Tales of Maj'Eyal 1.0.0RC3 aka "Game of Candidates"

As promised here comes T-Engine4 and ToME4 1.0.0RC3 ! See http://te4.org/

Soooonnnn V1 !!

Don't forget to help ToME by with donations ( http://te4.org/donate ) !

And do not forget to vote on http://roguelikedeveloper.blogspot.fr/2012/12/request-for-votes-ascii-dreams.html

 

Release highlights:

  • Many many bugfixes & polishing
  • Prodigies now available at level 30 and 42
  • 6 new prodigies

 

Expanded changelist:

  • Greatly improved Angrimley and novice mage staying power
  • Fixed lore in the ID and graveyard
  • Removed particle error debug lines
  • Illuminate now has a visual effect
  • NPCs can only pass target if the target and the npc given them are within at most sight range
  • When an NPC can has been fooled by teleporting away, it stays fooled instead of magicaly finding the way
  • Wildfire now prevents fire damage against self
  • Uttercold now allows to pierce iceblocks (without destroying them)
  • Tempest now grants daze chances to lightning, chain lightning and thunderstorm
  • Crystaline Focus now grants physical and spell saves
  • Buffed Phantasmal Shield
  • Phantasmal Shield now deals light damage
  • Game will switch to low FPS when in the background to save CPU
  • Stone Wardens correctly gain physical power from shields
  • Ai when fooled by teleports will not go straight to the player, they'll search at semi random aruond them in an increasing radius
  • Fixed timetravel freezes
  • Dimensional Step doesnt lock on npcs
  • Load Game can now load older games: WARNING: this WILL destroy the universe
  • Frostdusk provides darkness affinity
  • Meteor Rain doesnt do selffire
  • Meteoric Crash works with either spell or mind power
  • AI wanders around when it looses you
  • AI can be lost by going out of sight for a while
  • 6 new prodigies: Superpower(str), Vital Shot(dex), Corrupted Shell(con), Cauterize(mag), Mental Tyrany(wil) and Tricks of the Trade(cun)
  • Reduced the rarity of zone specific artifacts
  • Sticky Smoke has a graphic
  • Added a --safe-mode flag, if the game is ran this way it will start in 800x600 windowed with as much graphical things disabled as possible
  • Witnessing Meteoric Crash prodigy will also unlock it
  • Prodigies points are gained at levels 30 and 42
  • Categories points are learnt at levels 10, 20 and 36
  • Level 50 now grants a bonus 10 stat points, 3 class & 3 generic points
  • Artifact gems will popup lore as other artifacts
  • Pure Aether at level 5 allows Aegis spells to be used while Aether Avatar is active
  • Dark Empathy prevents minions from damaging the master
  • Bligthed Summoning grants Bone Shield to Bone Giants
  • Fix Cornac description

Have fun!

OS X Problem

I'm very excited to see a mac release. However, all I get is a blank window when I try to run it. I'm running 10.7.5. Any idea how to get it to work? Merry Christmas!

Dark Empathy prevents minions

    Dark Empathy prevents minions from damaging the master

This needs to be a major highlight! THANK YOU for making minion necromancers something that wasn't actually detrimental in most situations.

Prodigies at 30 and 42? That

Prodigies at 30 and 42? That is fantastic! Thanks for the constant awesome updates Darkgod <3

Loading older games

You can load saves from older versions now? Potentially awesome if it doesn't cause lots of bugs. Will definitely have to test it out. :)