[Tome 4.00 @ www.te4.org Character Dump]
Sex : Male STR: 80
Race : Dwarf DEX: 44
Class : Berserker MAG: 16
Level : 43 WIL: 29
Exp : 41% CUN: 39
Gold : 1972.77 CON: 67
Attack(Main Hand): 152 Life : 2155/2203Encumbrance : 83/184
Damage(Main Hand): 413 Stamina : 165/270 Difficulty : Normal
APR (Main Hand): 12 Mana : 467/467
Crit (Main Hand): 27%
Speed (Main Hand): 1.00
Fatigue : 35% Spellpower : 21
Armor : 12.82 Spell Crit : 9.7%
Defense : 14.9 Spell Speed : 1
Ranged Defense : 17.9
Physical damage : 26%
Cold damage : 5%
Physical Save : 45.75
Spell Save : 11.25
Mental Save : 17
All Resists: 0%
Fire Resist(cap): 20%( 70%)
Cold Resist(cap): 69%( 70%)
Lightning Resist(cap): 20%( 70%)
Acid Resist(cap): 20%( 70%)
Nature Resist(cap): 40%( 70%)
Blight Resist(cap): 20%( 70%)
Light Resist(cap): 26%( 70%)
Darkness Resist(cap): 12%( 70%)
Confusion Resistance: 30%
Blind Resistance: 100%
Pinning Resistance: 65%
Stun Resistance: 100%
Number of NPC killed: 4882
Most killed NPC: wretchling (264)
[Talents Chart] - Technique / Two-handed weapons (mastery 1.30) Death Dance (class) 5/5 Berserker (class) 5/5 Warshout (class) 1/5 Death Blow (class) 3/5 - Technique / Two-handed weapons (mastery 1.30) Stunning Blow (class) 5/5 Sunder Armour (class) 0/5 Sunder Arms (class) 0/5 Blood Frenzy (class) 0/5 - Technique / Warcries (mastery 1.30) Shattering Shout (class) 5/5 Second Wind (class) 5/5 Battle Shout (class) 1/5 Battle Cry (class) 0/5 - Technique / Bloodthirst (mastery 1.20) Bloodbath (class) 5/5 Mortal Terror (class) 5/5 Bloodrage (class) 5/5 Unstoppable (class) 5/5 - Technique / Field control (mastery 1.00) Disengage (generic) 1/5 Track (generic) 1/5 Heave (generic) 0/5 Slow Motion (generic) 0/5 - Technique / Combat techniques (mastery 1.30) Precise Strikes (class) 1/5 Rush (class) 4/5 Perfect Strike (class) 0/5 Blinding Speed (class) 0/5 - Technique / Combat techniques (mastery 1.30) Quick Recovery (class) 0/5 Fast Metabolism (class) 0/5 Spell Shield (class) 0/5 Unending Frenzy (class) 0/5 - Technique / Combat training (mastery 1.30) Heavy Armour Training (generic) 1/5 Massive Armour Training (generic) 5/5 Health (generic) 5/5 Weapon Combat (generic) 10/10 Weapons Mastery (generic) 10/10 Knife Mastery (generic) 0/10 - Cunning / Survival (mastery 1.00) Trap Detection (generic) 3/5 Heightened Senses (generic) 1/5 Trap Disarm (generic) 1/5 Evasion (generic) 0/5 [Inscriptions (3/3)]
Infusion: Wild
Infusion: Regeneration
Rune: Controlled Phase Door
[Current Effects]
- Hymn of Perseverance
- Berserker
- Bloodrage
- Battle Shout
- Bloodbath
[Completed Quests] -- Strange new world
You arrived through the farportal in a cave, probably in the Far East.
Upon arrival you met an Elf and an orc fighting.
You decided to side with the Elven lady.
Fillarel told you to go to the south west and meet with High Sun Paladin Aeryn.
-- Escort: lost anorithil (level 4 of Trollmire)
You failed to protect the lost anorithil from death by great wolf.
-- Escort: lone alchemist (level 3 of Daikara)
You failed to protect the lone alchemist from death by snow giant boulder thrower.
-- Escort: lost anorithil (level 3 of Ruins of Kor'Pul)
You failed to protect the lost anorithil from death by giant white rat.
-- A mysterious staff
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire.
On your way out of the Dreadfell you were ambushed by a band of orcs.
