
Mighty Girdle1.0
T1 belt armor
[Unique]
Master
Some giant wraps would make you feel great.
While equipped:
----- def -----
Armour +4
Fatigue -10%
Max.HP +40.00
Knockbk- +40%
---------- misc
Max.enc +70
This girdle is enchanted with mighty wards against expanding girth. Whatever the source of its wondrous strength, it will prove of great aid in the transport of awkward burdens.
This item has been sent to the Item's Vault.

Feathersteel Amulet0.1
T2 amulet jewelry
[Unique]
Master
While equipped:
dps ----------
Mov.spd +25%
----- def -----
Defense +15 (+4 eff.)
Fatigue -20%
Proj.slow +15%
---------- misc
Max.enc +20
Avoid Pressure Traps
The weight of the world seems a little lighter with this amulet around your neck.
This item has been sent to the Item's Vault.

Firewalker (15 def, 2 armour)2.0
T3 cloth armor
[Unique]
Arcane
While equipped:
Stats +6 Cun +10 Mag
dps ----------
Spell.pwr +12 (+6 eff.)
Dmg.mod +20% fire
Res.pen +20% fire
Melee Ret 18 fire
----- def -----
Armour +2
Defense +15 (+8 eff.)
Resists +50% fire -10% cold
+11% all
Damage all enemies in range 4 for 40 fire damage and yourself for 5 fire damage every turn.
This fiery robe was worn by the mad pyromancer Halchot, who terrorised many towns in the late Age of Dusk, burning and looting villages as they tried to recover from the Spellblaze. Eventually he was tracked down by the Ziguranth, who cut out his tongue, chopped off his head, and rent his body to shreds. The head was encased in a block of ice and paraded through the streets of nearby towns amidst the cheers of the locals. Only this robe remains of the flames of Halchot.
This item has been sent to the Item's Vault.

cashmere cloak 'Amogorab' (2 def, 0 armour)2.0
T3 cloak armor
[Rare]
Master
While equipped:
Stats +2 Str
dps ----------
Spell.pwr +20 (+10 eff.)
S.pwr/crit +4
Dmg.mod +13% darkness
Res.pen +6% darkness
----- def -----
Defense +2 (+1 eff.)
Resists +12% darkness
Crit.chn- 5.00%
Mind.save +9 (+4 eff.)
Stealth +13
---------- misc
Infravis +3
A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour.
This item has been sent to the Item's Vault.

Urthuromilarath (136% power, 6 apr, fire element)5.0
T5 staff 2H weapon
Reqs Mag 48
[Random Unique]
Arcane/Nature/Master
Power 137% Range: 1.2x
Uses 80% Mag
Dmg Physical
Mastery Staff Mastery
Acc+ +2.0% proc dam (max 200%)
Apr +6
Crit +5.0%
Atk.spd 100%
While equipped:
Stats +5 Mag +5 Cun +2 Con
dps ----------
Spell.crit +15%
Crit.mult +39.00%
Spell.pwr +15 (+11 eff.)
Dmg.mod +30% fire
----- def -----
Defense +9 (+5 eff.)
Resists +6% mind +6% fire
Die.at -40.00 life
Pinning- +10%
---------- misc
N.En/turn +0.20
Vim/s.crit +5.00
Max.vim +29.00
Max.N.En +39.00
Light +5
Talents +1 Command Staff
Illuminate:
Puts all charms on 6 cooldown
Level 1.0
Pwr.cost 6 out of 6/6.
Range melee/personal
Travel.spd instantaneous
Is a spell
Description: Creates a globe of pure light within a radius of 6 that illuminates the area and deals 49.33 damage to all creatures.
At level 3, it also blinds all who see it (except the caster) for 3 turns.
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.

Wrap of Stone (0 def, 0 armour)2.0
T2 cloak armor
[Unique]
Arcane
While equipped:
dps ----------
Spell.pwr +6 (+6 eff.)
Dmg.mod +5% physical
----- def -----
Resists +5% physical
---------- misc
Masteries
+0.20 Chronomancy/Gravity
+0.20 Spell/Stone
+0.10 Chronomancy/Matter
+0.20 Spell/Earth
Stone Wall:
Level 1.0
Pwr.cost 60 out of 60/60.
Range melee/personal
Travel.spd instantaneous
Is a spell
Description: Entomb yourself in a wall of stone for 3 turns.
At level 4, it becomes targetable.
Any hostile creature caught in the radius will also suffer 38.58 physical damage.
Duration and damage will improve with your Spellpower.
This thick cloak is incredibly tough, yet bends and flows with ease.
This item has been sent to the Item's Vault.

Spellhunt Remnants (1 def, 2 armour)1.5
T1 hands armor
Reqs Heavy armour training
[Unique]
Disrupt/Master
While equipped:
Stats +2 Cun +2 Wil
dps ----------
Mind.crit +3%
Mind.pwr +4 (+2 eff.)
Dmg.mod +5% nature
Res.pen +5% nature
----- def -----
Armour +2
Defense +1 (+1 eff.)
Spell.save +4 (+2 eff.)
Max.HP +20.00
Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats.
Can't be worn by those with arcane powers.
Destroy an arcane item (of a higher tier than the gauntlets).
Uses 1 power out of 150/150
These once brilliant voratun gauntlets have fallen into a deep decay. Originally used in the spellhunt, they were often used to destroy arcane artifacts, curing the world of their influence.
This item has been sent to the Item's Vault.

Xanodhemina1.0
T3 belt armor
[Rare]
Master
While equipped:
dps ----------
Phys.pwr +5 (+5 eff.)
S.pwr/crit +8
Dmg.mod +9% arcane
Res.pen +5% acid
----- def -----
Resists +6% acid
Spell.save +10 (+5 eff.)
---------- misc
Max.mana +100.00
Size +1
A belt that goes around your waist.
This item has been sent to the Item's Vault.
