

Requires:
- Magic 12
- Talent Armour Training
Powered by arcane forces
3.00 Encumbrance.
[Unique]
Type: armor / head ; tier 2
When wielded/worn:
Armour: +8
Defense: +4 (+2 eff.)
Fatigue: +6%
Damage (Melee): 15 physical bleed
Changes stats: +4 Mag / +4 Wil / +4 Cun
Changes resistances: +10% darkness
Talent mastery: +0.20 Race / Whitehooves
Increases your maximum stacks of Death Momentum by 1.
You always thought his horns looked kind of stupid, to be honest.
This item has been sent to the Item's Vault.


Requires:
- Willpower 18
- Cunning 18
- Strength 18
Infused by psionic forces
12.00 Encumbrance.
[Unique]
Type: weapon / greatsword ; tier 3
It must be held with both hands.
Base power: 49.0 - 78.4
Uses stat: 129% Str
Damage type: Physical
Accuracy bonus: +0.4% crit.pwr / acc
Armour Penetration: +9
Physical crit. chance: +9.0%
Attack speed: 100%
On weapon hit:
* 9% chance to stun or confuse the target
Damage (Melee): +49 light / +49 darkness
The wise ones say that truth is a three-edged sword. And sometimes, the truth hurts.
This item has been sent to the Item's Vault.


Requires:
- Magic 32
Powered by arcane forces
5.00 Encumbrance.
[Unique]
Type: weapon / staff ; tier 4
It must be held with both hands.
Base power: 25.0 - 30.0
Uses stat: 120% Mag
Damage type: Darkness
Mastery: Staff Mastery
Accuracy bonus: +2.5% procs dam / acc
Armour Penetration: +4
Attack speed: 100%
When wielded/worn:
Changes damage: +5% darkness / +25% physical
Damage affinity(heal): +20% darkness
Talent granted: +1 Command Staff
Stealth bonus: +20
Spellpower: +15 (+13 eff.)
Spell crit. chance: +15%
Talent on hit(spell): Galactic Pulse (15% chance level 3).
A light staff covered in stralite and gems. It seems to reflect the light of the stars even in daylight.
This item has been sent to the Item's Vault.


Requires:
- Level 15
Powered by arcane forces
0.10 Encumbrance.
[Unique]
Type: jewelry / ring ; tier 3
When wielded/worn:
Changes stats: +3 Cun / +3 Mag
Changes damage: +12% lightning / +12% fire / +12% arcane / +12% cold
All your damage is converted and split into arcane, fire, cold and lightning.
This ring shines with many colors.
This item has been sent to the Item's Vault.


20.2 Encumbrance
T26 mindstar 1H weapon
Reqs Str 20
Heavy Armour Training
[Random Unique]
Nature/Disrupt/Master/Psionic
Weapon Damage 10.0 - 11.0 Nature
Uses 35% Wil, 50% Cun
Mastery Psiblades
Accuracy Stat Wil
Ignore Armor +18
Critical Rate +2.5%
Attack Speed 100%
While equipped:
Stats +19 Str +39 Dex +3 Mag +40 Wil
+9 Cun +31 Con +13 Lck
offense ------
Physical Crit +15.0%
Mind Crit +11%
Critical power +44.00%
Mindpower +30 (+10 eff.)
On-Hit 9 acid
On-Ranged-Hit 7 acid
Damage +8% physical +10% light
+21% blight +8% cold +30% nature
+8% fire
Ignore resists +10% blight +10% nature
Accuracy +37 (+25 eff.)
Ignore Armor +38
When Hit 4 blight 35 nature slow
On-Hit (Melee):
* 30% chance to blind
defense ------
Armor +24
Defense +31 (+18 eff.)
Fatigue +9%
Resistance +44% lightning +18% temporal
+28% light +111% nature
+39% acid +13% physical
+55% blight +16% cold
+56% darkness
Max Resistance +10% darkness
Physical save +90 (+35 eff.)
Spell save +49 (+17 eff.)
Mind save +55 (+20 eff.)
Resist unseen 41%
Life +352.00
Life Regen +5.30
Healmod +71%
Heal-on-summon +30
Blind Resist +80%
Poison Resist +69%
Disease Resist +70%
Silence Resist +5%
Confus Resist +16%
Pinning Resist +30%
Stun Resist +73%
Knockbk Resist +32%
other -------
Stamina/turn +0.60
Max vim +10.00
Infravision +21
Sight +2
See Invis +22
Max Summons +2
Breathe water
Masteries
+0.10 Wild-gift/Summoning (utility)
+0.10 Wild-gift/Summoning (augmentation)
+0.10 Wild-gift/Summoning (melee)
+0.10 Wild-gift/Summoning (distance)
+0.10 Wild-gift/Moss
+0.10 Wild-gift/Summoning (advanced)
Blind-Fight: No penalty when attacking invisible/stealthed
Rage:
Puts all charms on 16 turn cooldown
Effective talent level: 5.5
Power cost 16 out of 0/44.
Is: a mind power and a nature gift
Description: Induces a killing rage in all your summons within a radius of 5 when a summon is killed, increasing all their stats by 14 for 5 turns.
The bonus will increase with your mindpower.
This mindstar constantly emits a low tone. Life seems to be pulled towards it.
This item has been sent to the Item's Vault.


