

Requires:
- Strength 14
Infused by nature
9.00 Encumbrance.
Type: armor / light ; tier 2
When wielded/worn:
Armour: +6
Defense: +2
Fatigue: +7%
Changes resistances: +5% cold / +5% acid
Allows you to breathe in: water
Life regen: +1.90
A suit of armour made of leather.
This item has been sent to the Item's Vault.


Infused by nature
1.00 Encumbrance.
Type: misc / fang
When carried:
Armour penetration: +7
Grants telepathy: Animal/Canine
A fang from the great warg, Rungof, still covered in blood.
This item has been sent to the Item's Vault.


Requires:
- Magic 16
Powered by arcane forces
5.00 Encumbrance.
Type: weapon / staff ; tier 2
It must be held with both hands.
Base power: 19.0 - 22.8
Uses stat: 100% Mag
Damage type: Acid
Armour Penetration: +3
Physical crit. chance: +3.0%
Attack speed: 100%
When wielded/worn:
Maximum wards: +3 acid
Changes damage: +19% acid
Talents granted: +1 Command Staff +2 Ward
Spellpower: +6
Spell crit. chance: +2%
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.