
barbed pouch of stralite shots of crippling (18/18, 52-62 power, 5 apr)3.0
T4 shot ammo
Reqs Dex 35
[Ego++]
Master
Power 51.5 - 61.8 Physical
Uses 50% Cun, 70% Dex
Acc+ +0.2% base dam (max 20%)
Apr +5
Crit +18.5%
Capacity 18
On Crit:
* Wound the target dealing 204 physical damage across 5 turns and reducing healing by 50%
* Cripple the target reducing mind, spell, and combat action speeds by 30%
Shots are used with slings to pummel your foes to death.
This item has been sent to the Item's Vault.

Crude Iron Battle Axe of Kroll (68-102 power, 7 apr)3.0
T4 battleaxe 2H weapon
[Unique]
Master
Power 68.0 - 102.0 Physical
Uses 130% Str
Mastery Weapons Mastery
Acc+ +0.2% crit chance (max 25%)
Apr +7
Crit +10.0%
Atk.spd 100%
While equipped:
Stats +2 Dex +2 Con
dps ----------
Dmg.mod +10% physical
----- def -----
Armour +6
Defense +6 (+2 eff.)
Stun/Frz- +30%
Knockbk- +30%
Made in times before the Dwarves learned beautiful craftsmanship, the rough appearance of this axe belies its great power. Only Dwarves may harness its true strength, however.
This item has been sent to the Item's Vault.

Greenstake (0 def, 26 armour, 280.5 block)7.0
T5 shield armor
Reqs Shield usage training
[Random Unique]
Nature/Master
Learn shield attack talent or enable 'Always show shield combat' to see combat stats.
While equipped:
Stats +6 Con
dps ----------
Dmg.mod +3% nature
On Hit (Melee):
* 10% chance to slow global speed by 53%
----- def -----
Armour +26
Fatigue +8%
Resists +3% nature +22% cold
Phys.save +8 (+2 eff.)
---------- misc
Talents +1 Block
Handheld deflection devices.
This item has been sent to the Item's Vault.

Dagger of the Past (25-32 power, 20 apr)1.0
T3 dagger 1H weapon
Reqs Mag 24
[Unique]
Arcane
Potentially it would go with a sword in the future.
Power 25.0 - 32.5 Physical
Uses 50% Mag, 50% Dex
Acc+ +0.2% crit chance (max 25%)
Apr +20
Crit +20.0%
Atk.spd 111%
Melee+ +5 temporal
Dmg.conv 30% temporal
While equipped:
dps ----------
Mov.spd +20%
Dmg.mod +5% temporal
----- def -----
Defense +10 (+2 eff.)
Spell.save +10 (+3 eff.)
Def/telep +10
Res/telep +5%
Dur/telep +15%
---------- misc
Masteries
+0.10 Chronomancy/Blade Threading
+0.10 Chronomancy/Temporal Guardian
Legend has it this blade is one of a pair: twin blades forged in the earliest of days of the Wardens. To an untrained wielder it is less than perfect; to a Warden, it represents the opportunity to learn from the mistakes of the past.
This item has been sent to the Item's Vault.

Icy Kill (35-46 power, 10 apr)1.0
T4 dagger 1H weapon
[Unique]
Nature/Psionic
Power 35.0 - 45.5 Physical
Uses 50% Dex, 50% Str
Acc+ +0.2% crit chance (max 25%)
Apr +10
Crit +15.0%
Atk.spd 100%
Melee+ +30 cold
On Crit:
* freezes the target
On Kill:
* explodes a frozen creature (damage scales with willpower)
While equipped:
Stats +6 Cun +6 Wil
dps ----------
Dmg.mod +25% cold
----- def -----
Ice.pen +50%
---------- misc
Hate/kill +4.00
As any scryer knows, the link between the murderer and the murdered is the murder weapon, and a scryer can follow that link from the murdered to the weapon to the murderer.
One rather cold blooded killer thought of a way around this. By carving blades out of ice, they could kill as they wished and the link would just melt away.
Their killing spree ended when one of the victims got lucky and managed to stab the murderer in the heart with the icey blade. After being united with the cold heart that created it, the final ice blade has never melted.
This item has been sent to the Item's Vault.

enhanced voratun mace of torment (46-64 power, 6 apr)3.0
T5 mace 1H weapon
[Ego++]
Nature/Psionic
Power 46.0 - 64.4 Physical
Uses 100% Str
Mastery Weapons Mastery
Acc+ +0.2% base dam (max 20%)
Apr +6
Crit +3.0%
Atk.spd 100%
On Hit:
* 20% chance to stun, blind, pin, confuse, or silence the target for 3 turns
While equipped:
Stats +6 Str +7 Dex +6 Mag
+6 Wil +11 Cun +5 Con
Blunt and deadly.
This item has been sent to the Item's Vault.

