Requires:
- Level 15
Powered by arcane forces
1.00 Encumbrance.
[Unique]
Type: lite / lite
When wielded/worn:
Light radius: +3
It can be used to activate talent Fearscape Shift (costing 25 power out of 25/25) :
Effective talent level: 2.2
Power cost: 25 out of 25/25.
Range: 5
Travel Speed: instantaneous
Is: a spell
Description: Open a gateway to the Fearscape, stepping through it to a nearby location. As you step out, a burst of fire will leave with you, dealing 67.53 demonfire damage to everyone within 3 spaces and leaving flames which will deal an additional 67.53 demonfire damage over 4 turns.
Additionally, shifting through reality enhances your awareness, allowing you to see all enemies within 8 spaces for the next 3 turns.
The damage will scale with your Spellpower and the range will increase with the talent level.
A strange orb of demonic origins. It glows with a surreal red light.
This item has been sent to the Item's Vault.

Rune of the Rift (448.75 temporal damage, removed from time 4 turns)Requires:
- Level 15
Powered by arcane forces
0.10 Encumbrance.
[Unique]
Type: scroll / rune ; tier 3
When inscribed on your body:
Effective talent level: 0.0
Use mode: Activated
Range: 6
Cooldown: 14
Travel Speed: instantaneous
Usage Speed: Spell (100% of a turn)
Is: a spell
Description: Inflicts 448.75 temporal damage. If your target survives, it will be sent 4 turns into the future.
It will also lower your paradox by 25 (if you have any).
Note that messing with the spacetime continuum may have unforeseen consequences.
It can be used to inscribe your skin with the rune.
Magical runes may be inscribed onto your body, granting you an on-demand ability.
This item has been sent to the Item's Vault.

Choker of DreadRequires:
- Level 15
Powered by arcane forces
0.10 Encumbrance.
[Unique]
Type: jewelry / amulet ; tier 3
When wielded/worn:
Physical power: +5 (+1 eff.)
Blindness immunity: +100%
Spellpower: +5 (+3 eff.)
See invisible: +10
It can be used to summon an elder vampire to your side for 15 turns, costing 54 power out of 60/60.
The evilness of undeath radiates from this amulet.
This item has been sent to the Item's Vault.

Telos's Staff (Top Half) (35-42 power, 0 apr, arcane element)2.5
T5 staff 1H weapon
[Unique]
Arcane
A part of set.
Power 35.0 - 42.0 Physical
Uses 100% Mag
Mastery Staff Mastery
Acc+ +2.5% procs dam / acc
Apr +0
Crit +1.5%
Atk.spd 100%
While equipped:
Stats +5 Wil
dps ----------
Spell.crit +15%
Spell.pwr +30 (+8 eff.)
Dmg.mod +35% arcane
----- def -----
Mind.save +8 (+2 eff.)
---------- misc
Talents +1 Command Staff
The top part of Telos' broken staff.
This item has been sent to the Item's Vault.

Telos's Staff (Bottom Half)5.0
staff 1H weapon
[Unique]
Arcane
A part of set.
Mastery Staff Mastery
Acc+ +2.5% procs dam / acc
Atk.spd 100%
While equipped:
Stats +4 Mag
dps ----------
Spell.crit +8%
Crit.mult +20.00%
Dmg.mod +20% acid +20% cold
----- def -----
Mind.save +8 (+2 eff.)
Confus- +20%
---------- misc
Max.mana +50.00
The bottom part of Telos' broken staff.
This item has been sent to the Item's Vault.

Axe of Fluffy Evil4.0
axe misc
[Unique]
Unknown
Create a ... clockwork gnome.
Uses 50 power out of 50/50
It seems there was still one present left. This is a pink ... axe.
It obviously is not made for fighting. It looks fluffy.
This item has been sent to the Item's Vault.

