
Gilurig (15-18 power, 3 apr, temporal element)Requires:
- Magic 16
Powered by arcane forces
Crafted by a master
5.00 Encumbrance.
[Random Unique]
Type: weapon / staff ; tier 2
It must be held with both hands.
Base power: 15.0 - 18.0
Uses stat: 80% Mag
Damage type: Physical
Mastery: Staff Mastery
Accuracy bonus: +2.0% proc dam (max 200%)
Armour Penetration: +3
Crit. chance: +3.0%
Attack speed: 100%
When wielded/worn:
Armour: +2
Armour Hardiness: +5%
Damage (Melee): 21 fire
Changes damage: +15% temporal
Talent granted: +1 Command Staff
Critical mult.: +29.00%
Physical save: +2 (+1 eff.)
Vim when firing critical spell: +2.00
Spellpower: +25 (+12 eff.)
Spell crit. chance: +8%
See invisible: +8
Defense after a teleport: +5
Resist all after a teleport: +5%
New effects duration reduction after a teleport: +5%
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.
