
Innocent Blood (20 def, 20 armour)Requires:
- Cunning 40
Infused by arcane disrupting forces
Crafted by a master
9.00 Encumbrance.
[Unique]
Type: armor / light ; tier 4
It is part of a set of items.
When wielded/worn:
Armour: +20
Armour Hardiness: +20%
Defense: +20 (+9 eff.)
Changes resistances: +25% blight / +25% fire
Talent mastery: +0.20 Cunning / Trapping
Spell save: +20 (+8 eff.)
This exceptionally well made leather armour has a charred smell to it, but it is completely undamaged.
This item has been sent to the Item's Vault.

Sludgegrip (0 def, 0 armour)Requires:
- Level 15
Infused by nature
1.00 Encumbrance.
[Unique]
Type: armor / hands ; tier 1
When wielded/worn:
Changes stats: +4 Cun / +4 Wil
Changes resistances: +10% nature
Changes damage: +5% nature
Talent mastery: +0.20 Wild-gift / Slime
Poison immunity: +20%
Mindpower: +2 (+1 eff.)
Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats.
These gloves are coated with a thick, green liquid.
This item has been sent to the Item's Vault.
