Staff of Arcane Supremacy (20-24 power, 4 apr, arcane damage)
Requires:
- Magic 24
Powered by arcane forces
5.00 Encumbrance.
Type: weapon / staff ; tier 3
It must be held with both hands.
It is part of a set of items.
Base power: 20.0 - 24.0
Uses stat: 150% Mag
Damage type: Arcane
Armour Penetration: +4
Attack speed: 100%
When wielded/worn:
Changes damage: +20% arcane
Talent mastery: +0.20 Spell / Arcane
Talent cooldown: Manathrust (-1 turn)
Spellpower: +20
It can be used to activate talent Arcane Supremacy (costing 20 power out of 20/20) :
Effective talent level: 3.0
Power cost: 20 out of 20/20.
Range: melee/personal
Travel Speed: instantaneous
Is: a spell
Description: Removes up to 3 detrimental magical effects and empowers you with arcane energy for ten turns, increasing spellpower and spell save by 5 plus 5 per effect removed.
A long slender staff, made of ancient dragon-bone, with runes emblazoned all over its surface in bright silver.
It hums faintly, as if great power is locked within, yet alone it seems incomplete.
This item has been sent to the Item's Vault.
Staff of Arcane Supremacy (20-24 power, 4 apr, arcane damage)Requires:
- Magic 24
Powered by arcane forces
5.00 Encumbrance.
Type: weapon / staff ; tier 3
It must be held with both hands.
It is part of a set of items.
Base power: 20.0 - 24.0
Uses stat: 150% Mag
Damage type: Arcane
Armour Penetration: +4
Attack speed: 100%
When wielded/worn:
Changes damage: +20% arcane
Talent mastery: +0.20 Spell / Arcane
Talent cooldown: Manathrust (-1 turn)
Spellpower: +20
It can be used to activate talent Arcane Supremacy (costing 20 power out of 20/20) :
Effective talent level: 3.0
Power cost: 20 out of 20/20.
Range: melee/personal
Travel Speed: instantaneous
Is: a spell
Description: Removes up to 3 detrimental magical effects and empowers you with arcane energy for ten turns, increasing spellpower and spell save by 5 plus 5 per effect removed.
A long slender staff, made of ancient dragon-bone, with runes emblazoned all over its surface in bright silver.
It hums faintly, as if great power is locked within, yet alone it seems incomplete.
This item has been sent to the Item's Vault.
dragonbone starstaff (30-36 power, 6 apr, physical damage)
Requires:
- Magic 48
5.00 Encumbrance.
Type: weapon / staff ; tier 5
It must be held with both hands.
Base power: 30.0 - 36.0
Uses stat: 100% Mag
Damage type: Physical
Armour Penetration: +6
Physical crit. chance: +5.0%
Attack speed: 100%
When wielded/worn:
Changes damage: +30% physical
Talent granted: +1 Command Staff
Spellpower: +15
Spell crit. chance: +5%
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.
dragonbone starstaff (30-36 power, 6 apr, physical damage)Requires:
- Magic 48
5.00 Encumbrance.
Type: weapon / staff ; tier 5
It must be held with both hands.
Base power: 30.0 - 36.0
Uses stat: 100% Mag
Damage type: Physical
Armour Penetration: +6
Physical crit. chance: +5.0%
Attack speed: 100%
When wielded/worn:
Changes damage: +30% physical
Talent granted: +1 Command Staff
Spellpower: +15
Spell crit. chance: +5%
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.
voratun amulet
Requires:
- Level 35
0.10 Encumbrance.
Type: jewelry / amulet ; tier 5
Amulets can have magical properties.
This item has been sent to the Item's Vault.
voratun amuletRequires:
- Level 35
0.10 Encumbrance.
Type: jewelry / amulet ; tier 5
Amulets can have magical properties.
This item has been sent to the Item's Vault.
