
Monolith Armour (40 def, 50 armour)17.0
T5 massive armor
Reqs Massive armour training
Con 150
[Unique]
Arcane
While equipped:
Stats +15 Str +25 Mag
dps ----------
Spell.pwr +25 (+9 eff.)
----- def -----
Armour +50
Defense +40 (+17 eff.)
Fatigue +70%
Resists +10% all
Phys.save +35 (+9 eff.)
Spell.save +35 (+15 eff.)
Max.HP +270.00
HP.reg +10.00
15% chance when hit to shatter reality around you creating rifts to help you (free cast of a Reality Fracture talent, level 4). This effect has a 30 turns cooldown.
If your constitution drops below requirement while using it, it is so heavy you will automatically unequip it. Beware.
This 'armour' seems to mostly consist of chunks of a rune etched stone somehow fused with a highly flexible black mesh. The titanic pieces of stone would undoubtedly deflect any blow thrown at you, but you would need obscene strength just to move while wearing this. The glyphs and runes carved into the chunks sometimes light up of their own accord, letting out small bursts of magic.
This item has been sent to the Item's Vault.

Star (100% power, 0 apr)1.0
T3 dagger 1H weapon
Reqs Dex 24
[Unique]
Arcane
The star shines alone in a moonless sky.
Power 100% Range: 1.3x
Uses 20% Str, 20% Dex
Dmg Light
Acc+ +0.2% crit chance (max 25%)
Atk.spd 125%
On Hit:
* Deal 70 Light damage.
While equipped:
---------- misc
Light +1
Legend tells of a blade, shining bright as a star. Forged from a material fallen from the skies, it glows.
This item has been sent to the Item's Vault.

pair of hardened leather boots 'Falablek' (30 def, 3 armour)2.0
T3 feet armor
[Rare]
Master
While equipped:
Stats +5 Lck +5 Dex
----- def -----
Armour +3
Defense +30 (+15 eff.)
Resists +9% blight
Mind.save +6 (+3 eff.)
Stealth +6
Disarm- +20%
A pair of boots made of leather.
This item has been sent to the Item's Vault.

Runesta the Smearwill (20 def, 8 armour)9.0
T5 light armor
Reqs Str 20
[Rare]
Master
While equipped:
dps ----------
Res.pen +25% nature
On Hit (Melee):
* 20% chance to slow global speed by 51%
----- def -----
Armour +8
Defense +20 (+10 eff.)
Fatigue +8%
Resists +22% acid
+9% temporal
+9% nature
+6% lightning
A suit of armour made of leather.
This item has been sent to the Item's Vault.

Hathydubers the Sulfurpanic (0 def, 4 armour)3.0
T3 head armor
Reqs Heavy armour training
[Rare]
Master
While equipped:
dps ----------
Dmg.mod +15% nature +9% acid
Melee Ret 4 nature 4 light
On Hit (Melee):
* 20% chance to slow global speed by 51%
----- def -----
Armour +4
Fatigue +4%
Resists +7% fire +6% light
+8% cold
A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however.
This item has been sent to the Item's Vault.

Fanged Collar0.1
T2 amulet jewelry
[Unique]
Unknown
While equipped:
Stats +10 Cun -5 Wil
----- def -----
Resists +15% blight
+15% darkness
+15% acid
Phys.save +15 (+11 eff.)
Spell.save +15 (+5 eff.)
Mind.save -7 (-4 eff.)
Max.HP +20.00
Try to not die...
This strange creature seems to melt around your neck, keeping its mouth open just wide enough so that its teeth do not touch you. You suspect that in the case your head somehow goes missing, the creature is going to make itself at home in your neck stump.
This item has been sent to the Item's Vault.

Khelodil the Murkgasher (dig speed 38 turns)3.0
T1 digger tool
[Rare]
Nature
While equipped:
Stats +1 Str
dps ----------
Dmg.mod +12% nature +15% cold
Res.pen +10% blight
+25% nature
----- def -----
Resists +10% nature
+6% blight
While carried:
---------- misc
Talents +1 Dig
Allows you to dig a wall, remove a tree, create ways.
This item has been sent to the Item's Vault.

dwarven-steel dagger 'Pyrespiker' (114% power, 7 apr)1.0
T3 dagger 1H weapon
Reqs Dex 24
[Random Unique]
Nature/Disrupt
Power 114% Range: 1.3x
Uses 50% Dex, 50% Str
Dmg Physical
Acc+ +0.2% crit chance (max 25%)
Apr +7
Crit +6.0%
Atk.spd 100%
Melee+ +10 nature
On Crit.r2 +25 acid +29 nature
While equipped:
Stats +3 Str
dps ----------
Phys.crit +3.0%
Res.pen +14% acid +5% fire
+13% nature
Acc +15 (+12 eff.)
Apr +10
----- def -----
Resists +12% acid
+2% physical
+10% lightning
+13% fire +12% cold
+6% all
Spell.save +11 (+3 eff.)
---------- misc
Max.stam +10.00
Sharp, short and deadly.
This item has been sent to the Item's Vault.

elemental steel dagger of corruption (12-16 power, 6 apr)1.0
T2 dagger 1H weapon
[Ego++]
Arcane
Power 12.0 - 15.6 Physical
Uses 50% Str, 50% Dex
Acc+ +0.2% crit chance (max 25%)
Apr +6
Crit +5.0%
Atk.spd 100%
On Hit: 20% Curse of Vulnerability 2
On Hit:
* Create an explosion dealing 93 acid damage (1/turn)
While equipped:
dps ----------
Dmg.mod +8% acid
Res.pen +13% acid
Sharp, short and deadly.
This item has been sent to the Item's Vault.
