

voratun greatmaul 'Sunrend' (68.5-102.75 power, 4 apr)
Requires:
- Strength 48
Crafted by a master
5.00 Encumbrance.
1.20 Ego Multiplier.
Type: weapon / greatmaul ; tier 5
It must be held with both hands.
Base power: 68.5 - 102.8
Uses stat: 120% Str
Damage type: Physical
Armour Penetration: +4
Physical crit. chance: +3.0%
Attack speed: 100%
When wielded/worn:
Accuracy: +36
Armour penetration: +18
Defense: +17
Changes stats: +8 Str
Damage when the wearer hits(melee): 2 arcane
Damage when the wearer is hit: 8 light
Changes resistances: +9% light
Changes resistances penetration: +16% physical
Changes damage: +34% physical / +6% arcane / +9% mind / +6% light
Stamina when hit: +3.00
Massive two-handed maul.
This item has been sent to the Item's Vault.


Requires:
- Level 35
Powered by arcane forces
Crafted by a master
0.10 Encumbrance.
Type: jewelry / amulet ; tier 5
When wielded/worn:
Physical power: +9
Changes stats: +2 Mag
Changes damage: +7% physical
Mana each turn: +0.31
Maximum mana: +48.00
Combat speed: +10%
Amulets can have magical properties.
This item has been sent to the Item's Vault.


Strikeroar
Requires:
- Level 35
Infused by nature
Crafted by a master
Infused by psionic forces
1.00 Encumbrance.
Type: armor / belt ; tier 5
When wielded/worn:
Armour: +15
Defense: +15
Damage when the wearer hits(melee): 6 nature / 2 darkness / 2 lightning
Damage when the wearer is hit: 8 lightning
Changes resistances: +25% fire / +22% cold / +8% lightning / +10% acid
Changes resistances penetration: +5% lightning / +5% nature
Changes damage: +6% darkness
Physical save: +15
Mindpower: +12
A belt that goes around your waist.
This item has been sent to the Item's Vault.


Requires:
- Strength 48
Crafted by a master
3.00 Encumbrance.
Type: weapon / longsword ; tier 5
Base power: 58.0 - 81.2
Uses stat: 100% Str
Damage type: Physical
Armour Penetration: +6
Physical crit. chance: +5.0%
Attack speed: 90%
When wielded/worn:
Accuracy: +30
Armour penetration: +15
Physical crit. chance: +14.0%
Changes stats: +7 Str / +7 Dex
Changes resistances: +5% arcane / +3% acid / +12% light
Changes damage: +15% physical
Critical mult.: +17.00%
Blindness immunity: +15%
Stamina when hit: +2.10
See invisible: +9
Sharp, long, and deadly.
This item has been sent to the Item's Vault.


Requires:
- Level 35
Crafted by a master
0.10 Encumbrance.
Type: jewelry / ring ; tier 5
When wielded/worn:
Physical power: +5
Changes stats: +7 Str / +9 Con
Changes resistances penetration: +9% physical
It can be used to activate talent Greater Weapon Focus, placing all other charms into a 20 cooldown :
Effective talent level: 3.0
Power cost: 20 out of 20/20.
Range: melee/personal
Travel Speed: instantaneous
Description: Concentrate on your blows; each strike has a 32% chance to deal another, similar, blow for 7 turns.
This works for all blows, even ones from other talents and from shield bashes.
The chance increases with your Dexterity.
Rings can have magical properties.
This item has been sent to the Item's Vault.


Requires:
- Level 35
Crafted by a master
0.10 Encumbrance.
Type: jewelry / ring ; tier 5
When wielded/worn:
Changes stats: +2 Str / +6 Con
Damage when the wearer is hit: 8 arcane
Changes damage: +12% arcane
Physical save: +15
Spell save: +25
Mental save: +21
Disarm immunity: +50%
Pinning immunity: +50%
Stun/Freeze immunity: +50%
Knockback immunity: +50%
Life regen: +3.50
Hate per kill: +2.00
Maximum stamina: +40.00
Maximum psi: +50.00
Rings can have magical properties.
This item has been sent to the Item's Vault.


voratun longsword (44.5-62.3 power, 6 apr)
Requires:
- Strength 48
3.00 Encumbrance.
Type: weapon / longsword ; tier 5
Base power: 44.5 - 62.3
Uses stat: 100% Str
Damage type: Physical
Armour Penetration: +6
Physical crit. chance: +5.0%
Attack speed: 100%
Sharp, long, and deadly.
This item has been sent to the Item's Vault.


