
Branechik the Duathelknave (54.5-81.75 power, 3 apr)Requires:
- Strength 35
Infused by nature
Crafted by a master
Infused by psionic forces
5.00 Encumbrance.
1.20 Ego Multiplier.
Type: weapon / greatmaul ; tier 4
It must be held with both hands.
Base power: 54.5 - 81.8
Uses stat: 120% Str
Damage type: Physical
Armour Penetration: +3
Physical crit. chance: +2.5%
Attack speed: 100%
Special effect when this weapon crits: cripple the target
Damage when this weapon hits: +16 darkness / +15 nature
Burst (radius 1) on hit: +12 darkness
Burst (radius 2) on crit: +4 darkness
Damage against: +24% Humanoid / +24% Animal
When wielded/worn:
Physical crit. chance: +16.0%
Changes damage: +9% arcane
Massive two-handed maul.
This item has been sent to the Item's Vault.

voratun waraxe 'Cyrurin' (40.5-56.7 power, 6 apr)Requires:
- Strength 48
Crafted by a master
3.00 Encumbrance.
Type: weapon / waraxe ; tier 5
Base power: 40.5 - 56.7
Uses stat: 100% Str
Damage type: Physical
Armour Penetration: +6
Physical crit. chance: +7.0%
Attack speed: 100%
Special effect when this weapon crits: cripple the target
When wielded/worn:
Physical crit. chance: +33.0%
Changes resistances: +3% mind
Changes resistances penetration: +10% mind / +10% blight
Changes damage: +9% mind
One-handed war axes.
This item has been sent to the Item's Vault.

Erelyhad (20-30 power, 8 apr)Requires:
- Strength 16
- Talent Steam Pool
Powered by arcane forces
Crafted by a master
Powered by steamtech
3.00 Encumbrance.
[Random Unique]
Type: weapon / steamsaw ; tier 2
Base power: 20.0 - 30.0
Uses stat: 100% Str
Damage type: Physical bleed
Mastery: Steamsaw Mastery
Accuracy bonus: +0.3% crit chance (max 25%)
Armour Penetration: +8
Crit. chance: +2.0%
Attack speed: 100%
Block value: +24
On weapon crit:
* Splash the target with acid dealing 15 damage over 5 turns and reducing armor and accuracy by 2
Attacks use: 1.0 Steam
Learn shield attack talent or enable 'Always show shield combat' to see combat stats.
When wielded/worn:
Armour: +3
Defense: +4 (+2 eff.)
Fatigue: +6%
Changes resistances: +12% physical
Talent granted: +1 Block
Poison immunity: +10%
Teleport immunity: +20%
Steamsaws use steam pressure to rotate a serrated metal blade at high speed.
Those struck suffer severe lacerations and bleed for 10% of the damage done per turn for 5 turns (stacking).
They can be wielded in the main or off hand.
Vrmmmmm!
This item has been sent to the Item's Vault.

Hathihad the Cloudroar (16-24 power, 8 apr)Requires:
- Strength 16
- Talent Steam Pool
Powered by arcane forces
Crafted by a master
Infused by psionic forces
Powered by steamtech
3.00 Encumbrance.
[Random Unique]
Type: weapon / steamsaw ; tier 2
Base power: 16.0 - 24.0
Uses stat: 100% Str
Damage type: Physical bleed
Mastery: Steamsaw Mastery
Accuracy bonus: +0.3% crit chance (max 25%)
Armour Penetration: +8
Crit. chance: +2.0%
Attack speed: 100%
Block value: +24
On weapon hit:
* 18% chance to reduce all saves and defense by 18
Damage (Melee): +6 mind
Damage (radius 2) on crit: +8 lightning / +8 cold
Attacks use: 1.0 Steam
Learn shield attack talent or enable 'Always show shield combat' to see combat stats.
When wielded/worn:
Accuracy: +9 (+5 eff.)
Armour penetration: +7
Armour: +3
Defense: +4 (+2 eff.)
Fatigue: +6%
Effects when hit in melee:
* 12% chance to reduce armor by 15%
Damage when hit (Melee): 6 cold
Changes stats: +1 Wil / +1 Cun / +2 Con
Changes resistances: +11% acid / +12% lightning
Changes resistances penetration: +6% all
Talent granted: +1 Block
Steamsaws use steam pressure to rotate a serrated metal blade at high speed.
Those struck suffer severe lacerations and bleed for 10% of the damage done per turn for 5 turns (stacking).
They can be wielded in the main or off hand.
Vrmmmmm!
This item has been sent to the Item's Vault.

