
Moon (10-13 power, 0 apr)Requires:
- Cunning 24
- Dexterity 24
Powered by arcane forces
1.00 Encumbrance.
[Unique]
Type: weapon / dagger ; tier 3
It is part of a set of items.
The moon shines alone in a starless sky.
Base power: 10.0 - 13.0
Uses stats: 20% Str, 20% Dex
Damage type: Darkness
Accuracy bonus: +0.2% crit chance (max 25%)
Attack speed: 125%
On weapon hit:
* Deal 70 Darkness damage.
When wielded/worn:
Light radius: -1
A viciously curved blade that a folk story says is made from a material that originates from the moon. Devouring the light around it, it fades.
This item has been sent to the Item's Vault.

Earildir (44-65 power, 3 apr)Requires:
- Strength 35
Powered by arcane forces
Crafted by a master
3.00 Encumbrance.
[Random Unique]
Type: weapon / battleaxe ; tier 4
It must be held with both hands.
Base power: 43.5 - 65.2
Uses stat: 120% Str
Damage type: Physical
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +3
Crit. chance: +7.5%
Attack speed: 100%
On weapon hit:
* 10% chance to reduce strength, dexterity, and constitution by 29
* 25% chance for lightning to strike from the target to a second target dealing 102 damage
On weapon crit:
* Cripple the target reducing mind, spell, and combat action speeds by 30%
Damage (Melee): +7 cold
Damage (radius 2) on crit: +12 acid
When wielded/worn:
Physical crit. chance: +9.0%
Effects on melee hit:
* 20% chance to reduce armor by 39%
Changes damage: +3% acid
Massive two-handed battleaxes.
This item has been sent to the Item's Vault.

Silk Current (12 def, 0 armour)Requires:
- Level 15
Powered by arcane forces
2.00 Encumbrance.
[Unique]
Type: armor / cloth ; tier 1
When wielded/worn:
Defense: +12 (+12 eff.)
Damage when hit (Melee): 10 cold
Changes resistances: +7% all / +15% cold
Changes resistances penetration: +8% cold
Changes damage: +10% cold
Talent masteries: +0.30 Spell / Glacial waste +0.30 Spell / Rime wraith +0.30 Spell / Water +0.30 Spell / Frost alchemy +0.30 Spell / Grave +0.30 Spell / Ice
Spellpower: +5 (+1 eff.)
Movement speed: +15%
Talent on hit(spell): Water Jet (5% chance level 1).
This deep blue robe flows and ripples as if pushed by an invisible tide.
This item has been sent to the Item's Vault.

Hanatoblek (13/13, 32-46 power, 7 apr)Requires:
- Dexterity 16
Powered by arcane forces
Infused by nature
Crafted by a master
3.00 Encumbrance.
[Random Unique]
Type: ammo / arrow ; tier 2
Base power: 32.5 - 45.5
Uses stats: 70% Dex, 50% Str
Damage type: Physical
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +7
Crit. chance: +15.5%
Capacity: 13
When this weapon hits: Curse of Death (20% chance level 2).
On weapon crit:
* Wound the target dealing 119 physical damage across 5 turns and reducing healing by 50%
Travel speed: +200%
Damage (Ranged): +26 cold
Damage (radius 2) on crit: +20 physical / +14 cold
When wielded/worn:
Ammo reloads per turn: +4
Arrows are used with bows to pierce your foes to death.
This item has been sent to the Item's Vault.

Blindtorrent the dwarven-steel pickaxe (dig speed 24 turns)Requires:
- Level 15
Crafted by a master
3.00 Encumbrance.
Type: tool / digger ; tier 3
When wielded/worn:
Armour penetration: +8
Effects on melee hit:
* 10% chance to reduce armor by 39%
Damage when hit (Melee): 4 acid
Changes stats: +5 Str
Changes resistances: +6% mind / +3% darkness
Changes resistances penetration: +20% darkness
Changes damage: +3% darkness
When carried:
Talent granted: +1 Dig
Activating this item is instant.
It can be used to activate talent Perfect Strike, placing all other charms into a 26 cooldown :
Effective talent level: 2.0
Power cost: 26 out of 26/26.
Range: melee/personal
Travel Speed: instantaneous
Description: You have learned to focus your blows to hit your target, granting +57 accuracy and allowing you to attack creatures you cannot see without penalty for the next 4 turns.
Allows you to dig a wall, remove a tree, create ways.
This item has been sent to the Item's Vault.

pouch of dwarven-steel shots 'Scaldlady' (17/17, 34-40 power, 3 apr)Requires:
- Dexterity 24
Powered by arcane forces
Crafted by a master
Infused by psionic forces
3.00 Encumbrance.
[Random Unique]
Type: ammo / shot ; tier 3
Base power: 33.5 - 40.2
Uses stats: 70% Dex, 50% Cun
Damage type: Physical
Accuracy bonus: +0.2% base dam (max 20%)
Accuracy: +10
Armour Penetration: +3
Crit. chance: +5.0%
Capacity: 17
On weapon hit:
* 25% chance for lightning to strike from the target to a second target dealing 105 damage
* 20% chance to knock the target back 3 spaces and deal 104 physical damage
Damage (Ranged): +12 blight / +17 physical
Damage (radius 1) on hit: +4 blight
Damage (radius 2) on crit: +8 fire
Shots are used with slings to pummel your foes to death.
This item has been sent to the Item's Vault.

enhanced yew longbow of enduringRequires:
- Dexterity 24
- Talent Shoot
Infused by nature
4.00 Encumbrance.
Type: weapon / longbow ; tier 3
It must be held with both hands.
Accuracy bonus: +0.2% crit chance (max 25%)
Attack speed: 100%
Firing range: +8
When wielded/worn:
Changes stats: +8 Str / +8 Dex / +8 Mag / +20 Wil / +8 Cun / +19 Con
Maximum life: +60.00
Longbows are used to shoot arrows at your foes.
This item has been sent to the Item's Vault.

Titanic (20 def, 18 armour, 320 block)Requires:
- Shield usage training
- Strength 37
Crafted by a master
7.00 Encumbrance.
[Unique]
Type: armor / shield ; tier 3
Learn shield attack talent or enable 'Always show shield combat' to see combat stats.
When wielded/worn:
Armour: +18
Armour Hardiness: +20%
Defense: +20 (+5 eff.)
Ranged Defense: +10 (+3 eff.)
Fatigue: +30%
Talent granted: +1 Block
This shield made of the darkest stralite is huge, heavy and very solid.
This item has been sent to the Item's Vault.
