Quests
From Tales of Maj'Eyal
Revision as of 02:19, 4 September 2014 by Cadex (Talk | contribs) (→Unlock quests:: Add "Eight legs of wonder" quest)
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Quests in ToME 4 are in-game story arcs. Most quests are short, optional side quests with rewards. Some of them lead to an unlock. A few quests are part of the overall plot line.
Note to Editors: Please use the in game name of the quest when creating new quest pages.
Contents
Initial quests
These are the quests given to characters in the beginning of the game, and most characters need to complete them in order to get Into the darkness.
- Reknor is lost
- From bellow, it devours
- Echoes of the Spellblaze
- Madness of the Ages
- The rotting stench of the dead
- Spellblaze Fallouts
- Serpentine Invaders
- Future Echoes
Plot quests (in order):
- The Island of Dread
- A mysterious staff
- Let's hunt some Orc
- The wild wild east
- Strange New World
- There and back again
- Back and there again
- The many Prides of the Orcs
Unlock quests:
- The fall of Zigur
- The agent of the arena
- Storming the city
- Trapped!
- The Beast Within
- An Apprentice Task
- And now for a grave
- Eight legs of wonder
Optional quests:
- The Curse Of Magic
- The Brotherhood of Alchemists
- From Death, Life (Lichform)
- Lost Knowledge (Limmir the Master Jeweler)
- The Sect of Kryl-Feijan (Melinda)