Adida (3 def, 0 armour)
Requires:
- Level 35
Infused by psionic forces
2.00 Encumbrance.
Type: armor / head ; tier 5
When wielded/worn:
Defense: +3
Changes stats: +10 Wil
Changes damage: +9% mind / +36% darkness / +3% acid
Psi when firing a critical mind attack: +1.00
Maximum hate: +27.00
Mindpower: +21
Mental crit. chance: +9%
Light radius: +1
Infravision radius: +3
It can be used to activate talent Hateful Whisper, placing all other charms into a 15 cooldown :
Effective talent level: 4.0
Power cost: 15 out of 15/15.
Range: 5.00
Travel Speed: instantaneous
Is: a mind power
Description: Send a whisper filled with hate to spread throughout your foes. When the whisper is first heard, they will suffer 183 mind damage and feed you 2 hate. For the first 3 turns, the whisper will travel from the original victim to a new one within a range of 2.8. Every victim of the whisper has a 30% chance of spreading it to another victim every turn.
25% chance of cross tier effects. The damage increases with your Mindpower.
A pointy cloth hat, very wizardly...
This item has been sent to the Item's Vault.
Adida (3 def, 0 armour)Requires:
- Level 35
Infused by psionic forces
2.00 Encumbrance.
Type: armor / head ; tier 5
When wielded/worn:
Defense: +3
Changes stats: +10 Wil
Changes damage: +9% mind / +36% darkness / +3% acid
Psi when firing a critical mind attack: +1.00
Maximum hate: +27.00
Mindpower: +21
Mental crit. chance: +9%
Light radius: +1
Infravision radius: +3
It can be used to activate talent Hateful Whisper, placing all other charms into a 15 cooldown :
Effective talent level: 4.0
Power cost: 15 out of 15/15.
Range: 5.00
Travel Speed: instantaneous
Is: a mind power
Description: Send a whisper filled with hate to spread throughout your foes. When the whisper is first heard, they will suffer 183 mind damage and feed you 2 hate. For the first 3 turns, the whisper will travel from the original victim to a new one within a range of 2.8. Every victim of the whisper has a 30% chance of spreading it to another victim every turn.
25% chance of cross tier effects. The damage increases with your Mindpower.
A pointy cloth hat, very wizardly...
This item has been sent to the Item's Vault.
shadow elven-silk cloak of backstabbing (3 def, 0 armour)
Requires:
- Level 35
Crafted by a master
2.00 Encumbrance.
Type: armor / cloak ; tier 5
When wielded/worn:
Accuracy: +11
Armour penetration: +9
Defense: +3
Changes resistances penetration: +15% darkness
Changes damage: +17% darkness
Critical mult.: +30.00%
Stealth bonus: +34
A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour.
This item has been sent to the Item's Vault.
shadow elven-silk cloak of backstabbing (3 def, 0 armour)Requires:
- Level 35
Crafted by a master
2.00 Encumbrance.
Type: armor / cloak ; tier 5
When wielded/worn:
Accuracy: +11
Armour penetration: +9
Defense: +3
Changes resistances penetration: +15% darkness
Changes damage: +17% darkness
Critical mult.: +30.00%
Stealth bonus: +34
A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour.
This item has been sent to the Item's Vault.
elven-silk wizard hat 'Chogar' (3 def, 0 armour)
Requires:
- Level 35
Infused by psionic forces
2.00 Encumbrance.
Type: armor / head ; tier 5
When wielded/worn:
Defense: +3
Damage when the wearer is hit: 12 mind
Changes resistances: +15% physical / +19% darkness / +12% mind
Changes resistances penetration: +5% mind
Changes damage: +14% darkness / +17% physical
Maximum hate: +15.00
Mindpower: +7
Mental crit. chance: +4%
A pointy cloth hat, very wizardly...
This item has been sent to the Item's Vault.
elven-silk wizard hat 'Chogar' (3 def, 0 armour)Requires:
- Level 35
Infused by psionic forces
2.00 Encumbrance.
Type: armor / head ; tier 5
When wielded/worn:
Defense: +3
Damage when the wearer is hit: 12 mind
Changes resistances: +15% physical / +19% darkness / +12% mind
Changes resistances penetration: +5% mind
Changes damage: +14% darkness / +17% physical
Maximum hate: +15.00
Mindpower: +7
Mental crit. chance: +4%
A pointy cloth hat, very wizardly...
