
yew vilestaff 'Neryrin' (120% power, 4 apr, lightning element)Requires:
- Magic 24
Infused by nature
Crafted by a master
5.00 Encumbrance.
[Random Unique]
Type: weapon / staff ; tier 3
Power: 121% Range: 1.2x
Uses stat: 80% Mag
Damage type: Physical
Mastery: Staff Mastery
Accuracy bonus: +1.0% proc dam (max 200%)
Armour Penetration: +4
Crit. chance: +3.5%
Attack speed: 100%
When wielded/worn:
Accuracy: +12 (+6 eff.)
Armour penetration: +5
Physical crit. chance: +5.0%
Physical power: +8 (+2 eff.)
Changes stats: +5 Con
Changes resistances: +6% acid / +5% arcane
Changes resistances penetration: +5% physical
Changes damage: +20% lightning
Talent granted: +1 Command Staff
Critical mult.: +14.00%
Life regen: +0.70
Maximum stamina: +30.00
Spellpower: +22 (+6 eff.)
Spell crit. chance: +14%
Healing mod.: +21%
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.

Spectral Blade (130% power, 25 apr)Requires:
- Magic 18
Powered by arcane forces
Crafted by a master
0.10 Encumbrance.
[Unique]
Type: weapon / greatsword ; tier 2
It must be held with both hands.
Power: 131% Range: 1.6x
Uses stats: 10% Mag, 120% Str
Damage type: Physical
Accuracy bonus: +0.4% crit mult (max 40%)
Armour Penetration: +25
Crit. chance: +3.0%
Attack speed: 111%
Damage (Melee): +15 arcane
Damage (radius 2) on crit: +30 arcane silence
When wielded/worn:
Mana each turn: +0.50
Spellpower: +5 (+2 eff.)
See invisible: +10
Blind-Fight: This item allows the wearer to attack unseen targets without any penalties.
This sword appears weightless, and nearly invisible.
This item has been sent to the Item's Vault.

Lisatha (5 def, 0 armour)Requires:
- Level 35
Powered by arcane forces
Infused by nature
2.00 Encumbrance.
[Random Unique]
Type: armor / cloth ; tier 5
When wielded/worn:
Accuracy: +5 (+3 eff.)
Defense: +5 (+2 eff.)
Changes stats: +4 Str
Changes resistances: +19% blight / +3% acid / +37% lightning / +15% all
Changes damage: +25% lightning
Critical mult.: +10.00%
Life regen: +4.40
Stamina each turn: +3.00
Mana each turn: +0.35
Maximum life: +79.00
Maximum mana: +72.00
Spellpower: +29 (+7 eff.)
Spell crit. chance: +10%
Healing mod.: +21%
A cloth vestment. It offers no intrinsic protection but can be enchanted.
This item has been sent to the Item's Vault.

NOTE: T3cashmere cloak 'Porytha' (9 def, 8 armour)
Requires:
- Level 15
Infused by nature
2.00 Encumbrance.
Type: armor / cloak ; tier 3
When wielded/worn:
Armour: +8
Defense: +9 (+3 eff.)
Changes resistances: +15% fire / +13% light / +15% cold
Reduces incoming crit damage: 10.00%
Stealth bonus: +7
Mental save: +9 (+2 eff.)
Silence immunity: +20%
Maximum life: +60.00
A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour.
This item has been sent to the Item's Vault.

Hare-Skin SlingRequires:
- Dexterity 35
- Talent Shoot
Infused by nature
4.00 Encumbrance.
[Unique]
Type: weapon / sling ; tier 3
Accuracy bonus: +0.2% base dam (max 20%)
Attack speed: 100%
Firing range: +10
When wielded/worn:
Physical crit. chance: +5.0%
Defense: +10 (+2 eff.)
Changes stats: +10 Lck
Talent mastery: +0.20 Cunning / Survival
Movement speed: +20%
Activating this item is instant.
It can be used to activate talent Inertial Shot (costing 7 power out of 8/8) :
Effective talent level: 3.0
Power cost: 7 out of 8/8.
Range: melee/personal
Travel Speed: instantaneous
Description: You fire a mighty shot at your target, doing 139% damage and knocking it back.
The knockback chance increases with your Accuracy.
This well-tended sling is made from the leather and sinews of a large hare. It feels smooth to the touch, yet very durable. Some say that the skin of a hare brings luck and fortune.
Hard to tell if that really helped its former owner, but it's clear that the skin is at least also strong and reliable.
This item has been sent to the Item's Vault.