cashmere cloak 'Glitterfury' (9 def, 0 armour)Requires:
- Level 15
Powered by arcane forces
Crafted by a master
2.00 Encumbrance.
[Random Unique]
Type: armor / cloak ; tier 3
When wielded/worn:
Defense: +9 (+3 eff.)
Damage when hit (Melee): 4 mind
Changes stats: +1 Str / +1 Con
Changes resistances: +3% light
Changes damage: +9% mind
Critical mult.: +10.00%
Physical save: +8 (+4 eff.)
Spell save: +7 (+4 eff.)
Mental save: +8 (+4 eff.)
Psi when hit: +0.04
A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour.
This item has been sent to the Item's Vault.

Ulelin (41-57.4 power, 6 apr)Requires:
- Magic 48
Infused by nature
Infused by arcane disrupting forces
Crafted by a master
3.00 Encumbrance.
[Random Unique]
Type: weapon / waraxe ; tier 5
Base power: 41.0 - 57.4
Uses stat: 100% Mag
Damage type: Physical
Mastery: Strength of Purpose
Accuracy bonus: +0.3% crit chance (max 25%)
Armour Penetration: +6
Crit. chance: +7.0%
Attack speed: 100%
On weapon crit:
* Deals 53 Manaburn damage and puts 1 random spell talent on cooldown for 3 turns (checks Confusion immunity)
Damage (radius 2) on crit: +22 lightning / +26 cold
When wielded/worn:
Accuracy: +38 (+9 eff.)
Armour penetration: +9
Changes resistances penetration: +18% lightning / +9% physical / +25% cold
Changes damage: +6% physical
Critical mult.: +5.00%
Only die when reaching: -40.00 life
Maximum stamina: +20.00
Movement speed: +47%
One-handed war axes.
This item has been sent to the Item's Vault.

Morningbane (15-22.5 power, 8 apr)Requires:
- Magic 16
- Talent Steam Pool
Powered by arcane forces
Crafted by a master
Powered by steamtech
3.00 Encumbrance.
[Random Unique]
Type: weapon / steamsaw ; tier 2
Base power: 15.0 - 22.5
Uses stat: 100% Mag
Damage type: Physical bleed
Accuracy bonus: +0.3% crit chance (max 25%)
Armour Penetration: +8
Crit. chance: +2.0%
Attack speed: 100%
Block value: +23
Attacks use: 1.0 Steam
Learn shield attack talent or enable 'Always show shield combat' to see combat stats.
When wielded/worn:
Accuracy: +7 (+2 eff.)
Armour: +3
Defense: +11 (+4 eff.)
Fatigue: +6%
Changes stats: +1 Cun / +3 Mag
Changes resistances: +12% light / +15% cold / +12% darkness / +9% mind
Changes damage: +19% light / +10% darkness
Talent granted: +1 Block
Disarm immunity: +24%
Light radius: +1
Steamsaws use steam pressure to rotate a serrated metal blade at high speed.
Those struck suffer severe lacerations and bleed for 10% of the damage done per turn for 5 turns (stacking).
They can be wielded in the main or off hand.
Vrmmmmm!
This item has been sent to the Item's Vault.

Arysin the cured leather slingRequires:
- Dexterity 16
- Talent Shoot
Infused by nature
Crafted by a master
4.00 Encumbrance.
[Random Unique]
Type: weapon / sling ; tier 2
Base power: 0.0 - 0.0
Uses stat: 0% Mag
Damage type: Physical
Accuracy bonus: +0.2% base dam (max 20%)
Attack speed: 100%
Firing range: +8
Damage (Ranged): +12 blight
Damage (radius 2) on crit: +11 lightning / +9 fire / +4 blight / +7 cold
When wielded/worn:
Effects on ranged hit:
* 20% chance to gain 10% of a turn (3/turn limit)
Changes stats: +2 Dex
Changes resistances penetration: +8% lightning / +11% fire / +6% cold
Changes damage: +9% temporal
Global speed: +4%
Movement speed: +24%
Slings are used to hurl stones or metal shots at your foes.
This item has been sent to the Item's Vault.

