
The Black Maul (70-105 power, 15 apr)Requires:
- Strength 40
Powered by arcane forces
5.00 Encumbrance.
[Unique]
Type: weapon / greatmaul ; tier 5
It must be held with both hands.
Base power: 70.0 - 105.0
Uses stat: 130% Str
Damage type: Physical
Accuracy bonus: +0.2% base dam (max 20%)
Armour Penetration: +15
Crit. chance: +2.0%
Attack speed: 100%
When this weapon hits: Obliterating Smash (10% chance level 3).
When wielded/worn:
Accuracy: +20 (+9 eff.)
Physical power: +12 (+4 eff.)
Changes damage: +10% all
Talent masteries: +0.20 Corruption / Brutality +0.20 Technique / Two-handed assault
Shadow Power: +10
Increases all damage by 1% for each point of your Shadow Power.
It can be used to activate talent Reckless Strike (costing 22 power out of 25/25) :
Effective talent level: 3.0
Power cost: 22 out of 25/25.
Range: melee/personal
Travel Speed: instantaneous
Is: a spell
Description: Hits the target doing 255% weapon damage. This attack cannot miss, and ignores all armor and resistances on the target. However, you take damage equal to 25% of the damage dealt, or 30% of your current HP, whichever is lower.
"A fitting weapon for the Champion."
This item has been sent to the Item's Vault.

Radiance (15 def, 0 armour)Requires:
- Level 35
Powered by arcane forces
2.00 Encumbrance.
[Unique]
Type: armor / cloak ; tier 5
When wielded/worn:
Defense: +15 (+4 eff.)
Damage when hit (Melee): 30 blinding light
Changes stats: +10 Cun / +10 Mag
Changes resistances: +30% light / +30% darkness
Changes resistances cap: +10% light
Changes damage: +25% light
Talent category bonus: +0.20 Celestial
Spellpower: +20 (+4 eff.)
This pristine golden cloak flows with a wind that seems to be conjured from nowhere. Its inner surface is a completely plain white, but the outside shines with intense light.
This item has been sent to the Item's Vault.

Yarodorion (15 def, 1 armour)Requires:
- Level 15
Powered by arcane forces
2.00 Encumbrance.
Type: armor / feet ; tier 1
When wielded/worn:
Physical crit. chance: +3.0%
Armour: +1
Defense: +15 (+4 eff.)
Changes stats: +1 Str / +4 Con
Changes damage: +6% physical
Movement speed: +25%
A pair of boots made of leather.
This item has been sent to the Item's Vault.

Plate Armor of the King (15 def, 30 armour)Requires:
- Massive armour training
- Strength 48
Crafted by a master
17.00 Encumbrance.
[Unique]
Type: armor / massive ; tier 5
When wielded/worn:
Armour: +30
Defense: +15 (+4 eff.)
Fatigue: +26%
Changes stats: +9 Wil
Changes resistances: +25% acid / +25% darkness / +25% blight / +25% fire / +10% arcane
Physical save: +15 (+4 eff.)
Spell save: +25 (+5 eff.)
Mental save: +25 (+5 eff.)
Stun/Freeze immunity: +30%
Knockback immunity: +30%
Maximum stamina: +60.00
Light radius: +1
Beautifully detailed with images of King Toknor's defence of Last Hope. Despair fills the hearts of even the blackest villains at the sight of it.
This item has been sent to the Item's Vault.