They asked about the staff.
-- Escort: lost anorithil (level 6 of Old Forest)
You failed to protect the lost anorithil from death by orc archer.
-- Storming the city
As you came to Derth you saw a huge dark cloud over the small town.
When you entered you were greeted by an army of air elementals slaughtering the population.
* You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the blue mountains, to the southwest. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. -- Trapped!
You heard a plea for help and decided to investigate...
Only to find yourself trapped inside an unknown tunnel complex.
-- Important news
Orcs were spotted with the staff you seek in an arid waste in the southern desert.
You should go investigate what is happening there.
-- Let's hunt some Orc
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence.
Find out if they are in any way linked to the lost staff.
But be careful -- even the Dwarves have not ventured in these old halls for many years.
-- Into the darkness
It is time to explore some new places -- dark, forgotten and dangerous ones.
The Old Forest is just south-east of the town of Derth.
The Maze is west of Derth.
The Sandworm Lair is to the far west of Derth, near the sea.
The Daikara is on the eastern borders of the Thaloren forest.
* You have explored the Old Forest and vanquished the Old Man Willow. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the Dragon. -- Escort: repented thief (level 5 of Old Forest)
You failed to protect the repented thief from death by Grunik.
-- The beast within
You met a half-mad lumberjack fleeing a small village, rambling about untold horrors lurking there, slaughtering people.
1 lumberjacks have died.
-- Escort: lost warrior (level 7 of Daikara)
You successfully escorted the lost warrior to the recall portal on level 7 of Daikara.
As a reward you improved Strength by +2.
-- Eight legs of wonder You have killed Ungolë in Ardhungol and saved the Sun Paladin. -- The wild wild east
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues.
-- Of trolls and damp caves
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory!
* You have explored the ruins of Kor'Pul and vanquished the Shade. * You have explored the Trollmire and vanquished the Bill the Troll. -- Escort: worried loremaster (level 2 of Daikara)
You failed to protect the worried loremaster from death by spitting spider.
-- Lost Knowledge
You found an ancient tome about gems.
You should bring it to the jeweler in the Gates of Morning.
Limmir told you to look for the Valley of the Moon in the southern mountains.
-- The Island of Dread
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell.
There are disturbing rumors of greater undead, and nobody who reached it ever returned.
Perhaps you should explore it and find the truth, and the treasures, for yourself!
-- The Doom of the World!
You were sent to the Charred Scar at the heart of which lies a huge volcano. In the Age of Pyre it destroyed the old Sher'Tul ruins that stood there, absorbing much of their latent magic.
This place is still full of that power and the orcs intend to absorb this power using the Staff of Absorption!
Whatever their plan may be, they must be stopped at all cost.
The volcano is attacked by orcs. A few Sun Paladins made it there with you. They will hold the line at the cost of their lives to buy you some time.
Honor their sacrifice; do not let the orcs finish their work!
You arrived too late. The place has been drained of its power and the sorcerers have left.
Use the portal to go back to the Far East. You *MUST* stop them, no matter the cost.
-- The Curse of Magic
You met a warrior who invited you join the group called the Ziguranth, dedicated to opposing magic.
* You must not use spells, runes, or magical devices. * You have gained 32 of 10 levels. -- An apprentice task
You met a novice mage who was tasked to collect many staves or jewelry.
He asked for your help should you collect some that you do not use.
* 10/10 -- Escort: lost anorithil (level 8 of Dreadfell)
You successfully escorted the lost anorithil to the recall portal on level 8 of Dreadfell.
As a reward you improved talent Hymn of Perseverance (+1 level(s)).
-- Scrying for dummies
You have found an object that seems to be unique. It looks like it has hidden powers within.
Go to the town of Derth, to the south of the Trollmire, and talk to the local scryer. Maybe she can be of help.
-- Escort: repented thief (level 1 of Ruins of Kor'Pul)
You failed to protect the repented thief from death by orc soldier.
-- There and back again
Zemekkys in the Gates of Morning can build a portal back to Maj'Eyal for you.
* You have found a Blood-Runed Athame. * You have found the Resonating Diamond. [Active Quests] -- Back and there again
You have created a portal back to Maj'Eyal. You should try to talk to someone in Last Hope about establishing a link back.
-- The many Prides of the Orcs
Investigate the bastions of the Pride.