Piercing Gaze (5 def, 25 armour, 180 block)7.0
T4 shield armor
Reqs Shield usage training
[Unique]
Arcane
Learn shield attack talent or enable 'Always show shield combat' to see combat stats.
While equipped:
dps ----------
On shield block:
* 30% chance of petrifying the attacker.
----- def -----
Armour +25
Defense +5 (+1 eff.)
Rng.Def +10 (+2 eff.)
Fatigue +12%
Resists +10% acid +10% physical
+10% lightning +10% fire
---------- misc
Talents +1 Block
On block: 30% chance of petrifying the attacker.
This gigantic shield has a stone eye embedded in it.
This item has been sent to the Item's Vault.

Sceptre of the Archlich (40-48 power, 12 apr, darkness element)5.0
T5 staff 2H weapon
Reqs Mag 50
[Unique]
Arcane
It desires to be surrounded by undeath.
Power 40.0 - 48.0 Physical
Uses 80% Mag
Mastery Staff Mastery
Acc+ +2.0% proc dam (max 200%)
Apr +12
Atk.spd 100%
While equipped:
dps ----------
Spell.crit +15%
Spell.pwr +40 (+22 eff.)
Dmg.mod +35% darkness
---------- misc
Masteries
+0.20 Spell/Animus
+0.20 Spell/Master of flesh
+0.20 Spell/Master necromancer
+0.20 Spell/Master of bones
This sceptre, carved of ancient, blackened bone, holds a single gem of deep obsidian. You feel a dark power from deep within, looking to get out.
This item has been sent to the Item's Vault.

dragonbone vilestaff 'Belerenne' (30-36 power, 6 apr, fire element)5.0
T5 staff 2H weapon
Reqs Mag 48
[Random Unique]
Arcane
Power 30.0 - 36.0 Physical
Uses 80% Mag
Mastery Staff Mastery
Acc+ +2.0% proc dam (max 200%)
Apr +6
Crit +5.0%
Atk.spd 100%
While equipped:
Stats +4 Mag +4 Wil
dps ----------
Spell.crit +11%
Spell.pwr +27 (+16 eff.)
S.pwr/crit +6
Dmg.mod +30% fire
On Hit (Melee):
* 20% chance to gain 10% of a turn (3/turn limit)
----- def -----
Armour +2
Resists +6% light
Phys.save +18 (+6 eff.)
Spell.save +7 (+2 eff.)
Mind.save +6 (+3 eff.)
---------- misc
Max.mana +87.00
Talents +1 Command Staff
Conjure elemental energy in a radius 10 cone, dealing 36.23 to 43.47 fire damage
Puts all charms on 8 cooldown
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.

Tarrasca (0 def, 50 armour)17.0
T4 massive armor
Reqs Massive armour training
[Unique]
Master
While equipped:
Stats +15 Con
----- def -----
Armour +50
Hardiness +15%
Fatigue +35%
Phys.save +45 (+13 eff.)
Knockbk- +100%
When your effective movement speed (global speed times movement speed) is less than 100%, reduces all incoming damage by a percent equal to the speed detriment (up to 70%).
Current reduction bonus: 0%
Slow the movement speed of all creatures (including yourself) within range 5 by 40% for 3 turns.
Uses 25 power out of 25/25
This massive suit of plate boasts an enormous bulk and overbearing weight. Said to belong to a nameless soldier who safeguarded a passage across the bridge to his village, in defiance to the cohorts of invading orcs. After days of assault failed to fell him, the orcs turned back. The man however, fell dead on the spot - from exhaustion. The armor had finally claimed his life.
This item has been sent to the Item's Vault.

rejuvenating drakeskin leather armour of the deep (20 def, 10 armour)9.0
T5 light armor
[Ego+]
Nature
While equipped:
----- def -----
Armour +10
Defense +20 (+5 eff.)
Fatigue +8%
Resists +9% acid +10% cold
HP.reg +4.60
---------- misc
Stam/turn +1.60
Breathe water
A suit of armour made of leather.
This item has been sent to the Item's Vault.

hateful voratun greatsword of erosion (62-100 power, 4 apr)3.0
T5 greatsword 2H weapon
[Ego]
Nature/Psionic
Power 62.5 - 100.0 Physical
Uses 120% Str
Mastery Weapons Mastery
Acc+ +0.4% crit mult (max 40%)
Apr +4
Crit +5.0%
Atk.spd 100%
Melee+ +13 darkness +9 nature
Against +12% Living
Massive two-handed swords.
This item has been sent to the Item's Vault.
This object's appearance was changed to Pyro: Greatsword 1.

