5 Cun / +5 Dex
Changes resistances: +22% lightning / +17% fire / +3% light / +5% arcane
A suit of armour made of leather.
This item has been sent to the Item's Vault.

Camumadig (20-24 power, 4 apr, temporal element)Requires:
- Magic 24
Powered by arcane forces
5.00 Encumbrance.
Type: weapon / staff ; tier 3
It must be held with both hands.
Base power: 20.0 - 24.0
Uses stat: 80% Mag
Damage type: Physical
Mastery: Staff Mastery
Accuracy bonus: +2.0% proc dam (max 200%)
Armour Penetration: +4
Crit. chance: +3.5%
Attack speed: 100%
When wielded/worn:
Physical power: +15 (+9 eff.)
Changes stats: +11 Dex
Changes damage: +12% physical / +26% temporal
Talent granted: +1 Command Staff
Physical save: +9 (+7 eff.)
Spellpower on spell critical (stacks up to 3 times): +7
Spellpower: +9 (+3 eff.)
Spell crit. chance: +3%
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.

Penitence (15-18 power, 4 apr, darkness element)Requires:
- Magic 24
Powered by arcane forces
Infused by nature
5.00 Encumbrance.
[Unique]
Type: weapon / staff ; tier 2
It must be held with both hands.
Base power: 15.0 - 18.0
Uses stat: 80% Mag
Damage type: Nature
Mastery: Staff Mastery
Accuracy bonus: +2.0% proc dam (max 200%)
Armour Penetration: +4
Attack speed: 100%
When wielded/worn:
Changes resistances: +30% blight / +30% darkness
Damage affinity(heal): +20% darkness
Talent granted: +1 Command Staff
Spell save: +15 (+6 eff.)
Spellpower: +15 (+4 eff.)
Spell crit. chance: +10%
It can be used to cure up to 5 diseases or poisons (based on Magic)
Activation costs 10 power out of 60/60.
A powerful staff sent in secret to Angolwen by the Shaloren, to aid their fighting of the plagues following the Spellblaze. Its power is not to harm, but to heal and protect.
This item has been sent to the Item's Vault.