* You have destroyed Rak'shor. * You have destroyed Vor. * Grushnak Pride, near a small mountain range in the north west. * You have destroyed Gorbat. [Character Equipment] In main hand
a) voratun greatsword of rage (63-100.8 power, 12 apr)
Type: weapon / greatsword
63 Power [Range 1.60] (+120% Strength), 11 Attack, 12 Armor Penetration, Crit 5%
Damage type: physical
When wielded/worn:
Increases stats: 7 Strength,6 Dexterity.
Increases damage type: 19% physical.
Regenerates 3.00 stamina when hit.
In off hand On fingers
b) Vargh Redemption
Type: jewelry / ring
When wielded/worn:
Increases stats: 4 Willpower,3 Constitution.
Increases resistances: 25% cold,10% nature.
Maximum mana 20
Maximum stamina 20
It can be used to summon a tidal wave, costing 60 power out of 60/60.
c) steel ring of cold resistance (+24%)
Type: jewelry / ring
When wielded/worn:
Increases resistances: 24% cold.
Dropped by bandit Around neck
d) Choker of Dread
Type: jewelry / amulet
When wielded/worn:
Attack 0, Armor Penetration 0, Physical Crit 0%, Physical power 5
Increases blindness immunity: 100%.
Spellpower 5, Spell Crit 0%
See invisible: 10
It can be used to summon an elder vampire to your side, costing 60 power out of 60/60.
Dropped by The Master Light source
e) Burning Star
Type: lite / lite
When wielded/worn:
Light radius 5
It can be used to map surroundings, costing 100 power out of 95/150.
Main armor
f) Scale Mail of Kroltar (10 def, 14 armor)
Type: armor / heavy
When wielded/worn:
Armor 14, Defense 10, Ranged Defense 0
Fatigue 16%
Increases stats: 5 Strength,3 Dexterity,4 Constitution.
Increases resistances: 20% fire,20% lightning,20% acid,20% nature,20% blight.
Maximum life 120
It can be used to activate talent: Inferno (level 3), costing 50 power out of 80/80.
Dropped by armoured skeleton warrior Cloak
g) Mardoregoleg (2 def, 0 armor)
Type: armor / cloak
When wielded/worn:
Armor 0, Defense 2, Ranged Defense 0
Increases stats: 2 Magic.
Increases resistances: 15% light.
Increases physical save: 9.
Increases stun immunity: 15%.
Regenerates 0.60 stamina each turn.
See invisible: 21
Dropped by ghoulking On head
h) prismatic iron helm of rage (0 def, 3 armor)
Type: armor / head
When wielded/worn:
Armor 3, Defense 0, Ranged Defense 0
Fatigue 5%
Increases resistances: 11% light,12% darkness.
Regenerates 0.80 stamina when hit.
Dropped by skeleton mage Around waist
i) blurring rough leather belt of life
Type: armor / belt
When wielded/worn:
Armor 0, Defense 0, Ranged Defense 3
Increases stealth bonus: 6.
Regenerates 0.30 hitpoints each turn.
On hands
j) powerful hardened leather gloves of damage (0 def, 2 armor)
Type: armor / hands
When wielded/worn:
Attack 0, Armor Penetration 0, Physical Crit 0%, Physical power 12
Armor 2, Defense 0, Ranged Defense 0
Increases damage type: 7% physical.
On feet
k) Frost Treads (1 def, 2 armor)
Type: armor / feet
When wielded/worn:
Armor 2, Defense 1, Ranged Defense 0
Fatigue 14%
Increases stats: 4 Strength,4 Dexterity,4 Cunning.
Increases resistances: 20% cold,10% nature.
Increases damage type: 5% cold.
Light radius 1
Dropped by Rantha the Worm Tool
l) voratun pickaxe of the badger (dig speed 11 turns)
Type: tool / digger
It can be used to dig a wall, cut a tree, ..., costing 1 power out of 1/1.