Bindings of Eternal Night (12 def, 12 armour)6.0
T3 mummy armor
[Unique]
Arcane
A complementing item would be your crowning glory.
While equipped:
Stats +5 Mag +5 Wil
dps ----------
Dmg.mod +20% darkness
Melee Ret 10 darkness
----- def -----
Armour +12
Defense +12 (+3 eff.)
Resists +30% blight -10% fire
+30% darkness -10% light
HP.reg +1.00
Poison- +100%
Disease- +100%
---------- misc
Light -1
The wearer is treated as an undead.
Woven through with fell magics of undeath, these bindings suck the light and life out of everything they touch. Any who don them will find themselves suspended in a nightmarish limbo between life and death.
This item has been sent to the Item's Vault.

Crown of Eternal Night (0 def, 3 armour)2.0
T3 head armor
[Unique]
Arcane
You need to find something to bind its powers.
While equipped:
Stats +0 Cun
dps ----------
Melee+ 0 darkness
Dmg.mod +0% darkness
----- def -----
Armour +3
Fatigue +3%
Dmg.red +10 all
Spell.save +0 (+0 eff.)
Mind.save +0 (+0 eff.)
Confus- +0%
Knockbk- +0%
---------- misc
Light +0
Masteries
+0.00(-) Cunning/Stealth
This crown looks useless, yet you can feel it is woven with fell magics of undeath. Maybe it has a use.
This item has been sent to the Item's Vault.

Choker of Dread0.1
T3 amulet jewelry
[Unique]
Arcane
While equipped:
dps ----------
Phys.pwr +5 (+1 eff.)
Spell.pwr +5 (+2 eff.)
----- def -----
Blind- +100%
---------- misc
See.Invis +10
Summon an elder vampire to your side for 15 turns.
Uses 60 power out of 60/60
The evilness of undeath radiates from this amulet.
This item has been sent to the Item's Vault.

Prismatic Rune (6 turns; lightning, physical, light, fire, temporal, acid)Requires:
- Level 15
Powered by arcane forces
0.10 Encumbrance.
[Unique]
Type: scroll / rune
When inscribed on your body:
Effective talent level: 0.0
Use mode: Activated
Range: melee/personal
Cooldown: 18
Travel Speed: instantaneous
Usage Speed: Spell (100% of a turn)
Won't Break Stealth: 100%
Is: a spell
Description: Activate the rune to create a shield for 6 turns blocking several instances of damage of the following types: 3 lightning, 4 physical, 3 light, 3 fire, 3 temporal, 3 acid
It can be used to inscribe your skin with the rune.
Magical runes may be inscribed onto your body, granting you an on-demand spell talent.
This item has been sent to the Item's Vault.

Rags of the Sanctuary of life (0 def, 0 armour)2.0
T1 cloth armor
[Cosmetic Item]
Nature
While equipped:
----- def -----
Resists +7% blight +7% all
Max.HP +41.00
HP.reg +1.80
Heal.mod +13%
A cloth vestment. It offers no intrinsic protection but can be enchanted.
This item has been sent to the Item's Vault.

Mirror Image Rune (dur 6; cd 24)0.1
rune scroll
[Unique]
Arcane
When inscribed on your body:
Level 0.0
Use mode Activated
Range melee/personal
Cooldown 24
Travel.spd instantaneous
Usage Speed Spell (100% of a turn)
Won't Break Stealth 100%
Is a spell
Description: Activate the rune to create up to 3 images of yourself that taunt nearby enemies each turn and immediately after being summoned.
Only one image can be created per enemy in radius 10 with the first being created near the closest enemy.
Images inherit all of your life, resistance, armor, defense, and armor hardiness.
Inscribe your skin with the rune.
Magical runes may be inscribed onto your body, granting you an on-demand spell talent.
This item has been sent to the Item's Vault.

Rune of Reflection (--)0.1
T3 rune scroll
[Unique]
Arcane
When inscribed on your body:
Level 0.0
Use mode Activated
Range melee/personal
Cooldown 15
Travel.spd instantaneous
Usage Speed Instant (0% of a turn)
Is a spell
Description: Activate the rune to create a protective shield absorbing and reflecting at most 205 damage for 5 turns.
Its effects scale with your Magic stat.
Inscribe your skin with the rune.
You can see your own image mirrored in the surface of this silvery rune.
This item has been sent to the Item's Vault.

