
Penitence (15-18 power, 4 apr, nature element)5.0
T2 staff 2H weapon
Reqs Mag 24
[Unique]
Arcane/Nature
Power 15.0 - 18.0 Nature
Uses 80% Mag
Mastery Staff Mastery
Acc+ +2.0% proc dam (max 200%)
Apr +4
Atk.spd 100%
While equipped:
dps ----------
Spell.crit +10%
Spell.pwr +15 (+7 eff.)
----- def -----
Resists +30% blight
+30% nature
Affinity +20% nature
Spell.save +15 (+7 eff.)
---------- misc
Talents +1 Command Staff
Cure up to 2 diseases or poisons (based on Magic).
Uses 10 power out of 60/60
A powerful staff sent in secret to Angolwen by the Shaloren, to aid their fighting of the plagues following the Spellblaze. Its power is not to harm, but to heal and protect.
This item has been sent to the Item's Vault.

Frost Treads (1 def, 4 armour)2.0
T2 feet armor
[Unique]
Nature
While equipped:
Stats +4 Str +4 Wil
+4 Cun
dps ----------
Mov.spd +20%
Dmg.mod +15% cold
----- def -----
Armour +4
Defense +1 (+0 eff.)
Fatigue +7%
Resists +10% nature
+20% cold
---------- misc
Light +1
Each step taken casts a ground frost effect in a radius of 1 around you for 5 turns, giving you a 20% cold damage bonus for 3 turns. Additionally, any enemy standing in the frost has a 20% chance of talent failure for 3 turns.
A pair of leather boots. Cold to the touch, they radiate a cold blue light.
This item has been sent to the Item's Vault.

Corpsetooth (2 def, 0 armour)2.0
T3 head armor
[Random Unique]
Nature/Psionic
While equipped:
dps ----------
Mind.crit +3%
Mind.pwr +6 (+3 eff.)
Dmg.mod +11% cold +9% mind
+9% fire
----- def -----
Defense +2 (+1 eff.)
Resists +12% nature
+7% fire +7% mind
+21% cold
Phys.save +9 (+3 eff.)
Mind.save +8 (+4 eff.)
---------- misc
Max.psi +17.00
A pointy cloth hat, very wizardly...
This item has been sent to the Item's Vault.
