
Wheel of Fate0.1 Encumbrance
T2 ring jewelry
[Unique]
Arcane
While equipped:
Re-generate the item with random stats. Can only be done three levels after the last reroll. Cannot be unequipped unless a reroll is available, or you are level 50.
Uses 1 power out of 1/1
"This isn't what I wished for!" - Howar Muransk, Cornac demonologist.
This band of gothic obsidian menaces with an embossed image of a grinning skull. It beckons you to tempt fate and put it on. Do you?
This item has been sent to the Item's Vault.

Pitchcast (0 def, 2 armour)1.5 Encumbrance
T2 hands armor
[Rare]
Arcane
While equipped:
offense ------
On-Hit 10 light
Damage +10% light +15% temporal
Ignore resists +20% darkness
When Hit 4 darkness
defense ------
Armor +2
Fatigue +3%
Resistance +8% light
other -------
Light +2
Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats.
Metal gloves protecting the hands up to the middle of the lower arm.
This item has been sent to the Item's Vault.

Grineroldil the gold ring0.1 Encumbrance
T3 ring jewelry
[Rare]
Master
While equipped:
Stats +1 Mag +9 Wil +2 Con
defense ------
Spell save +13 (+7 eff.)
other -------
Max stamina +19.00
Light +3
Rings make your fingers look great!
This item has been sent to the Item's Vault.

rogue's copper ring of luminosity0.1 Encumbrance
T1 ring jewelry
[Ego+]
Arcane/Master
While equipped:
Stats +3 Cun +2 Mag
offense ------
On-Hit 12 light
On-Ranged-Hit 10 light
Damage +10% light
defense ------
Defense +6 (+5 eff.)
Rings make your fingers look great!
This item has been sent to the Item's Vault.

brass lantern 'Woepassion'2.0 Encumbrance
T1 lite
[Rare]
Arcane
While equipped:
offense ------
Damage +12% darkness
Ignore resists +10% light
When Hit 2 light 11 fire
defense ------
Resistance +3% darkness +5% fire
other -------
Light +3
A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle.
This item has been sent to the Item's Vault.

Umbral Razor (25-32 power, 10 apr)1.0 Encumbrance
T2 dagger 1H weapon
Reqs Dex 32
[Unique]
Arcane
Weapon Damage 25.0 - 32.5 Physical
Uses 50% Dex, 15% Mag, 50% Str
Accuracy Bonus +0.2% critical chance (max 25%)
Ignore Armor +10
Critical Rate +9.0%
Attack Speed 100%
Damage Conversion 50% darkness
On Hit:
* 20% chance to make the target bleed shadows. You heal for 15 whenever you hit an enemy bleeding shadows.
While equipped:
Stats +4 Cun +4 Mag
offense ------
Damage +5% darkness
Ignore resists +10% darkness
defense ------
Resistance +10% darkness
Stealth +10
Invoke Darkness:
Effective talent level: 3.0
Power cost 17 out of 20/20.
Range 10
Cooldown: 3
Travel.spd 2000% of base
Is: necromancy and a spell
Description: Conjures up a beam of darkness, doing 44.59 darkness damage.
At level 5, the beam widens to hit foes on each side.
The damage will increase with your Spellpower.
This dagger seems to be formed of pure shadows, with a strange miasma surrounding it.
This item has been sent to the Item's Vault.

Silent Blade (25-32 power, 10 apr)1.0 Encumbrance
T2 dagger 1H weapon
[Unique]
Master
Weapon Damage 25.0 - 32.5 Physical
Uses 35% Str, 65% Dex
Accuracy Bonus +0.2% critical chance (max 25%)
Ignore Armor +10
Critical Rate +8.0%
Attack Speed 100%
On-hit +10 silence
On Kill:
* Enter stealth for 3 turns.
When used from stealth a simple attack with it will not break stealth.
While equipped:
offense ------
Accuracy +10 (+4 eff.)
A thin, dark dagger that seems to meld seamlessly into the shadows.
This item has been sent to the Item's Vault.

Dagger of the Past (25-32 power, 20 apr)1.0 Encumbrance
T3 dagger 1H weapon
Reqs Mag 24,Dex 24
[Unique]
Arcane
Potentially it would go with a sword in the future.
Weapon Damage 25.0 - 32.5 Physical
Uses 50% Mag, 50% Dex
Accuracy Bonus +0.2% critical chance (max 25%)
Ignore Armor +20
Critical Rate +20.0%
Attack Speed 111%
On-hit +5 temporal
Damage Conversion 30% temporal
While equipped:
offense ------
Move Speed +20%
Damage +5% temporal
defense ------
Defense +10 (+10 eff.)
Spell save +10 (+6 eff.)
Out-of-Phase Defense +10
Out-of-Phase Resistance +5%
Out-of-Phase Resilience +15%
other -------
Masteries
+0.10 Chronomancy/Blade Threading
+0.10 Chronomancy/Temporal Guardian
Legend has it this blade is one of a pair: twin blades forged in the earliest of days of the Wardens. To an untrained wielder it is less than perfect; to a Warden, it represents the opportunity to learn from the mistakes of the past.
This item has been sent to the Item's Vault.

Spellblaze Shard (20-26 power, 10 apr)1.0 Encumbrance
T2 dagger 1H weapon
[Unique]
Arcane
Weapon Damage 20.0 - 26.0 Physical
Uses 50% Str, 50% Dex
Accuracy Bonus +0.2% critical chance (max 25%)
Ignore Armor +10
Critical Rate +12.0%
Attack Speed 100%
Lifesteal +6%
On-hit +20 blight +20 fire
While equipped:
Stats +5 Mag
defense ------
Resistance +10% blight +10% fire
other -------
Talents +1 Virulent Disease
This jagged crystal glows with an unnatural light. A strap of cloth is wrapped around one end, as a handle.
This item has been sent to the Item's Vault.

Prothotipe's Prismatic Eye0.0 Encumbrance
T3 multi-hued gem
[Unique]
Arcane
While equipped:
Stats +5 Mag +5 Con
Damage +10% lightning +10% fire
+10% cold
Masteries
+0.20 Golem/Arcane
On Spell Hit: 10% Eye Beam level 2
Casts lasers on spellcast when worn or imbued.
Item imbue powers:
Stats +5 Mag +5 Con
Damage +10% lightning +10% fire
+10% cold
Masteries
+0.20 Golem/Arcane
Latent Damage Type: Lightning
This cracked gemstone looks faded with age. It appears to have once been the eye of a golem.
This item has been sent to the Item's Vault.

Borugorn the Skymortal (0 def, 4 armour)3.0 Encumbrance
T3 feet armor
[Rare]
Arcane
While equipped:
Stats +1 Wil
offense ------
Mindpower +10 (+5 eff.)
Ignore resists +14% darkness +13% temporal
When Hit 4 lightning
defense ------
Armor +4
Fatigue +3%
Resistance +20% darkness +18% temporal
Mind save +9 (+5 eff.)
Out-of-Phase Defense +19
Out-of-Phase Resistance +12%
Out-of-Phase Resilience +13%
other -------
Hate-on-crit +5.00
Max hate +4.00
Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm.
This item has been sent to the Item's Vault.

mindwoven Rags of the Sanctuary (0 def, 0 armour)2.0 Encumbrance
T1 cloth armor
[Cosmetic Item]
Psionic
While equipped:
offense ------
Mind Crit +2%
Mindpower +3 (+1 eff.)
defense ------
Resistance +7% all
Mind save +15 (+8 eff.)
A cloth vestment. It offers no intrinsic protection but can be enchanted.
This item has been sent to the Item's Vault.