13.5 Encumbrance
T28 cloth armor
Reqs Heavy Armour Training
[Random Unique]
Arcane/Nature/Master/Psionic
While equipped:
Stats +7 Str +23 Dex +95 Mag +55 Wil
+55 Cun +19 Con
offense ------
Spell Crit +60%
Mind Crit +50%
Critical power +21.00%
Spellpower +212 (+69 eff.)
Mindpower +64 (+24 eff.)
Spellpower/crit +34
On-Hit 20 darkness 18 arcane
Damage +37% lightning +27% temporal
+76% darkness +80% fire
+44% nature +77% all +85% acid
+107% physical +62% light
+17% blight +97% cold +69% mind
+6% arcane
Ignore resists +14% physical +14% darkness
+15% arcane +41% mind
+22% temporal
Ignore Shields +20%
Accuracy +66 (+20 eff.)
Ignore Armor +30
When Hit 4 lightning
defense ------
Armor +25
Defense +36 (+12 eff.)
Ranged Defense +4 (+2 eff.)
Resistance +76% lightning +37% temporal
+195% darkness +144% fire
+27% nature +114% acid
+121% physical +50% mind
+103% blight +168% cold
+10% arcane +90% light
Physical save +85 (+30 eff.)
Spell save +267 (+77 eff.)
Mind save +156 (+51 eff.)
Life +410.00
Life Regen +22.00
Healmod +84%
Heal-on-summon +20
Blind Resist +5%
Poison Resist +88%
Disease Resist +89%
Cut Resist +10%
Silence Resist +232%
Disarm Resist +5%
Confus Resist +10%
Teleport Resist +5%
other -------
Stamina/turn +2.00
Mana/turn +0.84
Psi/turn +2.46
Hate-on-crit +4.00
Psi-on-crit +4.00
Max mana +76.00
Max stamina +40.00
Max hate +17.00
Max psi +83.00
Light +7
Infravision +8
Telepathy Dragon
Cooldown Refit Golem -36
The wearer is asleep.
Lucid Dreamer: May act while sleeping
Unarmed combat:
Weapon Damage 30.5 - 42.7 Physical
Uses 40% Cun, 40% Dex, 40% Str
Accuracy Bonus +0.2% base damage (max 20%)
Accuracy +53
Ignore Armor +35
Critical Rate +31.0%
Attack Speed 83%
On-hit +20 lightning +19 arcane
+19 darkness
On-crit, radius 2 +89 light +81 darkness
On Hit: 10% Slumber level 5
On Hit: 30% Perfect Strike level 5
On Hit: 10% Perfect Control level 5
On Hit: 10% Manathrust level 3
On Crit: 10% Dominate level 5
On Hit:
* 15% chance to reduce damage dealt by 17%
Starfall:
Puts all charms on 20 turn cooldown
Effective talent level: 1.0
Power cost 20 out of 20/20.
Range 6
Cooldown: 12
Travel.spd instantaneous
Is: a spell
Description: A star falls on a radius 1 area, doing 37.34 darkness damage on impact and stunning all within the area for 4 turns.
The damage dealt will increase with your Spellpower.
A cloth vestment. It offers no intrinsic protection but can be enchanted.
This item has been sent to the Item's Vault.