This item has been sent to the Item's Vault.
Hat of Arcane Understanding (2 def, 0 armour)
Requires:
- Level 15
Powered by arcane forces
2.00 Encumbrance.
[Unique]
Type: armor / head ; tier 3
It is part of a set of items.
When wielded/worn:
Defense: +2
Changes resistances: +20% arcane
Talent mastery: +0.20 Spell / Meta
Talent cooldown: Disruption Shield (-10 turns)
Mana each turn: +2.00
A traditional pointed wizard's hat, made of fine purple elven-silk and decorated with bright silver runes. You sense it has been passed from ancient times, and has been born on the heads of great mages.
Touching the cloth you feel a sense of knowledge and power from bygone ages, yet it is partly sealed away, waiting for a trigger to release it.
This item has been sent to the Item's Vault.
Hat of Arcane Understanding (2 def, 0 armour)Requires:
- Level 15
Powered by arcane forces
2.00 Encumbrance.
[Unique]
Type: armor / head ; tier 3
It is part of a set of items.
When wielded/worn:
Defense: +2
Changes resistances: +20% arcane
Talent mastery: +0.20 Spell / Meta
Talent cooldown: Disruption Shield (-10 turns)
Mana each turn: +2.00
A traditional pointed wizard's hat, made of fine purple elven-silk and decorated with bright silver runes. You sense it has been passed from ancient times, and has been born on the heads of great mages.
Touching the cloth you feel a sense of knowledge and power from bygone ages, yet it is partly sealed away, waiting for a trigger to release it.
This item has been sent to the Item's Vault.
shielding rune of the psychic (absorb 788 for 8 turns)
Requires:
- Level 15
Powered by arcane forces
0.10 Encumbrance.
Type: scroll / rune ; tier 3
When inscribed on your body:
Effective talent level: 0.0
Use mode: Activated
Range: melee/personal
Cooldown: 15
Travel Speed: instantaneous
Usage Speed: instant
Is: a spell
Description: Activate the rune to create a protective shield absorbing at most 788 damage for 8 turns.
Its effects scale with your Willpower stat.
It can be used to inscribe your skin with the rune..
Magical runes may be inscribed onto your body, granting you an on-demand ability.
This item has been sent to the Item's Vault.
shielding rune of the psychic (absorb 788 for 8 turns)Requires:
- Level 15
Powered by arcane forces
0.10 Encumbrance.
Type: scroll / rune ; tier 3
When inscribed on your body:
Effective talent level: 0.0
Use mode: Activated
Range: melee/personal
Cooldown: 15
Travel Speed: instantaneous
Usage Speed: instant
Is: a spell
Description: Activate the rune to create a protective shield absorbing at most 788 damage for 8 turns.
Its effects scale with your Willpower stat.
It can be used to inscribe your skin with the rune..
Magical runes may be inscribed onto your body, granting you an on-demand ability.
This item has been sent to the Item's Vault.
The Black Spike (48-67.2 power, 20 apr)
Requires:
- Strength 40
Powered by arcane forces
3.00 Encumbrance.
[Unique]
Type: weapon / longsword ; tier 5
Base power: 48.0 - 67.2
Uses stat: 100% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.4% crit.pwr / acc
Armour Penetration: +20
Physical crit. chance: +5.0%
Attack speed: 100%
Damage conversion: 50% darkness
When wielded/worn:
Changes stats: +10 Str / +8 Mag
Changes resistances: +18% darkness / +12% blight
Changes resistances penetration: +15% darkness
Changes damage: +25% darkness
Shadow Power: +5
Increases all damage penetration by 1% for each point of your Shadow Power.
"All the better to pierce the heart of the world."
This item has been sent to the Item's Vault.
