
Saludawyn the Lightwild (0 def, 9 armour)Requires:
- Massive armour training
- Strength 28
Infused by nature
17.00 Encumbrance.
Type: armor / massive ; tier 2
When wielded/worn:
Armour: +9
Fatigue: +22%
Changes stats: +2 Str
Changes resistances: +6% fire / +6% darkness / +3% physical
Changes resistances penetration: +10% light
Maximum life: +29.00
A suit of armour made of metal plates.
This item has been sent to the Item's Vault.

Willowworm (6 def, 9 armour)Requires:
- Strength 14
Infused by nature
Crafted by a master
9.00 Encumbrance.
[Random Unique]
Type: armor / light ; tier 2
When wielded/worn:
Armour: +9
Defense: +6 (+4 eff.)
Fatigue: +7%
Changes resistances: +5% acid / +6% cold / +3% blight / +6% physical
Allows you to breathe in: water
Reduces incoming crit damage: 15.00%
Physical save: +11 (+4 eff.)
Life regen: +3.00
Maximum life: +30.00
Healing mod.: +13%
A suit of armour made of leather.
This item has been sent to the Item's Vault.

Spellcrusher (32-48 power, 4 apr)Requires:
- Strength 20
Infused by nature
Infused by arcane disrupting forces
5.00 Encumbrance.
[Unique]
Type: weapon / greatmaul ; tier 2
It must be held with both hands.
Base power: 32.0 - 48.0
Uses stat: 120% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.2% base dam (max 20%)
Armour Penetration: +4
Crit. chance: +4.0%
Attack speed: 100%
On weapon hit:
* 50% chance to shatter magical shields
Damage (Melee): +20 nature
When wielded/worn:
Changes stats: +6 Con
Changes damage: +25% nature
Spell save: +15 (+5 eff.)
This large steel greatmaul has thick vines wrapped around the handle.
This item has been sent to the Item's Vault.