Kinetic Spike (38-49 power, 40 apr)1.0
T5 dagger 1H weapon
Reqs Wil 42
[Unique]
Psionic
Power 38.0 - 49.4 Physical
Uses 30% Wil, 40% Dex, 30% Str
Acc+ +0.2% crit chance (max 25%)
Apr +40
Crit +10.0%
Atk.spd 100%
While equipped:
dps ----------
Phys.pwr +15 (+4 eff.)
Res.pen +30% physical
Acc +8 (+2 eff.)
---------- misc
Masteries
+0.20 Psionic/Augmented striking
Fire a bolt of kinetic force (range 8), dealing 150% (physical) weapon damage.
Uses 9 power out of 10/10
A simple, rudely crafted stone hilt, this object manifests a blade of wavering, nearly invisible force, like a heat haze, as you grasp it. Despite its simple appearance, it is capable of shearing through solid granite, in the hands of those with the necessary mental fortitude to use it properly.
This item has been sent to the Item's Vault.

Khulmanar's Wrath (70-105 power, 8 apr)3.0
T5 battleaxe 2H weapon
[Unique]
Arcane
Power 70.0 - 105.0 Physical
Uses 120% Str
Mastery Weapons Mastery
Acc+ +0.2% crit chance (max 25%)
Apr +8
Crit +8.0%
Atk.spd 100%
Melee+ +50 fire
Dmg.conv 20% fire
While equipped:
dps ----------
Dmg.mod +20% fire
Res.pen +25% fire
----- def -----
Resists +20% fire
The wearer is treated as a demon.
Infernal Breath:
Level 4.5
Pwr.cost 30 out of 35/35.
Range melee/personal
Travel.spd instantaneous
Is a spell
Description: Exhale a wave of dark fire with radius 7. Any non demon caught in the area will take 243.81 fire damage, and flames will be left dealing a further 57.12 each turn. Demons will be healed for the same amount.
The damage will increase with your Strength Stat.
Blackened with soot and covered in spikes, this battleaxe roars with the flames of the Fearscape. Given by Urh'Rok himself to his general, this powerful weapon can burn even the most resilient of foes.
This item has been sent to the Item's Vault.

Dream Malleus (56-84 power, 5 apr)5.0
T4 greatmaul 2H weapon
[Unique]
Arcane/Master/Psionic
Power 56.0 - 84.0 Physical
Uses 70% Wil, 70% Str
Mastery Weapons Mastery
Acc+ +0.2% base dam (max 20%)
Apr +5
Atk.spd 100%
Melee+ +17 mind
On Hit:
* 14% chance to reduce all saves and defense by 28
* 25% chance for lightning to strike from the target to a second target dealing 15 damage
* Projects up to 2 attacks dealing 30% weapon damage to other random targets in range 7 as mind damage (1/turn)
While equipped:
Stats +3 Wil +3 Cun +3 Con
dps ----------
Mind.crit +5%
Mind.pwr +15 (+5 eff.)
Dmg.mod +10% mind +10% physical
----- def -----
Defense +30 (+10 eff.)
---------- misc
Psi/turn +0.10
Talents +3 Dream Smith's Hammer
+3 Hammer Toss
Cooldown Hammer Toss -2
A large shimmering maul that seems to produce a ringing in your ears. It is both as malleable as thought and as hard as the strongest steel.
This item has been sent to the Item's Vault.

dragonbone vilestaff of the prodigy (30-36 power, 6 apr, blight element)5.0
T5 staff 2H weapon
Reqs Mag 48
[Ego+]
Arcane
Power 30.0 - 36.0 Physical
Uses 80% Mag
Mastery Staff Mastery
Acc+ +2.0% proc dam (max 200%)
Apr +6
Crit +5.0%
Atk.spd 100%
While equipped:
Stats +13 Mag +15 Wil +16 Cun
dps ----------
Spell.crit +5%
Spell.pwr +15 (+12 eff.)
S.pwr/crit +8
Dmg.mod +30% blight
---------- misc
Talents +1 Command Staff
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.

Rod of Sarrilon (30-36 power, 4 apr, temporal element)5.0
T5 staff 2H weapon
Reqs Mag 48
[Unique]
Unknown
Power 30.0 - 36.0 Physical
Uses 80% Mag
Mastery Staff Mastery
Acc+ +2.0% proc dam (max 200%)
Apr +4
Atk.spd 100%
While equipped:
Stats +7 Wil +8 Mag
dps ----------
Spell.crit +15%
Spell.pwr +40 (+25 eff.)
Dmg.mod +40% temporal
Res.pen +30% temporal
----- def -----
Anom.red +25
Teleport- +100%
---------- misc
Cooldown Attenuate -1
Stop -2
Time Shield -3
Temporal Shield -3
Masteries
+0.10 Chronomancy/Stasis
+0.10 Chronomancy/Flux
+0.10 Spell/Temporal
A plain looking ceremonial rod. It has connections with Time that even chronomancers do not yet understand.
This item has been sent to the Item's Vault.

