
Steel Helm of Garkul (0 def, 6 armour)3.0
T2 head armor
Reqs Heavy armour training
[Unique]
Nature
Another of Garkul's heirlooms would bring out his spirit.
While equipped:
Stats +5 Str +4 Wil +5 Con
dps ----------
Dmg.mod +10% physical
----- def -----
Armour +6
Fatigue +8%
Phys.save +12 (+6 eff.)
Spell.save +12 (+6 eff.)
Mind.save +12 (+6 eff.)
---------- misc
Masteries
+0.20 Technique/Thuggery
A great helm that belonged to Garkul the Devourer, one of the greatest orcs ever to live.
This item has been sent to the Item's Vault.

resilient cashmere cloak of battle (2 def, 0 armour)2.0
T3 cloak armor
[Ego]
Nature/Master
While equipped:
dps ----------
Phys.crit +1.0%
Phys.pwr +3 (+1 eff.)
----- def -----
Defense +2 (+2 eff.)
Fatigue -3%
Max.HP +35.00
A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour.
This item has been sent to the Item's Vault.

Ivyvena (10 def, 2 armour)1.0
T2 hands armor
[Rare]
Master
While equipped:
Stats +1 Dex +3 Con
dps ----------
Phys.crit +3.0%
Dmg.mod +3% mind
----- def -----
Armour +2
Defense +10 (+10 eff.)
Resists +6% mind
Phys.save +14 (+7 eff.)
Spell.save +3 (+2 eff.)
Mind.save +5 (+3 eff.)
Disarm- +31%
---------- misc
Max.stam +20.00
Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats.
Juggernaut: (Instant)
Puts all charms on 30 cooldown
Level 4.0
Pwr.cost 30 out of 30/30.
Range melee/personal
Travel.spd instantaneous
Description: Concentrate on the battle, ignoring some of the damage you take.
Improves physical damage reduction by 31% and provides a 17% chance to shrug off critical damage for 20 turns.
Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat.
This item has been sent to the Item's Vault.

Karim the dwarven-steel shield (0 def, 6 armour, 85.5 block)7.0
T3 shield armor
Reqs Shield usage training
[Rare]
Master
Learn shield attack talent or enable 'Always show shield combat' to see combat stats.
While equipped:
Stats +4 Cun +1 Wil
dps ----------
Mind.pwr +15 (+12 eff.)
Res.pen +20% temporal
----- def -----
Armour +6
Fatigue +8%
Resists +18% fire
---------- misc
Talents +1 Block
Handheld deflection devices.
This item has been sent to the Item's Vault.

Chargeobsidian (0 def, 2 armour)1.0
T2 hands armor
[Rare]
Arcane
While equipped:
dps ----------
Melee+ 12 darkness
Dmg.mod +6% darkness
+9% lightning
Melee Ret 2 fire
On Hit (Melee):
* 20% chance to reduce armor by 33%
----- def -----
Armour +2
Resists +3% acid +10% darkness
+3% lightning
Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats.
Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat.
This item has been sent to the Item's Vault.

Phoenixraider (0 def, 0 armour)2.0
T3 cloth armor
[Rare]
Arcane
While equipped:
dps ----------
Dmg.mod +17% light +3% mind
+15% arcane
Res.pen +5% mind
----- def -----
Resists +12% fire +25% light
+11% all
A cloth vestment. It offers no intrinsic protection but can be enchanted.
This item has been sent to the Item's Vault.

dwarven-steel gauntlets 'Delogrim' (10 def, 2 armour)1.5
T2 hands armor
Reqs Heavy armour training
[Rare]
Master
While equipped:
Stats +3 Cun +2 Dex
dps ----------
Phys.crit +3.0%
Mind.pwr +10 (+9 eff.)
Acc +12 (+4 eff.)
Apr +7
----- def -----
Armour +2
Defense +10 (+10 eff.)
Fatigue +3%
Resists +4% physical
Die.at -20.00 life
---------- misc
Infravis +1
Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats.
Steady Shot:
Puts all charms on 20 cooldown
Level 3.0
Pwr.cost 20 out of 20/20.
Range melee/personal
Travel.spd instantaneous
Description: Fire a steady shot, doing 162% damage with a 26% chance to mark the target.
If Steady Shot is not on cooldown, this talent will automatically replace your normal attacks (and trigger the cooldown).
Metal gloves protecting the hands up to the middle of the lower arm.
This item has been sent to the Item's Vault.