The Black Crown (0 def, 15 armour)Requires:
- Heavy armour training
Powered by arcane forces
Crafted by a master
3.00 Encumbrance.
[Unique]
Type: armor / head ; tier 4
When wielded/worn:
Armour: +15
Fatigue: +5%
Changes stats: +10 Wil / +10 Con
Changes resistances: +20% darkness / +20% blight
Talent masteries: +0.20 Corruption / Demonic pact +0.20 Corruption / Demon seeds
Physical save: +5 (+1 eff.)
Spell save: +5 (+1 eff.)
Mental save: +5 (+1 eff.)
Shadow Power: +5
Increases all saves by your Shadow Power.
"For the demon who has everything."
This item has been sent to the Item's Vault.

voratun amuletRequires:
- Level 35
0.10 Encumbrance.
Type: jewelry / amulet ; tier 5
Amulets make your neck look great!
This item has been sent to the Item's Vault.

voratun amuletRequires:
- Level 35
0.10 Encumbrance.
Type: jewelry / amulet ; tier 5
Amulets make your neck look great!
This item has been sent to the Item's Vault.

Glory of the PrideRequires:
- Level 35
Crafted by a master
0.10 Encumbrance.
[Unique]
Type: jewelry / ring ; tier 5
When wielded/worn:
Accuracy: +10 (+5 eff.)
Physical power: +10 (+3 eff.)
Armour: +10
Armour Hardiness: +20%
Defense: +5 (+2 eff.)
Fatigue: -15%
Changes damage: +8% physical
Talent cooldown: Rush (-6 turns)
Physical save: +45 (+11 eff.)
Confusion immunity: +50%
Maximum mana: -40.00
Maximum stamina: +40.00
The most prized treasure of the Battlemaster of the Pride, Grushnak. This gold ring is inscribed in the now lost orc tongue.
This item has been sent to the Item's Vault.

Crystal HeartRequires:
- Level 35
Powered by arcane forces
0.00 Encumbrance.
[Unique]
Type: gem / multi-hued ; tier 5
When wielded/worn:
Changes stats: +5 Con
Changes resistances: +20% arcane / +20% blight
(The created item can be activated to recover the Heart.)
Latent Damage Type: Arcane
It can be used to combine with a suit of body armor (makes a non enchanted armour into an artifact)
Activation costs 1 power out of 1/1.
This crystal is huge, easily the size of your head. It sparkles brilliantly almost of its own accord.
This item has been sent to the Item's Vault.

Primal Infusion (affinity 18%; reduction 3; dur 4; cd 18)Requires:
- Level 15
Infused by nature
0.10 Encumbrance.
[Unique]
Type: scroll / infusion
When inscribed on your body:
Effective talent level: 0.0
Use mode: Activated
Range: melee/personal
Cooldown: 18
Travel Speed: instantaneous
Usage Speed: Instant (0% of a turn)
Is: a nature gift
Description: Activate the infusion to heal for 18% of all damage taken (calculated before resistances) and reduce the duration of a random debuff by 3 each turn for 4 turns.
Its effects scale with your Willpower stat.
It can be used to inscribe your skin with the infusion.
This wild infusion has evolved.
This item has been sent to the Item's Vault.

Runoromidig [power 290] (22 cooldown)Requires:
- Level 25
Infused by nature
2.00 Encumbrance.
Type: charm / totem ; tier 4
When wielded/worn:
Physical crit. chance: +8.0%
Physical power: +10 (+3 eff.)
Changes stats: +4 Str / +12 Wil
It can be used to summon a resilient tentacle up to 5 spaces away for 11 turns. Each turn the tentacle will strike a random enemy in range 3 dealing physical damage and attempting to pin them.
(Tentacle Stats)
Life: 860
Base Damage: 346
Armor: 28
All Resist: 40
Activation puts all charms on cooldown for 22 turns.
When used:
* Reduce 1 talent cooldowns by 2.
Natural totems are made by powerful wilders to store nature power.
This item has been sent to the Item's Vault.

wanderer's stralite amulet of constitution (+4)Requires:
- Level 25
Infused by nature
Crafted by a master
0.10 Encumbrance.
Type: jewelry / amulet ; tier 4
When wielded/worn:
Fatigue: -4%
Changes stats: +4 Dex / +3 Cun / +13 Con
Life regen: +2.00
Stamina each turn: +0.60
Movement speed: +10%
Amulets make your neck look great!
This item has been sent to the Item's Vault.