Quiver [Player Achievements]
'A dangerous secret' was achieved for Found the mysterious staff and told Last Hope about it. At 2010-12-22 19:53:34
'Arachnophobia' was achieved for Destroyed the spydric menace. At 2010-12-23 17:43:31
'Brave new world' was achieved for Gone to the Far East and took side in the war. At 2010-12-23 10:31:28
'Clone War' was achieved for Destroyed your own Shade. At 2010-12-24 14:29:45
'Curse Lifter' was achieved for Killed Ben Cruthdar the Cursed. At 2010-12-18 10:02:31
'Destroyer's bane' was achieved for Killed Golbug the Destroyer. At 2010-12-23 09:57:33
'Earth Master' was achieved for Killed Harkor'Zun and unlocked the Geomancer class At 2010-12-22 20:10:35
'Exterminator' was achieved for Killed 1000 creatures At 2010-12-18 10:25:42
'Eye of the storm' was achieved for Freed Derth from the onslaught of the mad Tempest, Urkis. At 2010-12-22 18:18:14
'Level 10' was achieved for Got a character to level 10. At 2010-12-17 07:47:30
'Level 20' was achieved for Got a character to level 20. At 2010-12-18 20:53:11
'Level 30' was achieved for Got a character to level 30. At 2010-12-23 10:02:01
'Level 40' was achieved for Got a character to level 40. At 2010-12-24 17:11:57
'Rescuer of the lost' was achieved for Rescued the merchant from the assassin lord. At 2010-12-17 17:37:20
'Size matters' was achieved for Do over 600 damage in one attack At 2010-12-18 17:47:41
'Sliders' was achieved for Activated a portal using the Orb of Many Ways. At 2010-12-23 10:01:00
'That was close' was achieved for Kill your target while having only 1 life left. At 2010-12-24 16:44:43
'The secret city' was achieved for Discovered the truth about mages. At 2010-12-18 16:41:10
'There and back again' was achieved for Opened a portal to Maj'Eyal from the Far East. At 2010-12-23 20:57:05
'Treasure Hunter' was achieved for Amass 1000 gold pieces. At 2010-12-23 10:32:13
'Vampire crusher' was achieved for Destroyed the Master in its lair of the Dreadfell. At 2010-12-22 19:43:00
[Character Inventory]
a) regeneration infusion [heal 340 over 5 turns]
Type: scroll / infusion
When inscribed on your body:
Effective talent level: 0.0
Use mode: Activated
Range: melee/personal
Cooldown: 16
Travel Speed: instantaneous
Usage Speed: 1 turn
Description: Activate the infusion to heal yourself for 340 life over 5 turns.
It can be used to inscribe your skin with the infusion..
b) Sealed Scroll of Last Hope
Type: scroll / scroll
It can be used to open the seal and read the message.
c) Spellblaze Echos
Type: jewelry / amulet
When wielded/worn:
Armor 4, Defense 6, Ranged Defense 0
It can be used to destructive wail, costing 300 power out of 300/300.
d) voratun amulet
Type: jewelry / amulet Dropped by armoured skeleton warrior
e) Dragon Orb (Orb of Command)
Type: jewelry / orb
When carried:
Increases stats: 6 Cunning.
It can be used to use the orb, costing 1 power out of 1/1.
Dropped by Gorbat, Supreme Wyrmic of the Pride
f) Elemental Orb (Orb of Command)
Type: jewelry / orb
When carried:
Increases stats: 6 Magic.
It can be used to use the orb, costing 1 power out of 1/1.
Dropped by Vor, Grand Geomancer of the Pride
g) Orb of Many Ways
Type: jewelry / orb
It can be used to activate a portal, costing 10 power out of 30/30.
Dropped by Golbug the Destroyer
h) Orb of Scrying
Type: jewelry / orb
When carried:
It can be used to use the orb, costing 1 power out of 1/1.
i) Orb of Undeath (Orb of Command)
Type: jewelry / orb
When carried:
Increases stats: 6 Dexterity.
It can be used to use the orb, costing 1 power out of 1/1.
Dropped by Rak'shor, Grand Necromancer of the Pride
j) stralite ring
Type: jewelry / ring
k) voratun ring of strength (+8)
Type: jewelry / ring
When wielded/worn:
Increases stats: 8 Strength.
Dropped by orc berserker
l) Dragon-helm of Kroltar (5 def, 9 armor)
Type: armor / head
When wielded/worn:
Armor 9, Defense 5, Ranged Defense 0
Fatigue 10%
Increases stats: 5 Strength,5 Constitution,-4 Luck.
It can be used to activate talent: Warshout (level 2), costing 45 power out of 45/45.
m) shaloran voratun helm of telepathic range (0 def, 5 armor)
Type: armor / head
When wielded/worn:
Armor 5, Defense 0, Ranged Defense 0
Fatigue 5%
Increases stats: 3 Willpower.
