
Khulmanar's Wrath (70-105 power, 8 apr)Requires:
- Strength 52
Powered by arcane forces
3.00 Encumbrance.
[Unique]
Type: weapon / battleaxe ; tier 5
It must be held with both hands.
Base power: 70.0 - 105.0
Uses stat: 120% Str
Damage type: Physical
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +8
Crit. chance: +8.0%
Attack speed: 100%
Damage (Melee): +50 fire
Damage conversion: 20% fire
When wielded/worn:
Changes resistances: +20% fire
Changes resistances penetration: +25% fire
Changes damage: +20% fire
The wearer is treated as a demon.
It can be used to activate talent Infernal Breath (costing 35 power out of 35/35) :
Effective talent level: 3.0
Power cost: 35 out of 35/35.
Range: melee/personal
Travel Speed: instantaneous
Is: a spell
Description: Exhale a wave of dark fire with radius 6. Any non demon caught in the area will take 74.05 fire damage, and flames will be left dealing a further 16.97 each turn. Demons will be healed for the same amount.
The damage will increase with your Strength Stat.
Blackened with soot and covered in spikes, this battleaxe roars with the flames of the Fearscape. Given by Urh'Rok himself to his general, this powerful weapon can burn even the most resilient of foes.
This item has been sent to the Item's Vault.

Unbreakable Greaves (8 def, 20 armour)Requires:
- Heavy armour training
Crafted by a master
3.00 Encumbrance.
[Unique]
Type: armor / feet ; tier 5
When wielded/worn:
Physical power: +10 (+2 eff.)
Armour: +20
Armour Hardiness: +20%
Defense: +8 (+3 eff.)
Fatigue: +12%
Changes stats: +20 Str
-6 Dex
+10 Con
Changes resistances: +15% acid
+15% physical
Changes damage: +15% physical
Knockback immunity: +100%
These titanic boots appear to have been carved from stone. They appear weathered and cracked, but easily deflect all blows.
This item has been sent to the Item's Vault.

Crown of the Elements (0 def, 10 armour)Requires:
- Level 35
Powered by arcane forces
2.00 Encumbrance.
[Unique]
Type: armor / head ; tier 5
When wielded/worn:
Armour: +10
Fatigue: +5%
Damage (Melee): 10 acid
10 fire
10 lightning
10 cold
Changes stats: +10 Mag
+10 Wil
Changes resistances: +25% acid
+25% fire
+25% cold
+25% lightning
Changes damage: +25% acid
+25% fire
+25% cold
+25% lightning
Spellpower: +15 (+5 eff.)
Mindpower: +15 (+2 eff.)
This jeweled crown shimmers with colors.
This item has been sent to the Item's Vault.

Elowyn the voratun amuletRequires:
- Level 35
Crafted by a master
0.10 Encumbrance.
[Random Unique]
Type: jewelry / amulet ; tier 5
When wielded/worn:
Physical power: +17 (+3 eff.)
Effects on melee hit:
* 20% chance to reduce armor by 37%
* 20% chance to slow global speed by 90%
* 20 arcane resource burn
Changes resistances: +5% arcane
+3% cold
Changes damage: +16% physical
Physical save: +18 (+3 eff.)
Spell save: +22 (+3 eff.)
Mental save: +18 (+3 eff.)
Combat speed: +20%
Amulets make your neck look great!
This item has been sent to the Item's Vault.

Brightream the voratun ringRequires:
- Level 35
Crafted by a master
0.10 Encumbrance.
Type: jewelry / ring ; tier 5
When wielded/worn:
Armour: +6
Defense: +20 (+5 eff.)
Effects on melee hit:
* 20% chance to reduce all saves and defense by 59
Changes stats: +10 Cun
Changes resistances: +18% darkness
+15% fire
Changes damage: +12% light
+6% fire
Light radius: +3
Rings make your fingers look great!
This item has been sent to the Item's Vault.

The Black Plate (25 def, 35 armour)Requires:
- Massive armour training
- Strength 48
Powered by arcane forces
17.00 Encumbrance.
[Unique]
Type: armor / massive ; tier 5
When wielded/worn:
Physical power: +10 (+2 eff.)
Armour: +35
Defense: +25 (+6 eff.)
Fatigue: +15%
Changes stats: +6 Wil
+4 Cun
+3 Con
Changes resistances: +15% acid
+20% darkness
+15% blight
+25% fire
+20% cold
Talent masteries: +0.20 Corruption
Doom covenant +0.20 Corruption
Oppression +0.20 Corruption
Wrath +0.20 Corruption
Infernal combat
Physical save: +15 (+0 eff.)
Spell save: +25 (+0 eff.)
Confusion immunity: +100%
Fear immunity: +100%
Light radius: -2
Infravision radius: +3
Shadow Power: +10
Grants physical power equal to your Shadow Power.
"Wreckage all about you. Is there anything left inside?"
This item has been sent to the Item's Vault.

Urthesarach the voratun greatmaul (64-96 power, 4 apr)Requires:
- Strength 48
Powered by arcane forces
Crafted by a master
5.00 Encumbrance.
[Random Unique]
Type: weapon / greatmaul ; tier 5
It must be held with both hands.
Base power: 64.0 - 96.0
Uses stat: 120% Str
Damage type: Physical
Accuracy bonus: +0.2% base dam (max 20%)
Armour Penetration: +4
Crit. chance: +3.0%
Attack speed: 100%
On weapon hit:
* Create an explosion dealing 106 fire damage (1/turn)
Damage (Melee): +27 cold
When wielded/worn:
Accuracy: +23 (+6 eff.)
Changes stats: +6 Dex
Changes resistances: +6% fire
+5% arcane
+6% light
Changes resistances penetration: +7% fire
Changes damage: +37% fire
Reduces incoming crit damage: 5.00%
Physical save: +12 (+0 eff.)
Cut immunity: +20%
Combat speed: +10%
Massive two-handed mauls.
This item has been sent to the Item's Vault.