Star (10-13 power, 0 apr)1.0
T3 dagger 1H weapon
[Unique]
Arcane
The star shines alone in a moonless sky.
Power 10.0 - 13.0 Light
Uses 20% Cun, 20% Dex
Mastery Dagger Mastery
Acc+ +0.3% crit chance (max 25%)
Atk.spd 125%
On Hit:
* Deal 70 Light damage.
While equipped:
---------- misc
Light +1
Legend tells of a blade, shining bright as a star. Forged from a material fallen from the skies, it glows.
This item has been sent to the Item's Vault.

Glory of the Pride0.1
T5 ring jewelry
Reqs Level 35
[Unique]
Master
While equipped:
dps ----------
Phys.pwr +10 (+2 eff.)
Dmg.mod +8% physical
Acc +10 (+3 eff.)
----- def -----
Armour +10
Hardiness +20%
Defense +5 (+3 eff.)
Fatigue -15%
Phys.save +45 (+11 eff.)
Confus- +50%
---------- misc
Max.mana -40.00
Max.stam +40.00
Cooldown Rush -6
The most prized treasure of the Battlemaster of the Pride, Grushnak. This gold ring is inscribed in the now lost orc tongue.
This item has been sent to the Item's Vault.

The Black Maul (70-105 power, 15 apr)5.0
T5 greatmaul 2H weapon
[Unique]
Arcane
Power 70.0 - 105.0 Physical
Uses 130% Str
Mastery Weapons Mastery
Acc+ +0.2% base dam (max 20%)
Apr +15
Crit +2.0%
Atk.spd 100%
On Hit: 10% Obliterating Smash 3
While equipped:
dps ----------
Phys.pwr +12 (+3 eff.)
Acc +20 (+4 eff.)
---------- misc
Masteries
+0.20 Corruption/Brutality
+0.20 Technique/Two-handed assault
ShadowPwr +10
Increases all damage by 1% for each point of your Shadow Power.
Reckless Strike:
Level 3.0
Pwr.cost 25 out of 25/25.
Range melee/personal
Travel.spd instantaneous
Is a spell
Description: Hits the target doing 255% weapon damage. This attack cannot miss, and ignores all armor and resistances on the target. However, you take damage equal to 25% of the damage dealt, or 30% of your current HP, whichever is lower.
"A fitting weapon for the Champion."
This item has been sent to the Item's Vault.

Laser Powered Giant Smasher (80-120 power, 0 apr)5.0
T5 greatmaul 2H weapon
[Unique]
Unknown/Steamtech
Power 80.0 - 120.0 Light
Uses 130% Str
Mastery Weapons Mastery
Acc+ +0.2% base dam (max 20%)
Apr +0
Crit +25.0%
Atk.spd 100%
Melee+ +20 lightning +20 fire
While equipped:
dps ----------
Against +10% Humanoid +10% Giant
----- def -----
Confus- +100%
Fear- +100%
---------- misc
Talents +1 Laser Powered Smash
The Laser Powered Giant Smasher, nicknamed the Gloryhammer. You can feel it vibrating with untold power in your hands.
This item has been sent to the Item's Vault.

Uloldil the voratun dagger (36-47 power, 9 apr)1.0
T5 dagger 1H weapon
[Random Unique]
Master/Psionic
Power 36.0 - 46.8 Physical
Uses 50% Dex, 50% Str
Acc+ +0.2% crit chance (max 25%)
Apr +9
Crit +10.0%
Atk.spd 100%
Melee+ +23 mind
On Hit:
* 54% chance to reduce all saves and defense by 28
While equipped:
Stats +11 Str +12 Dex +2 Mag
+5 Wil +6 Cun
dps ----------
Phys.spd +10%
Dmg.mod +14% physical
Acc +44 (+9 eff.)
On Hit (Melee):
* 20% chance to reduce all saves and defense by 28
Sharp, short and deadly.
This item has been sent to the Item's Vault.