Grants telepathy: increase range by 10.
Increases stun immunity: 20%.
n) searing drakeskin leather armour of the sky (5 def, 8 armor)
Type: armor / light
When wielded/worn:
Armor 8, Defense 5, Ranged Defense 0
Fatigue 8%
Increases stats: 7 Dexterity.
Damage on hit(melee): 12 fire,10 acid.
Increases resistances: 11% lightning,9% acid,11% cold,13% fire.
Dropped by vampire
o) radiant steel plate armour of the dragon (4 def, 9 armor)
Type: armor / massive
When wielded/worn:
Armor 9, Defense 4, Ranged Defense 0
Fatigue 22%
Increases stats: 3 Strength,3 Constitution,2 Willpower,3 Luck.
Damage on hit(melee): 5 light.
Increases resistances: 8% acid,18% blight,5% fire,7% physical,9% cold,7% lightning,12% darkness.
Reduces talent cooldowns: Rush (10).
Increases disarm immunity: 30%.
Increases stun immunity: 30%.
Increases knockback immunity: 30%.
Dropped by Krogar
p) brass lantern of the sun
Type: lite / lite
When wielded/worn:
Increases spell save: 15.
Increases blindness immunity: 50%.
Light radius 3
q) fire opal
Type: gem / red
When used to imbue an object:
Increases damage type: 10% all.
r) Gwai's Burninator
Type: wand / wand
It can be used to shoot a cone of fire, costing 30 power out of 75/75.
Dropped by red ooze
s) Rod of Recall (1/1)
Type: wand / wand
It can be used to recall the user to the worldmap, costing 1000 power out of 1000/1000.
Dropped by Bill the Stone Troll
t) Rod of Spydric Poison (3/3)
Type: wand / wand
It can be used to shoot a bolt of spyric poison, costing 25 power out of 75/75.
Dropped by Ungolë
u) ash wand of teleportation (3/5)
Type: wand / wand
It can be used to teleport randomly, with 3 charges out of 5.
v) ash wand of teleportation (5/5)
Type: wand / wand
It can be used to teleport randomly, with 5 charges out of 5.
Dropped by blue ooze
w) elven-wood wand of healing (4/4)
Type: wand / wand
It can be used to heal, with 4 charges out of 4.
x) solid elven-wood wand of teleportation (7/10)
Type: wand / wand
It can be used to teleport randomly, with 7 charges out of 10.
y) 3 pearl
Type: gem / white
When used to imbue an object:
Increases resistances: 10% all.
Dropped by orc soldier [Last Messages]
Rested for 6 turns (stop reason: hostile spotted (orc figther)).
You pickup 0.35 gold pieces.
There is more than one object lying here.
There is an item here: cleansing voratun plate armour of fire resistance (9 def, 16 armor)
Resting starts...
Rested for 2 turns (stop reason: hostile spotted (orc figther)).
Grunik uses Death Dance.
Grunik hits orc figther for 1075.40 physical damage.
Grunik killed orc figther!
Orc figther hits Grunik for 5.60 acid damage.
Grunik uses Battle Shout.
Grunik misses dúathedlen.
Dúathedlen uses Darkness.
Grunik misses dúathedlen.
Dúathedlen casts Blood Grasp.
Dúathedlen hits Grunik for 63.27 blight damage.
Dúathedlen drains life from Grunik!
Grunik uses Stunning Blow.
Grunik hits dúathedlen for 882.66 physical damage.
Grunik killed dúathedlen!
Dúathedlen is stunned!
Talent Death Dance is ready to use.
Talent Stunning Blow is ready to use.
There is an item here: titan's frozen spear rune [415 cold damage]
There is more than one object lying here.
Resting starts...
Talent Battle Shout is ready to use.
Rested for 46 turns (stop reason: all resources and life at maximum).
You must wear this object to use it!
Grunik brandishes the Burning Star which radiates in all directions!
Dolleg uses Slime Spit.
Dolleg hits Grunik for 48.72 nature damage.
Grunik slows down.
Grunik rushes out!
Grunik performs a critical strike!
Grunik hits dolleg for 895.86 physical damage.
Grunik killed dolleg!
Dolleg hits Grunik for 28.00 acid damage.
Grunik speeds up.
Grunik uses Battle Shout.
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