The Black Spike (48-67.2 power, 20 apr)Requires:
- Strength 40
Powered by arcane forces
3.00 Encumbrance.
[Unique]
Type: weapon / longsword ; tier 5
Base power: 48.0 - 67.2
Uses stat: 100% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.4% crit.pwr / acc
Armour Penetration: +20
Physical crit. chance: +5.0%
Attack speed: 100%
Damage conversion: 50% darkness
When wielded/worn:
Changes stats: +10 Str / +8 Mag
Changes resistances: +18% darkness / +12% blight
Changes resistances penetration: +15% darkness
Changes damage: +25% darkness
Shadow Power: +5
Increases all damage penetration by 1% for each point of your Shadow Power.
"All the better to pierce the heart of the world."
This item has been sent to the Item's Vault.
Guise of the Hated (14 def, 0 armour)
Requires:
- Level 35
Infused by psionic forces
2.00 Encumbrance.
[Unique]
Type: armor / cloak ; tier 5
When wielded/worn:
Physical crit. chance: +4.0%
Defense: +14
Damage when hit (Melee): 30 mind
Changes stats: +4 Dex / +8 Wil / +6 Cun
Changes resistances: +10% darkness / +10% mind
Changes damage: +4% all
Talent masteries: +0.20 Cursed / Gloom +0.20 Cursed / Darkness
Stealth bonus: +12
Mental save: +10
Hate per kill: +5.00
Mindpower: +8
Mental crit. chance: +4%
It can be used to activate talent Creeping Darkness (costing 18 power out of 18/18) :
Effective talent level: 4.0
Power cost: 18 out of 18/18.
Range: 5
Travel Speed: instantaneous
Is: a mind power
Description: Creeping dark slowly spreads from 5 spots in a radius of 3 around the targeted location. The dark deals 16 damage, and blocks the sight of any who do not possess Dark Vision or some other magical means of seeing.
The damage will increase with your Mindpower. You do +15% damage to anything that has entered your creeping dark.
Forget the moons, the starry sky,
The warm and greeting sheen of sun,
The rays of light will never reach inside,
The heart which wishes that it be unseen.
This item has been sent to the Item's Vault.
Guise of the Hated (14 def, 0 armour)Requires:
- Level 35
Infused by psionic forces
2.00 Encumbrance.
[Unique]
Type: armor / cloak ; tier 5
When wielded/worn:
Physical crit. chance: +4.0%
Defense: +14
Damage when hit (Melee): 30 mind
Changes stats: +4 Dex / +8 Wil / +6 Cun
Changes resistances: +10% darkness / +10% mind
Changes damage: +4% all
Talent masteries: +0.20 Cursed / Gloom +0.20 Cursed / Darkness
Stealth bonus: +12
Mental save: +10
Hate per kill: +5.00
Mindpower: +8
Mental crit. chance: +4%
It can be used to activate talent Creeping Darkness (costing 18 power out of 18/18) :
Effective talent level: 4.0
Power cost: 18 out of 18/18.
Range: 5
Travel Speed: instantaneous
Is: a mind power
Description: Creeping dark slowly spreads from 5 spots in a radius of 3 around the targeted location. The dark deals 16 damage, and blocks the sight of any who do not possess Dark Vision or some other magical means of seeing.
The damage will increase with your Mindpower. You do +15% damage to anything that has entered your creeping dark.
Forget the moons, the starry sky,
The warm and greeting sheen of sun,
The rays of light will never reach inside,
The heart which wishes that it be unseen.
This item has been sent to the Item's Vault.
dwarven-steel steamgun 'Arikan'
Requires:
- Dexterity 24
- Talent Shoot
- Talent Steam Pool
Crafted by a master
Powered by steamtech
4.00 Encumbrance.
Type: weapon / steamgun ; tier 3
Mastery: Steamgun Mastery
Accuracy bonus: +0.2% base dam (max 20%)
Armour Penetration: +9
Attack speed: 100%
Firing range: +8
Travel speed: +600%
Attacks use: 2.0 Steam
When wielded/worn:
Accuracy: +10 (+3 eff.)