elemental quiver of dragonbone arrows of grasping (20/20, 54-75 power, 18 apr)3.0
T5 arrow ammo
[Ego++]
Arcane/Nature
Power 53.5 - 74.9 Physical
Uses 50% Str, 70% Dex
Acc+ +0.2% crit chance (max 25%)
Apr +18
Crit +3.0%
Capacity 20
On Hit:
* 20% chance to create vines that bind the target to the ground dealing 178 nature damage and pinning them for 3 turns
* Create an explosion dealing 15 cold damage (1/turn)
Arrows are used with bows to pierce your foes to death.
This item has been sent to the Item's Vault.

psychokinetic quiver of elven-wood arrows of corruption (19/19, 46-65 power, 14 apr)3.0
T4 arrow ammo
[Ego++]
Arcane/Psionic
Power 46.5 - 65.1 Physical
Uses 50% Str, 70% Dex
Acc+ +0.2% crit chance (max 25%)
Apr +14
Crit +2.5%
Capacity 19
Ranged+ +32 physical
On Hit: 20% Curse of Vulnerability 4
On Hit:
* 20% chance to knock the target back 3 spaces and deal 178 physical damage
Arrows are used with bows to pierce your foes to death.
This item has been sent to the Item's Vault.

Storm Fury4.0
T5 longbow 2H weapon
Reqs Mag 30
Shoot
[Unique]
Arcane
Acc+ +0.2% crit chance (max 25%)
Atk.spd 100%
Range +10
On Hit: 12% Chain Lightning 3
While equipped:
Stats +10 Dex +10 Mag
dps ----------
Spell.crit +10%
Spell.pwr +30 (+17 eff.)
Mov.spd +30%
Ranged+ 75 lightning
Dmg.mod +25% lightning
----- def -----
Defense +30 (+8 eff.)
Resists +20% lightning
---------- misc
Masteries
+0.50 Spell/Storm
+0.50 Spell/Air
Automatically fires lightning bolts every game turn at nearby enemies dealing 56 to 112 lightning damage based on Magic with a chance to inflict Daze.
This dragonbone longbow is enhanced with bands of steel, which arc with intense lightning. Bolts travel up and down the string, ignorant of you.
This item has been sent to the Item's Vault.

enhanced voratun waraxe of rage (150% power, 6 apr)3.0
T5 waraxe 1H weapon
[Ego++]
Nature/Master
Power 151% Range: 1.4x
Uses 100% Str
Dmg Physical
Mastery Weapons Mastery
Acc+ +0.2% crit chance (max 25%)
Apr +6
Crit +7.0%
Atk.spd 100%
While equipped:
Stats +15 Str +8 Dex +6 Mag
+7 Wil +7 Cun +7 Con
dps ----------
Dmg.mod +10% physical
Acc +16 (+4 eff.)
One-handed war axes.
This item has been sent to the Item's Vault.

Belesetira the Satyrfiend (168% power, 6 apr)3.0
T5 waraxe 1H weapon
[Rare]
Master
Power 168% Range: 1.4x
Uses 100% Str
Dmg Physical
Mastery Weapons Mastery
Acc+ +0.2% crit chance (max 25%)
Apr +6
Crit +7.0%
Atk.spd 100%
On Hit.r1 +12 acid
On Hit:
* 20% chance to reduce armor by 19%
While equipped:
dps ----------
On Hit (Melee):
* 20% chance to slow global speed by 56%
----- def -----
Armour +12
Resists +6% temporal
Phys.save +18 (+5 eff.)
Mind.save +9 (+3 eff.)
Disease- +20%
One-handed war axes.
This item has been sent to the Item's Vault.

Frigidwend the voratun dagger (146% power, 9 apr)1.0
T5 dagger 1H weapon
[Rare]
Nature
Power 146% Range: 1.3x
Uses 50% Dex, 50% Str
Dmg Physical
Acc+ +0.2% crit chance (max 25%)
Apr +9
Crit +10.0%
Atk.spd 100%
Melee+ +8 arcane
On Hit.r1 +20 cold
On Crit.r2 +41 acid +30 nature
While equipped:
dps ----------
Res.pen +22% acid +25% nature
Apr +15
----- def -----
Defense +15 (+5 eff.)
Resists +15% darkness
Spell.save +15 (+5 eff.)
Disarm- +20%
Def/telep +15
Res/telep +15%
Dur/telep +15%
Sharp, short and deadly.
This item has been sent to the Item's Vault.