Dawn's Blade (50-70 power, 7 apr)3.0
T5 longsword 1H weapon
[Unique]
Arcane
If the sun doesn't set, dawn's power lasts forever.
Power 50.0 - 70.0 Light
Uses 25% Mag, 80% Str
Mastery Weapons Mastery
Acc+ +0.4% crit mult (max 40%)
Apr +7
Crit +5.0%
Atk.spd 100%
Against +25% Undead +25% Demon
While equipped:
dps ----------
Spell.crit +4%
Spell.pwr +10 (+5 eff.)
Dmg.mod +20% light
Res.pen +25% light
---------- misc
Light +2
Cooldown Healing Light -3
Barrier -5
Providence -10
Bathe in Light -5
Masteries
+0.20 Celestial/Sun
+0.20 Celestial/Combat
+0.20 Celestial/Light
Invoke dawn, inflicting 220.52 light damage in radius 5 (based on Magic) and lighting the area within radius 10.
Uses 35 power out of 35/35
Said to have been forged in the earliest days of the Sunwall, this longsword shines with the light of daybreak, capable of banishing all shadows.
This item has been sent to the Item's Vault.

Obliterator (48-72 power, 10 apr)5.0
T3 greatmaul 2H weapon
[Unique]
Master
Power 48.0 - 72.0 Physical
Uses 120% Str
Mastery Weapons Mastery
Acc+ +0.2% base dam (max 20%)
Apr +10
Crit +0.0%
Atk.spd 100%
On Hit:
* Sends a tremor through the ground which causes jagged rocks to erupt in a beam of length 5, dealing 108 Physical damage (equal to your Strength, up to 150) and causing targets hit to bleed for an additional 50 damage over 5 turns. Bleeding can stack.
Crushing Blows: Damage dealt by this weapon is increased by half your critical multiplier, if doing so would kill the target.
While equipped:
Stats +5 Str +5 Con
dps ----------
Crit.mult +10.00%
This massive hammer strikes with deadly force. Bones crunch, splinter and grind to dust under its impact.
This item has been sent to the Item's Vault.

Behemoth Hide (4 def, 6 armour)9.0
T2 light armor
[Unique]
Master
While equipped:
Stats +5 Str +3 Con
----- def -----
Armour +6
Defense +4 (+1 eff.)
Rng.Def +8 (+2 eff.)
Fatigue +10%
Max.HP +45.00
HP.reg +2.00
Knockbk- +50%
---------- misc
Max.enc +20
Stam/turn +1.00
Max.stam +45.00
Size +1
A rough hide made from a massive beast. Seeing as it's so weathered but still usable, maybe it's a bit special...
This item has been sent to the Item's Vault.

Rogue Plight (6 def, 7 armour)9.0
T3 light armor
[Unique]
Master
While equipped:
Stats +5 Wil +4 Con
----- def -----
Armour +7
Defense +6 (+2 eff.)
Fatigue +7%
Resists +35% nature
Crit.dmg- 30.00%
Transfers a bleed, poison, or wound to its source or a nearby enemy every 4 turns.
No rogue blades shall incapacitate the wearer of this armour.
This item has been sent to the Item's Vault.

Primal Infusion (affinity 12%; reduction 2; dur 4; cd 18)0.1
infusion scroll
[Unique]
Nature
When inscribed on your body:
Level 0.0
Use mode Activated
Range melee/personal
Cooldown 18
Travel.spd instantaneous
Usage Speed Instant (0% of a turn)
Is a nature gift
Description: Activate the infusion to heal for 12% of all damage taken (calculated before resistances) and reduce the duration of a random debuff by 2 each turn for 4 turns.
Its effects scale with your Willpower stat.
Inscribe your skin with the infusion.
This wild infusion has evolved.
This item has been sent to the Item's Vault.