Physical crit. chance: +3.0%
Changes resistances: +12% darkness / +5% arcane
Equilibrium when hit: +0.20
Maximum psi: +20.00
Mindpower: +30 (+13 eff.)
Steamguns use bursts of steam directly injected in the barrel to propel metal shots with great force.
This item has been sent to the Item's Vault.
dwarven-steel steamgun 'Arikan'Requires:
- Dexterity 24
- Talent Shoot
- Talent Steam Pool
Crafted by a master
Powered by steamtech
4.00 Encumbrance.
Type: weapon / steamgun ; tier 3
Mastery: Steamgun Mastery
Accuracy bonus: +0.2% base dam (max 20%)
Armour Penetration: +9
Attack speed: 100%
Firing range: +8
Travel speed: +600%
Attacks use: 2.0 Steam
When wielded/worn:
Accuracy: +10 (+3 eff.)
Physical crit. chance: +3.0%
Changes resistances: +12% darkness / +5% arcane
Equilibrium when hit: +0.20
Maximum psi: +20.00
Mindpower: +30 (+13 eff.)
Steamguns use bursts of steam directly injected in the barrel to propel metal shots with great force.
This item has been sent to the Item's Vault.
Runyruidorig (0 def, 0 armour)
Requires:
- Level 35
Infused by nature
Infused by psionic forces
2.00 Encumbrance.
[Random Unique]
Type: armor / cloth ; tier 5
When wielded/worn:
Damage when hit (Melee): 6 mind
Changes resistances: +30% physical / +20% darkness / +20% blight / +5% arcane / +17% mind / +15% all
Changes resistances penetration: +20% mind
Changes damage: +30% physical
Critical mult.: +5.00%
Physical save: +18 (+5 eff.)
Spell save: +18 (+9 eff.)
Mental save: +35 (+13 eff.)
Life regen: +4.20
Maximum life: +99.00
Maximum hate: +6.00
Healing mod.: +30%
The wearer is asleep.
Lucid Dreamer: This item allows the wearer to act while sleeping.
A cloth vestment. It offers no intrinsic protection but can be enchanted.
This item has been sent to the Item's Vault.
Runyruidorig (0 def, 0 armour)Requires:
- Level 35
Infused by nature
Infused by psionic forces
2.00 Encumbrance.
[Random Unique]
Type: armor / cloth ; tier 5
When wielded/worn:
Damage when hit (Melee): 6 mind
Changes resistances: +30% physical / +20% darkness / +20% blight / +5% arcane / +17% mind / +15% all
Changes resistances penetration: +20% mind
Changes damage: +30% physical
Critical mult.: +5.00%
Physical save: +18 (+5 eff.)
Spell save: +18 (+9 eff.)
Mental save: +35 (+13 eff.)
Life regen: +4.20
Maximum life: +99.00
Maximum hate: +6.00
Healing mod.: +30%
The wearer is asleep.
Lucid Dreamer: This item allows the wearer to act while sleeping.
A cloth vestment. It offers no intrinsic protection but can be enchanted.
This item has been sent to the Item's Vault.
Sootpanic (2 def, 0 armour)
Requires:
- Level 15
Infused by psionic forces
2.00 Encumbrance.
Type: armor / head ; tier 3
When wielded/worn:
Defense: +2 (+0 eff.)
Changes stats: +2 Mag
Changes resistances: +13% mind / +9% darkness
Changes resistances penetration: +10% mind
Changes damage: +14% mind
Critical mult.: +20.00%
Physical save: +10 (+3 eff.)
Mental save: +10 (+5 eff.)
Maximum psi: +19.00
Mindpower: +23 (+8 eff.)
Mental crit. chance: +3%
See invisible: +12
A pointy cloth hat, very wizardly...
This item has been sent to the Item's Vault.
Sootpanic (2 def, 0 armour)Requires:
- Level 15
Infused by psionic forces
2.00 Encumbrance.
Type: armor / head ; tier 3
When wielded/worn:
Defense: +2 (+0 eff.)
