
The Gaping Maw (72-108 power, 4 apr)Requires:
- Strength 60
Infused by nature
Infused by arcane disrupting forces
3.00 Encumbrance.
1.40 Ego Multiplier.
[Unique]
Type: weapon / battleaxe ; tier 5
It must be held with both hands.
Base power: 72.0 - 108.0
Uses stat: 120% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.2% crit / acc
Armour Penetration: +4
Physical crit. chance: +8.0%
Attack speed: 100%
On weapon crit:
* deal manaburn damage equal to your mindpower in a radius 3 cone
Damage (Melee): +50 acid / +50 nature slow
When wielded/worn:
Talents cooldown: Ice Claw (-1 turn) Mana Clash (-2 turns) Swallow (-2 turns)
This huge granite battleaxe is as much mace as it is axe. The shaft is made of blackened wood tightly bound in drakeskin leather and the sharpened granite head glistens with a viscous green fluid.
This item has been sent to the Item's Vault.

Flashvault (37.5-48.75 power, 9 apr)Requires:
- Dexterity 48
Infused by nature
Crafted by a master
1.00 Encumbrance.
[Unique]
Type: weapon / dagger ; tier 5
Base power: 37.5 - 48.8
Uses stats: 45% Dex, 45% Str
Damage type: Physical
Accuracy bonus: +0.5% APR / acc
Armour Penetration: +9
Physical crit. chance: +10.0%
Attack speed: 100%
Damage (Melee): +29 insidious poison / +12 lightning
When wielded/worn:
Armour penetration: +7
Effects on melee hit:
* 30% chance to daze
Changes resistances: +5% all
Changes resistances penetration: +8% nature / +5% physical
Changes damage: +12% lightning / +4% physical
Sharp, short and deadly.
This item has been sent to the Item's Vault.

Daytaint the dragonbone starstaff (36-43.2 power, 6 apr, temporal element)Requires:
- Magic 48
Powered by arcane forces
5.00 Encumbrance.
[Unique]
Type: weapon / staff ; tier 5
It must be held with both hands.
Base power: 36.0 - 43.2
Uses stat: 80% Mag
Damage type: Physical
Mastery: Staff Mastery
Accuracy bonus: +2.5% procs dam / acc
Armour Penetration: +6
Physical crit. chance: +5.0%
Attack speed: 100%
Damage (Melee): +12 light / +8 arcane
When wielded/worn:
Changes stats: +3 Mag / +7 Cun / +7 Con
Changes resistances penetration: +5% light
Changes damage: +6% arcane / +36% temporal
Talent granted: +1 Command Staff
Critical mult.: +19.00%
Mana each turn: +0.19
Vim when firing critical spell: +3.00
Maximum mana: +54.00
Maximum vim: +20.00
Maximum neg.energy: +47.00
Spellpower: +18 (+14 eff.)
Spell crit. chance: +5%
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.
