
Borosk's Hate (172% power, 22 apr)3.0
T5 greatsword 2H weapon
[Unique]
Master
Power 172% Range: 1.6x
Uses 120% Str
Dmg Physical
Acc+ +0.4% crit mult (max 40%)
Apr +22
Crit +10.0%
Atk.spd 100%
On Hit:
* 25% chance to strike the target again.
While equipped:
Stats +10 Str +5 Dex +15 Con
---------- misc
Masteries
+0.20 Technique/Two-handed assault
This impressive looking sword features two massive blades aligned in parallel. They seem weighted remarkably well.
This item has been sent to the Item's Vault.

Garkul's Teeth0.1
T5 amulet jewelry
[Unique]
Master
Another of Garkul's heirlooms would bring out his spirit.
While equipped:
Stats +10 Str +6 Con
----- def -----
Phys.save +18 (+4 eff.)
Mind.save +18 (+4 eff.)
Pinning- +100%
---------- misc
Masteries
+0.10 Technique/Berserker's strength
+0.10 Technique/Bloodthirst
+0.10 Technique/Warcries
+0.10 Technique/Two-handed assault
Shattering Shout:
Level 4.0
Pwr.cost 7 out of 48/48.
Range melee/personal
Travel.spd instantaneous
Description: Release a powerful shout, doing 297.88 physical damage in a radius 7 cone in front of you.
At level 5 the shout is so strong it shatters all incomming projectiles caught inside.
The damage increases with your Strength.
Hundreds of humanoid teeth have been strung together on multiple strands of thin leather, creating this tribal necklace. One would have to assume that these are not the teeth of Garkul the Devourer but rather the teeth of Garkul's many meals.
This item has been sent to the Item's Vault.

Spider-Silk Robe of Spydrë (10 def, 15 armour)2.0
T3 cloth armor
[Unique]
Nature
While equipped:
Stats +4 Wil +5 Con
dps ----------
Mind.crit +5%
Mind.pwr +10 (+2 eff.)
Dmg.mod +15% acid +15% nature
+15% mind
Melee Ret 20 poison 20 nature slow
----- def -----
Armour +15
Hardiness +30%
Defense +10 (+4 eff.)
Resists +30% nature +11% all
Phys.save +10 (+3 eff.)
Spell.save +10 (+4 eff.)
This set of robes is made wholly of spider silk. It looks outlandish and some sages think it came from another world, probably through a farportal.
This item has been sent to the Item's Vault.

Worm Nest (0 def, 0 armour)2.0
T4 cloth armor
[Unique]
Arcane
While equipped:
Stats +15 Mag
dps ----------
Spell.crit +8%
Spell.pwr +15 (+3 eff.)
Mov.spd +32%
Dmg.mod +22% blight
----- def -----
Resists +13% all
Dmg.red +22 all
Carrion Feet:
Level 3.0
Pwr.cost 13 out of 20/20.
Range 7
Travel.spd instantaneous
Is a spell
Description: Your feet start to continuously produce carrion worms that are constantly crushed as you walk, passively increasing movement speed by 26%.
You can also activate this talent to instantly destroy more worms, letting you jump in range 7 to visible terrain.
Upon landing you crush more worms, creating a radius 2 cone of gore; any creatures caught inside deals 70% less damage for one turn.
If at least 1 enemy is effected by the cone you gain an additional 20 insanity.
This unusually thick robe constantly wriggles and squirms. Small worms sometimes pop out of it, dropping to the floor. The worms will cushion attacks against your person, but you somehow do not like the idea of having so many parasitic creatures so close to your vulnerable flesh.
This item has been sent to the Item's Vault.

Will of Ul'Gruth (0 def, 15 armour)1.5
T5 hands armor
Reqs Heavy armour training
[Unique]
Arcane/Master
While equipped:
Stats +5 Str +5 Mag
dps ----------
Dmg.mod +15% all
Res.pen +10% all
----- def -----
Armour +15
---------- misc
Masteries
+0.10 Corruption/Wrath
+0.10 Corruption/Brutality
Unarmed combat:
Power 147% Range: 1.4x
Uses 40% Cun, 40% Str, 60% Mag
40% Dex
Dmg Physical
Acc+ +0.2% base dam (max 20%)
Apr +10
Crit +7.0%
Atk.spd 83%
On Hit: 20% Obliterating Smash 3
Your Obliterating Smash can destroy walls.
Obliterating Smash:
Level 3.0
Pwr.cost 22 out of 25/25.
Range 3
Travel.spd instantaneous
Is a spell
Description: Swing your weapon with incredible force, striking all enemies in a radius 3 semicircle, dealing 145% weapon damage to all targets.
Starting from talent level 5, all targets hit will have their armour and saves reduced by 16.
This attack can not miss.
These massive gauntlets once belonged to a very powerful demon named Ul'Gruth. The behemoth was said to be able to level entire buildings with a single swing of his hands.
This item has been sent to the Item's Vault.