Changes stats: +2 Mag
Changes resistances: +13% mind / +9% darkness
Changes resistances penetration: +10% mind
Changes damage: +14% mind
Critical mult.: +20.00%
Physical save: +10 (+3 eff.)
Mental save: +10 (+5 eff.)
Maximum psi: +19.00
Mindpower: +23 (+8 eff.)
Mental crit. chance: +3%
See invisible: +12
A pointy cloth hat, very wizardly...
This item has been sent to the Item's Vault.
Noonguile
Requires:
- Level 15
Infused by psionic forces
1.00 Encumbrance.
Type: armor / belt ; tier 3
When wielded/worn:
Effects on melee hit:
* 20% chance to gain 10% of a turn (3/turn limit)
Changes damage: +6% arcane / +24% temporal
Physical save: +11 (+3 eff.)
Mindpower: +6 (+2 eff.)
Light radius: +3
Defense after a teleport: +15
Resist all after a teleport: +15%
New effects duration reduction after a teleport: +15%
A belt that goes around your waist.
This item has been sent to the Item's Vault.
NoonguileRequires:
- Level 15
Infused by psionic forces
1.00 Encumbrance.
Type: armor / belt ; tier 3
When wielded/worn:
Effects on melee hit:
* 20% chance to gain 10% of a turn (3/turn limit)
Changes damage: +6% arcane / +24% temporal
Physical save: +11 (+3 eff.)
Mindpower: +6 (+2 eff.)
Light radius: +3
Defense after a teleport: +15
Resist all after a teleport: +15%
New effects duration reduction after a teleport: +15%
A belt that goes around your waist.
This item has been sent to the Item's Vault.
Sceptre of the Archlich (40-48 power, 12 apr, darkness element)
Requires:
- Magic 50
Powered by arcane forces
5.00 Encumbrance.
[Unique]
Type: weapon / staff ; tier 5
It must be held with both hands.
It is part of a set of items.
It desires to be surrounded by undeath.
Base power: 40.0 - 48.0
Uses stat: 80% Mag
Damage type: Physical
Mastery: Staff Mastery
Accuracy bonus: +2.0% proc dam (max 200%)
Armour Penetration: +12
Attack speed: 100%
When wielded/worn:
Changes damage: +35% darkness
Talent masteries: +0.20 Spell / Animus +0.20 Spell / Master of flesh +0.20 Spell / Master necromancer +0.20 Spell / Master of bones
Spellpower: +40 (+12 eff.)
Spell crit. chance: +15%
This sceptre, carved of ancient, blackened bone, holds a single gem of deep obsidian. You feel a dark power from deep within, looking to get out.
This item has been sent to the Item's Vault.
Sceptre of the Archlich (40-48 power, 12 apr, darkness element)Requires:
- Magic 50
Powered by arcane forces
5.00 Encumbrance.
[Unique]
Type: weapon / staff ; tier 5
It must be held with both hands.
It is part of a set of items.
It desires to be surrounded by undeath.
Base power: 40.0 - 48.0
Uses stat: 80% Mag
Damage type: Physical
Mastery: Staff Mastery
Accuracy bonus: +2.0% proc dam (max 200%)
Armour Penetration: +12
Attack speed: 100%
When wielded/worn:
Changes damage: +35% darkness
Talent masteries: +0.20 Spell / Animus +0.20 Spell / Master of flesh +0.20 Spell / Master necromancer +0.20 Spell / Master of bones
Spellpower: +40 (+12 eff.)
Spell crit. chance: +15%
This sceptre, carved of ancient, blackened bone, holds a single gem of deep obsidian. You feel a dark power from deep within, looking to get out.
This item has been sent to the Item's Vault.
Newly picked up
Steam Powered Gauntlets (0 def, 12 armour)
Requires:
- Heavy armour training
Powered by steamtech
1.50 Encumbrance.
[Unique]
Type: armor / hands ; tier 5
It is part of a set of items.
The more steam the better!
When wielded/worn:
Physical crit. chance: +10.0%
Armour: +12
Changes stats: +6 Str / +6 Dex
Changes damage: +8% all
Critical mult.: +30.00%
Disarm immunity: +50%
Steam crit. chance: +10%
Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats.