pouch of voratun shots 'Duathelvice' (24/24, 176% power, 6 apr)Requires:
- Dexterity 48
Crafted by a master
Infused by psionic forces
3.00 Encumbrance.
[Random Unique]
Type: ammo / shot ; tier 5
Power: 176% Range: 1.2x
Uses stats: 50% Cun, 50% Mag, 70% Dex
Damage type: Physical
Accuracy bonus: +0.2% base dam (max 20%)
Armour Penetration: +6
Crit. chance: +16.0%
Capacity: 24
On weapon hit:
* 20% chance to reduce damage dealt by 22%
* 20% chance to slow global speed by 54%
* 20% chance to knock the target back 3 spaces and deal 170 physical damage
On weapon crit:
* Wound the target dealing 307 physical damage across 5 turns and reducing healing by 50%
Damage (Ranged): +27 physical / +21 darkness / +4 nature
Damage (radius 1) on hit: +8 darkness
Damage against: +17% Living
Shots are used with slings to pummel your foes to death.
This item has been sent to the Item's Vault.

reinforced leather sling 'Zubebretta'Requires:
- Dexterity 35
- Talent Shoot
Crafted by a master
4.00 Encumbrance.
[Random Unique]
Type: weapon / sling ; tier 4
Power: 66% Range: 1.1x
Uses stat: 50% Mag
Damage type: Physical
Accuracy bonus: +0.2% base dam (max 20%)
Attack speed: 100%
Firing range: +9
Travel speed: +300%
When wielded/worn:
Accuracy: +21 (+4 eff.)
Armour penetration: +13
Changes stats: +5 Cun / +4 Dex
Changes resistances penetration: +5% arcane / +12% all
Changes damage: +6% blight / +16% physical
Talents cooldown: Fragmentation Shot (-2 turns) Pin Down (-1 turn)
Stamina each turn: +2.00
Spellpower: +10 (+2 eff.)
Spell crit. chance: +2%
Combat speed: +10%
Slings are used to hurl stones or metal shots at your foes.
This item has been sent to the Item's Vault.

Velibeth (22/22, 180% power, 6 apr)Requires:
- Dexterity 48
Powered by arcane forces
Crafted by a master
3.00 Encumbrance.
[Random Unique]
Type: ammo / shot ; tier 5
Power: 181% Range: 1.2x
Uses stats: 50% Cun, 50% Mag, 70% Dex
Damage type: Physical
Accuracy bonus: +0.2% base dam (max 20%)
Armour Penetration: +6
Crit. chance: +30.0%
Capacity: 22
Turns elapse between self-loadings: 3
On weapon hit:
* 20% chance to reduce strength, dexterity, and constitution by 34
On weapon crit:
* Cripple the target reducing mind, spell, and combat action speeds by 30%
* Wound the target dealing 347 physical damage across 5 turns and reducing healing by 50%
Damage (Ranged): +20 blight
Damage (radius 1) on hit: +12 blight
Damage (radius 2) on crit: +16 blight
Shots are used with slings to pummel your foes to death.
This item has been sent to the Item's Vault.

Pouch of the Subconscious (20/20, 147% power, 15 apr)Requires:
- Dexterity 28
Infused by psionic forces
3.00 Encumbrance.
[Unique]
Type: ammo / shot ; tier 4
Power: 147% Range: 1.2x
Uses stats: 10% Wil, 70% Dex, 50% Mag, 50% Cun
Damage type: Physical
Accuracy bonus: +0.2% base dam (max 20%)
Armour Penetration: +15
Crit. chance: +10.0%
Capacity: 20
On weapon hit:
* 50% chance to reload 1 ammo
Damage (Ranged): +25 mind / +30 mind slow
You find yourself constantly fighting an urge to handle this strange pouch of shot.
This item has been sent to the Item's Vault.

Unlightprophet (16/16, 140% power, 3 apr)Requires:
- Dexterity 24
Crafted by a master
3.00 Encumbrance.
Type: ammo / shot ; tier 3
Power: 141% Range: 1.2x
Uses stats: 50% Cun, 50% Mag, 70% Dex
Damage type: Physical
Accuracy bonus: +0.2% base dam (max 20%)
Accuracy: +10
Armour Penetration: +3
Crit. chance: +5.0%
Capacity: 16
Damage (Ranged): +20 fire / +20 darkness / +20 cold
Damage (radius 2) on crit: +20 fire
Shots are used with slings to pummel your foes to death.
This item has been sent to the Item's Vault.
