
dwarven-steel longsword of nature (24.5-34.3 power, 4 apr)Requires:
- Strength 24
Infused by nature
3.00 Encumbrance.
Type: weapon / longsword ; tier 3
Base power: 24.5 - 34.3
Uses stat: 100% Str
Damage type: Physical
Armour Penetration: +4
Physical crit. chance: +3.5%
Attack speed: 100%
Damage conversion: 25% nature
When wielded/worn:
Changes resistances: +4% all
Changes resistances penetration: +8% nature
Sharp, long, and deadly.
This item has been sent to the Item's Vault.

fungal hardened leather sling of natureRequires:
- Dexterity 24
- Talent Shoot
Infused by nature
4.00 Encumbrance.
Type: weapon / sling ; tier 3
Attack speed: 80%
Firing range: +8
Damage when this weapon hits(ranged): +10 nature
When wielded/worn:
Changes resistances: +2% all
Changes resistances penetration: +8% nature
Talent mastery: +0.10 Wild-gift / Fungus
It can be used to regenerate 84 life over 5 turns, placing all other charms into a 20 cooldown.
Slings are used to hurl stones or metal shots at your foes.
This item has been sent to the Item's Vault.

icy dwarven-steel longsword of massacre (25.5-35.7 power, 4 apr)Requires:
- Strength 24
Powered by arcane forces
Crafted by a master
3.00 Encumbrance.
Type: weapon / longsword ; tier 3
Base power: 25.5 - 35.7
Uses stat: 100% Str
Damage type: Physical
Armour Penetration: +4
Physical crit. chance: +3.5%
Attack speed: 100%
Damage when this weapon hits: +11 ice
Sharp, long, and deadly.
This item has been sent to the Item's Vault.

plaguebringer's steel dagger of ruin (10.5-13.65 power, 6 apr)Requires:
- Dexterity 16
Powered by arcane forces
Crafted by a master
1.00 Encumbrance.
0.80 Ego Multiplier.
Type: weapon / dagger ; tier 2
Base power: 10.5 - 13.7
Uses stats: 45% Dex, 45% Str
Damage type: Physical
Armour Penetration: +6
Physical crit. chance: +5.0%
Attack speed: 100%
When this weapon hits: Epidemic (10% chance level 1).
Damage when this weapon hits: +7 blight
When wielded/worn:
Armour penetration: +4
Physical crit. chance: +6.0%
Critical mult.: +9.00%
Disease immunity: +12%
Sharp, short and deadly.
This item has been sent to the Item's Vault.

glacial steel dagger of evisceration (10-13 power, 6 apr)Requires:
- Dexterity 16
Infused by nature
Crafted by a master
1.00 Encumbrance.
0.80 Ego Multiplier.
Type: weapon / dagger ; tier 2
Base power: 10.0 - 13.0
Uses stats: 45% Dex, 45% Str
Damage type: Physical
Armour Penetration: +6
Physical crit. chance: +5.0%
Attack speed: 100%
Special effect when this weapon crits: wounds the target
Damage conversion: 20% ice
When wielded/worn:
Physical crit. chance: +5.0%
Physical power: +4
Armour: +5
Changes resistances penetration: +6% cold
Sharp, short and deadly.
This item has been sent to the Item's Vault.

Bill's Tree Trunk (30-51 power, 7 apr)Requires:
- Strength 25
Crafted by a master
5.00 Encumbrance.
[Unique]
Type: weapon / greatmaul ; tier 1
It must be held with both hands.
Base power: 30.0 - 51.0
Uses stat: 130% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.1% dam / acc
Armour Penetration: +7
Physical crit. chance: +1.5%
Attack speed: 100%
When wielded/worn:
It can be used to activate talent Shattering Blow (costing 20 power out of 20/20) :
Effective talent level: 2.6
Power cost: 20 out of 20/20.
Range: melee/personal
Travel Speed: instantaneous
Description: Hits the target with your weapon, doing 130% damage. If the attack hits, the target's armour and saves are reduced by 14 for 6 turns.
Also if the target is protected by a temporary damage shield there is 70% chance to shatter it.
Armor reduction chance increases with your Physical Power.
This is a big, nasty-looking tree trunk that Bill the Troll used as a weapon. It could still serve this purpose, should you be strong enough to wield it!
This item has been sent to the Item's Vault.

Star (25-32.5 power, 20 apr)Requires:
- Cunning 24
- Dexterity 24
Powered by arcane forces
1.00 Encumbrance.
[Unique]
Type: weapon / dagger ; tier 3
It is part of a set of items.
The star shines alone in a moonless sky.
Base power: 25.0 - 32.5
Uses stats: 45% Str, 45% Dex
Damage type: Physical
Accuracy bonus: +0.5% APR / acc
Armour Penetration: +20
Physical crit. chance: +20.0%
Attack speed: 100%
Damage (Melee): +20 light
When wielded/worn:
Changes damage: +10% light
Light radius: +1
Legend tells of a blade, shining bright as a star. Forged from a material fallen from the skies, it glows.
This item has been sent to the Item's Vault.

Charged Focus (10-11 power, 24 apr, lightning damage)Requires:
- Willpower 24
Infused by nature
Infused by psionic forces
3.00 Encumbrance.
[Unique]
Type: weapon / mindstar ; tier 3
It is part of a set of items.
You feel two unconnected psionic channels on this item.
Base power: 10.0 - 11.0
Uses stats: 40% Wil, 20% Cun
Damage type: Lightning
Mastery: Psiblades
Accuracy is based on willpower for this weapon.
Armour Penetration: +24
Physical crit. chance: +5.0%
Attack speed: 100%
When wielded/worn:
Changes resistances: +15% lightning
Changes resistances penetration: +9% lightning
Changes damage: +15% lightning
Talent mastery: +0.15 Psionic / Charged mastery
Talent granted: +1 Psionic Maelstrom
Mental save: +9 (+5 eff.)
Maximum psi: +30.00
Mindpower: +12 (+6 eff.)
Mental crit. chance: +6%
Electrical energies are focussed in the core of this mindstar.
This item has been sent to the Item's Vault.