Gauntlets. But with steam power!
This item has been sent to the Item's Vault.
Steam Powered Gauntlets (0 def, 12 armour)Steam Powered Gauntlets (0 def, 12 armour)
Requires:
- Heavy armour training
Powered by steamtech
1.50 Encumbrance.
[Unique]
Type: armor / hands ; tier 5
It is part of a set of items.
The more steam the better!
When wielded/worn:
Physical crit. chance: +10.0%
Armour: +12
Changes stats: +6 Str / +6 Dex
Changes damage: +8% all
Critical mult.: +30.00%
Disarm immunity: +50%
Steam crit. chance: +10%
Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats.
Gauntlets. But with steam power!
This item has been sent to the Item's Vault.
Staff of Bones (20-24 power, 4 apr, darkness element)
Requires:
- Magic 24
Powered by arcane forces
5.00 Encumbrance.
[Unique]
Type: weapon / staff ; tier 3
It must be held with both hands.
Base power: 20.0 - 24.0
Uses stat: 200% Mag
Damage type: Darkness
Mastery: Staff Mastery
Accuracy bonus: +2.0% proc dam (max 200%)
Armour Penetration: +4
Attack speed: 100%
When wielded/worn:
Changes damage: +20% acid / +20% cold / +20% darkness / +20% blight
Talent masteries: +0.10 Corruption / Bone +0.10 Spell / Nightfall +0.10 Spell / Master of flesh +0.10 Spell / Necrosis +0.10 Spell / Master necromancer +0.10 Spell / Master of bones
Talent granted: +1 Command Staff
Spellpower: +20 (+6 eff.)
Spell crit. chance: +15%
It seems willing and able to talk to you (use Command Staff).
A staff made out of the bones of fallen foes. Disgustingly powerful.
This item has been sent to the Item's Vault.
Staff of Bones (20-24 power, 4 apr, darkness element)Requires:
- Magic 24
Powered by arcane forces
5.00 Encumbrance.
[Unique]
Type: weapon / staff ; tier 3
It must be held with both hands.
Base power: 20.0 - 24.0
Uses stat: 200% Mag
Damage type: Darkness
Mastery: Staff Mastery
Accuracy bonus: +2.0% proc dam (max 200%)
Armour Penetration: +4
Attack speed: 100%
When wielded/worn:
Changes damage: +20% acid / +20% cold / +20% darkness / +20% blight
Talent masteries: +0.10 Corruption / Bone +0.10 Spell / Nightfall +0.10 Spell / Master of flesh +0.10 Spell / Necrosis +0.10 Spell / Master necromancer +0.10 Spell / Master of bones
Talent granted: +1 Command Staff
Spellpower: +20 (+6 eff.)
Spell crit. chance: +15%
It seems willing and able to talk to you (use Command Staff).
A staff made out of the bones of fallen foes. Disgustingly powerful.
This item has been sent to the Item's Vault.
Gloomviper the cashmere cloak (8 def, 0 armour)
Requires:
- Level 15
Infused by nature
2.00 Encumbrance.
Type: armor / cloak ; tier 3
When wielded/worn:
Defense: +8 (+8 eff.)
Damage when hit (Melee): 4 light
Changes resistances: +13% fire / +24% light / +6% darkness
Changes resistances penetration: +25% darkness / +10% light
Changes damage: +6% darkness
Stealth bonus: +8
A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour.
This item has been sent to the Item's Vault.
Gloomviper the cashmere cloak (8 def, 0 armour)Requires:
- Level 15
Infused by nature
2.00 Encumbrance.
Type: armor / cloak ; tier 3
When wielded/worn:
Defense: +8 (+8 eff.)
Damage when hit (Melee): 4 light
Changes resistances: +13% fire / +24% light / +6% darkness
Changes resistances penetration: +25% darkness / +10% light
Changes damage: +6% darkness
Stealth bonus: +8
A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour.
This item has been sent to the Item's Vault.