Bethemira the dwarven-steel steamgunRequires:
- Dexterity 24
- Talent Shoot
- Talent Steam Pool
Infused by psionic forces
Powered by steamtech
4.00 Encumbrance.
Type: weapon / steamgun ; tier 3
Base power: 4.0 - 4.4
Uses stat: 0% Mag
Damage type: Physical
Accuracy bonus: +0.2% base dam (max 20%)
Armour Penetration: +12
Attack speed: 100%
Firing range: +8
Travel speed: +800%
Damage (Ranged): +13 mind
Attacks use: 2.0 Steam
When wielded/worn:
Armour penetration: +2
Changes stats: +4 Cun / +5 Wil
Changes resistances penetration: +10% physical
Changes damage: +15% mind
Critical mult.: +20.00%
Mindpower: +8 (+4 eff.)
Steamguns use bursts of steam directly injected in the barrel to propel metal shots with great force.
This item has been sent to the Item's Vault.

PolitiraRequires:
- Dexterity 16
- Talent Shoot
- Talent Steam Pool
Powered by arcane forces
Powered by steamtech
4.00 Encumbrance.
Type: weapon / steamgun ; tier 2
Base power: 0.0 - 0.0
Uses stat: 0% Mag
Damage type: Physical
Accuracy bonus: +0.2% base dam (max 20%)
Armour Penetration: +9
Attack speed: 100%
Firing range: +7
Travel speed: +600%
Damage (Ranged): +8 lightning
Attacks use: 2.0 Steam
When wielded/worn:
Ammo reloads per turn: +4
Changes stats: +2 Str / +1 Mag / +8 Con
Changes damage: +11% lightning
Steamguns use bursts of steam directly injected in the barrel to propel metal shots with great force.
This item has been sent to the Item's Vault.

Naturewild (33-49.5 power, 2 apr)Requires:
- Magic 24
Powered by arcane forces
3.00 Encumbrance.
Type: weapon / battleaxe ; tier 3
It must be held with both hands.
Base power: 33.0 - 49.5
Uses stat: 120% Mag
Damage type: Physical
Mastery: Strength of Purpose
Accuracy bonus: +0.3% crit chance (max 25%)
Armour Penetration: +2
Crit. chance: +6.5%
Attack speed: 100%
On weapon crit:
* Splash the target with acid dealing 124 damage over 5 turns and reducing armor and accuracy by 16
Damage (radius 2) on crit: +20 nature
When wielded/worn:
Changes stats: +3 Cun / +1 Str
Changes resistances: +6% nature
Reduces incoming crit damage: 15.00%
Massive two-handed battleaxes.
This item has been sent to the Item's Vault.

NightsongRequires:
- Level 15
Infused by psionic forces
0.10 Encumbrance.
[Unique]
Type: jewelry / ring ; tier 2
When wielded/worn:
Defense: +6 (+2 eff.)
Fatigue: -7%
Changes stats: +6 Cun
Changes damage: +10% darkness
Talent cooldown: Shadowstep (-1 turn)
Mental save: +13 (+7 eff.)
Maximum stamina: +25.00
It can be used to activate talent Shadowstep (costing 50 power out of 50/50) :
Effective talent level: 2.0
Power cost: 50 out of 50/50.
Range: 7
Travel Speed: instantaneous
Is: a spell
Description: Step through the shadows to your target, dazing it for 3 turns and hitting it with all your weapons for 156% darkness weapon damage.
Dazed targets are significantly impaired, but any damage will free them.
To Shadowstep, you need to be able to see the target.
A pitch black ring, unadorned. It seems as though tendrils of darkness creep upon it.
This item has been sent to the Item's Vault.