Pouch of the Subconscious (20/20, 147% power, 15 apr)3.0
T4 shot ammo
Reqs Dex 28
[Unique]
Psionic
Power 147% Range: 1.2x
Uses 10% Wil, 70% Dex, 50% Mag
50% Cun
Dmg Physical
Acc+ +0.2% base dam (max 20%)
Apr +15
Crit +10.0%
Capacity 20
Ranged+ +25 mind +30 mind slow
On Hit:
* 50% chance to reload 1 ammo
You find yourself constantly fighting an urge to handle this strange pouch of shot.
This item has been sent to the Item's Vault.

Quiver of the Sun (25/25, 142% power, 15 apr)3.0
T4 arrow ammo
[Unique]
Arcane
Power 142% Range: 1.4x
Uses 60% Dex, 70% Mag, 50% Str
Dmg Bright light
Acc+ +0.2% crit chance (max 25%)
Apr +15
Crit +2.0%
Capacity 25
Proj.spd +300%
On Hit:
* 25% chance to blind
Shots beam through all targets.
This strange orange quiver is made of brass and etched with many bright red runes that glow and glitter in the light. The arrows themselves appear to be solid shafts of blazing hot light, like rays of sunshine, hammered and forged into a solid state.
This item has been sent to the Item's Vault.

Fire Dragon Shield (16 def, 9 armour, 170% power, 220 block)7.0
T4 shield armor
Reqs Shield usage training
[Unique]
Nature/Master
When used to Attack:
Power 170% Range: 1.2x
Uses 50% Mag, 100% Str
Dmg Fire
Acc+ +2.0% proc dam (max 200%)
Crit +4.5%
Block +220
While equipped:
dps ----------
On shield block:
* 30% chance that you'll breathe fire in a cone at the attacker (if within range 6). This can only occur up to 4 times per turn.
Melee Ret 17 fire
----- def -----
Armour +9
Defense +16 (+7 eff.)
Rng.Def +15 (+7 eff.)
Fatigue +20%
Resists +35% fire
Affinity +15% fire
---------- misc
Talents +1 Block
On block: 30% chance that you'll breathe fire in a cone at the attacker (if within range 6). This can only occur up to 4 times per turn.
This large shield was made using scales of many fire drakes from the lost land of Tar'Eyal.
This item has been sent to the Item's Vault.

Piercing Gaze (5 def, 25 armour, 150% power, 180 block)7.0
T4 shield armor
Reqs Shield usage training
[Unique]
Arcane
When used to Attack:
Power 150% Range: 1.2x
Uses 50% Mag, 100% Str
Dmg Physical
Acc+ +2.0% proc dam (max 200%)
Crit +5.0%
Block +180
While equipped:
dps ----------
On shield block:
* 30% chance of petrifying the attacker.
----- def -----
Armour +25
Defense +5 (+2 eff.)
Rng.Def +10 (+5 eff.)
Fatigue +12%
Resists +10% acid +10% physical
+10% lightning +10% fire
---------- misc
Talents +1 Block
On block: 30% chance of petrifying the attacker.
This gigantic shield has a stone eye embedded in it.
This item has been sent to the Item's Vault.

Tarrasca (0 def, 50 armour)17.0
T4 massive armor
Reqs Massive armour training
[Unique]
Master
While equipped:
Stats +15 Con
----- def -----
Armour +50
Hardiness +15%
Fatigue +35%
Phys.save +45 (+15 eff.)
Knockbk- +100%
When your effective movement speed (global speed times movement speed) is less than 100%, reduces all incoming damage by a percent equal to the speed detriment (up to 70%).
Current reduction bonus: 0%
Slow the movement speed of all creatures (including yourself) within range 5 by 40% for 3 turns.
Uses 25 power out of 3/25
This massive suit of plate boasts an enormous bulk and overbearing weight. Said to belong to a nameless soldier who safeguarded a passage across the bridge to his village, in defiance to the cohorts of invading orcs. After days of assault failed to fell him, the orcs turned back. The man however, fell dead on the spot - from exhaustion. The armor had finally claimed his life.
This item has been sent to the Item's Vault.
