

Requires:
- Dexterity 48
- Talent Shoot
Crafted by a master
4.00 Encumbrance.
[Unique]
Type: weapon / longbow ; tier 5
It must be held with both hands.
Mastery: Bow Mastery
Accuracy bonus: +0.2% crit / acc
Attack speed: 125%
Firing range: +10
Damage conversion: 20% mind
When wielded/worn:
Accuracy: +23
Physical crit. chance: +20.0%
Changes stats: +1 Cun / +1 Wil
Changes resistances penetration: +15% physical
Changes damage: +15% physical
Light radius: +2
See invisible: +9
Longbows are used to shoot arrows at your foes.
This item has been sent to the Item's Vault.


Crafted by a master
0.10 Encumbrance.
Type: jewelry / ring ; tier 2
When wielded/worn:
Accuracy: +8
Armour penetration: +8
Defense: +8
It can be used to activate talent Disengage, placing all other charms into a 30 cooldown :
Effective talent level: 2.0
Power cost: 30 out of 30/30.
Range: 7.0
Travel Speed: instantaneous
Description: Jump away 4 grids from your target.
Rings can have magical properties.
This item has been sent to the Item's Vault.


Requires:
- Dexterity 24
Infused by nature
Crafted by a master
3.00 Encumbrance.
Type: ammo / arrow ; tier 3
Base power: 40.5 - 56.7
Uses stats: 70% Dex, 50% Mag
Damage type: Physical
Mastery: Strength of Purpose
Accuracy bonus: +0.2% crit / acc
Armour Penetration: +16
Crit. chance: +5.0%
Capacity: 20
Travel speed: +200%
Damage (Ranged): +20 fire
Burst (radius 2) on crit: +8 fire
Arrows are used with bows to pierce your foes to death.
This item has been sent to the Item's Vault.


Requires:
- Dexterity 24
Crafted by a master
Infused by psionic forces
3.00 Encumbrance.
[Random Unique]
Type: ammo / arrow ; tier 3
Base power: 33.0 - 46.2
Uses stats: 70% Dex, 50% Mag
Damage type: Physical
Mastery: Strength of Purpose
Accuracy bonus: +0.2% crit / acc
Armour Penetration: +10
Crit. chance: +18.0%
Capacity: 16
On weapon hit:
* 20% chance to torment the target
* 25% chance to put talents on cooldown
On weapon crit:
* cripple the target
Travel speed: +100%
Damage (Ranged): +18 mind / +21 darkness
Burst (radius 2) on crit: +12 physical
Arrows are used with bows to pierce your foes to death.
This item has been sent to the Item's Vault.


Requires:
- Dexterity 35
Infused by nature
Infused by arcane disrupting forces
Infused by psionic forces
1.00 Encumbrance.
[Random Unique]
Type: weapon / dagger ; tier 4
Base power: 30.5 - 39.6
Uses stats: 50% Mag, 50% Dex
Damage type: Physical
Mastery: Strength of Purpose
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +9
Crit. chance: +8.0%
Attack speed: 100%
On weapon hit:
* 20% chance to stun, blind, pin, confuse, or silence the target for 3 turns
Damage (Melee): +4 lightning
Damage (radius 1) on hit: +12 lightning
Damage (radius 2) on crit: +25 lightning / +10 cold
When wielded/worn:
Effects on melee hit:
* 10% chance to reduce all saves and defense by 18
Changes resistances: +9% acid / +15% lightning / +11% fire / +8% cold / +5% all
Changes resistances penetration: +12% lightning / +19% cold / +15% mind
Spell save: +11 (+5 eff.)
Movement speed: +29%
Sharp, short and deadly.
This item has been sent to the Item's Vault.


Requires:
- Magic 16
Powered by arcane forces
Crafted by a master
5.00 Encumbrance.
[Random Unique]
Type: weapon / staff ; tier 2
It must be held with both hands.
Base power: 15.0 - 18.0
Uses stat: 80% Mag
Damage type: Physical
Mastery: Staff Mastery
Accuracy bonus: +2.0% proc dam (max 200%)
Armour Penetration: +3
Crit. chance: +3.0%
Attack speed: 100%
When wielded/worn:
Physical crit. chance: +6.0%
Armour: +2
Damage (Melee): 15 arcane
Changes stats: +1 Str
Changes resistances penetration: +10% light
Changes damage: +15% blight
Talent granted: +1 Command Staff
Critical mult.: +23.00%
Maximum mana: +42.00
Spellpower: +12 (+4 eff.)
Spell crit. chance: +15%
Light radius: +2
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.