
Ring of GrowthRequires:
- Level 15
Infused by nature
Crafted by a master
0.10 Encumbrance.
[Unique]
Type: jewelry / ring ; tier 2
When wielded/worn:
Changes stats: +4 Str / +4 Wil
Changes resistances: +10% nature
Changes damage: +8% nature / +8% physical
Physical save: +8 (+2 eff.)
Life regen: +3.00
Healing mod.: +20%
This small wooden ring has a single green stem wrapped around it. Thin leaves still seem to be growing from it.
This item has been sent to the Item's Vault.

gold ring of lifeRequires:
- Level 15
Infused by nature
0.10 Encumbrance.
Type: jewelry / ring ; tier 3
When wielded/worn:
Life regen: +10.00
Maximum life: +59.00
Healing mod.: +12%
Rings make your fingers look great!
This item has been sent to the Item's Vault.

Honeywood ChaliceRequires:
- Level 25
Infused by nature
2.00 Encumbrance.
[Unique]
Type: charm / totem ; tier 4
When wielded/worn:
Changes stats: +5 Str
Changes resistances: +10% nature
Changes damage: +5% physical
Talent granted: +1 Battle Trance
Physical save: +10 (+3 eff.)
Life regen: +0.15
Healing mod.: +10%
This wooden cup seems perpetually filled with a thick sap-like substance. Tasting it is exhilarating, and you feel intensely aware when you do so.
This item has been sent to the Item's Vault.

dwarven lantern 'Barykaltholdir'Requires:
- Level 35
Infused by nature
Infused by arcane disrupting forces
Infused by psionic forces
1.00 Encumbrance.
[Random Unique]
Type: lite / lite ; tier 5
When wielded/worn:
Changes stats: +4 Wil / +2 Con
Changes resistances: +8% blight / +3% darkness / +3% all
Changes damage: +11% mind
Spell save: +7 (+2 eff.)
Life regen: +6.00
Light radius: +5
Defense after a teleport: +15
Resist all after a teleport: +15%
New effects duration reduction after a teleport: +15%
Made by the Dwarves, this lantern provides light in the darkest recesses of the earth.
This item has been sent to the Item's Vault.

multi-hued reinforced leather armour of Eyal (12 def, 7 armour)Requires:
- Strength 18
Infused by nature
9.00 Encumbrance.
Type: armor / light ; tier 4
When wielded/worn:
Armour: +7
Defense: +12 (+3 eff.)
Fatigue: +8%
Changes resistances: +8% acid / +10% physical / +10% fire / +9% lightning / +9% cold
Life regen: +4.00
Maximum life: +54.00
Mindpower: +8 (+2 eff.)
Healing mod.: +14%
A suit of armour made of leather.
This item has been sent to the Item's Vault.

heroic drakeskin leather gloves of regeneration (0 def, 6 armour)Requires:
- Level 25
Infused by nature
Crafted by a master
1.00 Encumbrance.
Type: armor / hands ; tier 4
When wielded/worn:
Armour: +6
Mental save: +9 (+3 eff.)
Life regen: +4.50
Stamina each turn: +0.60
Psi each turn: +0.32
Maximum life: +54.00
When used to modify unarmed attacks:
Base power: 32.0 - 35.2
Uses stats: 40% Cun, 40% Dex, 40% Str
Damage type: Physical
Accuracy bonus: +0.2% crit chance (max 25%)
Accuracy: +5
Armour Penetration: +5
Crit. chance: +5.0%
Attack speed: 125%
When this weapon hits: Battle Shout (10% chance level 5).
When this weapon hits: Second Wind (10% chance level 1).
Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat.
This item has been sent to the Item's Vault.