Will of Ul'Gruth (0 def, 15 armour)Requires:
- Heavy armour training
Powered by arcane forces
Crafted by a master
1.50 Encumbrance.
[Unique]
Type: armor / hands ; tier 5
When wielded/worn:
Armour: +15
Changes stats: +5 Str
+5 Mag
Changes resistances penetration: +10% all
Changes damage: +15% all
Talent masteries: +0.10 Corruption
Wrath +0.10 Corruption
Brutality
Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats.
Your Obliterating Smash can destroy walls.
It can be used to activate talent Obliterating Smash (costing 25 power out of 25/25) :
Effective talent level: 4.5
Power cost: 25 out of 25/25.
Range: 3
Travel Speed: instantaneous
Is: a spell
Description: Swing your weapon with incredible force, striking all enemies in a radius 3 semicircle, dealing 171% weapon damage to all targets.
Starting from talent level 5, all targets hit will have their armour and saves reduced by 20.
This attack can not miss.
These massive gauntlets once belonged to a very powerful demon named Ul'Gruth. The behemoth was said to be able to level entire buildings with a single swing of his hands.
This item has been sent to the Item's Vault.

Tidebright the voratun longsword (40-57 power, 6 apr)Requires:
- Strength 48
Powered by arcane forces
Crafted by a master
3.00 Encumbrance.
[Random Unique]
Type: weapon / longsword ; tier 5
Base power: 40.5 - 56.7
Uses stat: 100% Str
Damage type: Physical
Accuracy bonus: +0.4% crit mult (max 40%)
Armour Penetration: +6
Crit. chance: +5.0%
Attack speed: 100%
On weapon hit:
* Create an explosion dealing 106 fire damage (1/turn)
On weapon crit:
* Cripple the target reducing mind, spell, and combat action speeds by 30%
Damage (radius 2) on crit: +12 cold
When wielded/worn:
Accuracy: +20 (+5 eff.)
Armour penetration: +15
Physical crit. chance: +15.0%
Changes stats: +2 Dex
+1 Mag
+5 Wil
+1 Cun
Changes resistances penetration: +9% all / +30% fire
Changes damage: +6% mind
+30% fire
Reduces incoming crit damage: 15.00%
Sharp, long, and deadly.
This item has been sent to the Item's Vault.

RoggoringRequires:
- Level 35
Infused by nature
Crafted by a master
0.10 Encumbrance.
[Random Unique]
Type: jewelry / ring ; tier 5
When wielded/worn:
Accuracy: +14 (+4 eff.)
Armour penetration: +19
Physical crit. chance: +2.0%
Physical power: +10 (+2 eff.)
Defense: +17 (+4 eff.)
Changes stats: +11 Con
Changes resistances: +21% lightning
+40% fire
Changes damage: +20% fire
Spell save: +20 (+0 eff.)
Disarm immunity: +49%
Pinning immunity: +50%
Knockback immunity: +32%
Stamina each turn: +3.55
Maximum life: +49.00
Maximum stamina: +34.00
It can be used to activate talent Disengage, placing all other charms into a 10 cooldown :
Effective talent level: 3.5
Power cost: 10 out of 10/10.
Range: 7
Travel Speed: instantaneous
Description: Jump back up to 6 grids from your target, springing over any creatures in your way.
You must disengage in a nearly straight line directly away from your target (which you must be able to see).
After moving, you gain 178% increased movement speed for 3 turns (which ends if you take any actions other than movement), and you may reload your ammo (if any).
The extra speed and maximum distance you can move are reduced by your Fatigue level.
Rings make your fingers look great!
This item has been sent to the Item's Vault.

Voroyawen the drakeskin leather beltRequires:
- Level 35
Infused by nature
1.00 Encumbrance.
Type: armor / belt ; tier 5
When wielded/worn:
Armour: +12
Changes stats: +6 Con
Changes resistances: +21% acid
+18% lightning
Physical save: +20 (+0 eff.)
Mental save: +30 (+5 eff.)
Stun/Freeze immunity: +22%
Life regen: +4.42
Mindpower: +10 (+1 eff.)
Defense after a teleport: +17
Resist all after a teleport: +17%
New effects duration reduction after a teleport: +17%
A belt that goes around your waist.
This item has been sent to the Item's Vault.

Scaldwoe [power 475] (15 cooldown)Requires:
- Level 35
Infused by psionic forces
2.00 Encumbrance.
Type: charm / torque ; tier 5
When wielded/worn:
Effects on melee hit:
* 22% chance to reduce damage dealt by 50%
Changes resistances: +21% darkness
+12% fire
Changes resistances penetration: +27% fire
Changes damage: +15% temporal
Defense after a teleport: +16
Resist all after a teleport: +16%
New effects duration reduction after a teleport: +16%
It can be used to blast the opponent's mind dealing 656 mind damage and silencing them for 4 turns
Activation puts all charms on cooldown for 15 turns.
Torques are made by powerful psionics to store psionic powers.
This item has been sent to the Item's Vault.