Requires:
- Talent Armour Training
Crafted by a master
1.50 Encumbrance.
Type: armor / hands ; tier 5
When wielded/worn:
Accuracy: +23
Physical crit. chance: +20.0%
Armour: +7
Changes stats: +6 Dex
Changes resistances: +2% physical / +5% arcane / +15% acid / +6% blight
Critical mult.: +36.00%
Mental save: +13
Disarm immunity: +5%
Maximum life: +79.00
Spell crit. chance: +16%
Mental crit. chance: +11%
When used to modify unarmed attacks:
Base power: 46.0 - 64.4
Uses stats: 40% Cun, 40% Dex, 40% Str
Damage type: Physical
Accuracy: +22
Armour Penetration: +15
Physical crit. chance: +29.0%
Attack speed: 80%
When this weapon hits: Battle Shout (10% chance level 5).
When this weapon crits: Cripple (20% chance level 5).
Metal gloves protecting the hands up to the middle of the lower arm.
This item has been sent to the Item's Vault.


Requires:
- Level 15
Powered by arcane forces
Crafted by a master
0.10 Encumbrance.
Type: jewelry / ring ; tier 3
When wielded/worn:
Changes stats: +5 Wil / +4 Mag
Stun/Freeze immunity: +28%
Life regen: +1.30
Spellpower: +7
Rings can have magical properties.
This item has been sent to the Item's Vault.


Requires:
- Level 25
Powered by arcane forces
Crafted by a master
0.10 Encumbrance.
Type: jewelry / ring ; tier 4
When wielded/worn:
Defense: +16
Changes stats: +8 Cun
Changes resistances: +22% fire / +10% cold / +18% lightning / +16% acid
Rings can have magical properties.
This item has been sent to the Item's Vault.


Requires:
- Level 35
Infused by nature
Crafted by a master
Infused by psionic forces
2.00 Encumbrance.
Type: armor / cloak ; tier 5
When wielded/worn:
Defense: +3
Fatigue: -9%
Changes stats: +3 Dex / +4 Wil / +7 Cun
Damage when the wearer hits(melee): 2 darkness
Damage when the wearer is hit: 12 acid
Changes resistances penetration: +15% darkness
Changes damage: +15% arcane
Maximum life: +101.00
Mental crit. chance: +5%
It can be used to activate talent Blinding Speed, placing all other charms into a 45 cooldown :
Effective talent level: 2.0
Power cost: 45 out of 45/45.
Range: melee/personal
Travel Speed: instantaneous
Description: Through rigorous training, you have learned to focus your actions for a short while, increasing your speed by 18% for 5 turns.
A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour.
This item has been sent to the Item's Vault.


magewarrior's short dragonbone starstaff of wizardry (38-45.6 power, 6 apr, physical damage)
Requires:
- Magic 48
Powered by arcane forces
Crafted by a master
5.00 Encumbrance.
Type: weapon / staff ; tier 5
Base power: 38.0 - 45.6
Uses stat: 100% Mag
Damage type: Physical
Mastery: Staff Mastery
Accuracy bonus: +4.0% procs dam / acc
Armour Penetration: +6
Physical crit. chance: +5.0%
Attack speed: 100%
When wielded/worn:
Accuracy: +9
Physical crit. chance: +6.0%
Physical power: +8
Changes stats: +5 Wil / +2 Mag
Damage when the wearer hits(melee): 15 silence
Changes damage: -8% darkness / +38% physical
Talent granted: +1 Command Staff
Critical mult.: +15.00%
Maximum mana: +70.00
Spellpower: +27
Spell crit. chance: +11%
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.


Powered by arcane forces
0.10 Encumbrance.
[Unique]
Type: scroll / tome
It can be used to learn the ancient secrets.
This huge book is covered in searing flames. Yet they do not harm you.
This item has been sent to the Item's Vault.