
Coalquencher the stralite greatmaul (57-86 power, 3 apr)Requires:
- Strength 35
Infused by nature
5.00 Encumbrance.
Type: weapon / greatmaul ; tier 4
It must be held with both hands.
Base power: 57.0 - 85.5
Uses stats: 40% Wil, 120% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.2% base dam (max 20%)
Armour Penetration: +3
Crit. chance: +2.5%
Attack speed: 100%
Damage (Melee): +24 nature / +12 darkness
When wielded/worn:
Damage when hit (Melee): 10 darkness
Changes stats: +3 Con
Changes resistances penetration: +20% darkness / +15% light
Stamina each turn: +3.00
Massive two-handed mauls.
This item has been sent to the Item's Vault.

thorny mindstar 'Belegorn' (10-10 power, 24 apr, nature damage)Requires:
- Willpower 24
Infused by nature
Infused by psionic forces
3.00 Encumbrance.
Type: weapon / mindstar ; tier 3
Base power: 9.5 - 10.5
Uses stats: 90% Wil, 30% Cun
Damage type: Nature
Mastery: Psiblades
Accuracy bonus: +0.2% crit chance (max 25%)
Accuracy is based on willpower for this weapon.
Armour Penetration: +24
Crit. chance: +3.5%
Attack speed: 100%
When wielded/worn:
Effects on melee hit:
* 20% chance to reduce armor by 19%
Changes resistances: +1% physical
Talent granted: +1 Attune Mindstar
Mental save: +7 (+2 eff.)
Poison immunity: +10%
Pinning immunity: +10%
Teleport immunity: +20%
Maximum psi: +25.00
Mindpower: +6 (+2 eff.)
Mental crit. chance: +3%
Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics.
Using mindstars in the offhand does not incur the normal offhand damage penalty.
This item has been sent to the Item's Vault.

dwarven-steel dagger 'Glowblight' (22-29 power, 7 apr)Requires:
- Dexterity 24
Crafted by a master
1.00 Encumbrance.
Type: weapon / dagger ; tier 3
Base power: 22.5 - 29.2
Uses stats: 40% Wil, 50% Str, 50% Dex
Damage type: Physical
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +7
Crit. chance: +6.0%
Attack speed: 100%
Damage (Melee): +8 light / +8 physical
When wielded/worn:
Armour penetration: +4
Damage when hit (Melee): 2 light
Changes damage: +6% acid
Sharp, short and deadly.
This item has been sent to the Item's Vault.
