Vandolin the level 2 Higher Archer by vandolin

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceHigher
ClassArcher
Level / Exp2 / 68%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 12)
Dexterity21 (base 20)
Constitution10 (base 10)
Magic11 (base 10)
Willpower14 (base 10)
Cunning13 (base 13)

Resources

Life123/123
Stamina113/113
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage11
Accuracy24
Crit Chance2%
APR5
Speed0.80

Offense: Spell

Spellpower11
Crit Chance2%
Speed1

Offense: Mind

Mindpower15
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)3 (30%)
Defense4.85
Ranged Defense4.85
Fatigue7
Physical Save8.05
Spell Save8.75
Mental Save15.45

Defense: Resistances

Lightning+ 5%( 70%)
Temporal+ 5%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Silence Resistance20%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Archery - bows1.30
0/5
0/5
0/5
0/5
Technique / Combat veteran0.90
0/5
0/5
0/5
0/5
Technique / Archery - slings1.30
1/5
0/5
0/5
0/5
Technique / Archery training1.30
0/5
0/5
0/5
0/5
Technique / Archery prowess1.30
2/5
0/5
0/5
0/5

Generic Talents

Technique / Field control1.00
0/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
0/5
0/5

Effects

Quests

active

Equipment

On fingers
Main armor
Quiver
Light source
On feet
In main hand

Inventory

Achievements

Log


Resting starts...

Vandolin uses Reload.

Vandolin begins reloading.
Talent Reload is ready to use.
Your quiver of elm arrows is full.

Rested for 3 turns (stop reason: all resources and life at maximum).


You pickup 0.70 gold pieces.

There is a way to the next level here (press '' or right click to use).
Ran for 63 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


You gain 0.45 gold from the transmogrification of
pouch of steel shots of crippling (12/12, 18.5-22.2 power, 2 apr).
You gain 1.40 gold from the transmogrification of
pouch of iron shots of wind (20/20, 10.5-12.6 power, 1 apr).
You gain 0.25 gold from the transmogrification of
iron shield (4 def, 2 armour, 23.5 block).
You gain 1.00 gold from the transmogrification of
iron plate armour (3 def, 7 armour).
You gain 2.67 gold from the transmogrification of
manaburning iron waraxe (6.5-9.1 power, 2 apr).
You gain 0.45 gold from the transmogrification of
iron longsword of massacre (10-14 power, 2 apr).
There is a way to the next level here (press '' or right click to use).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


There is a Passageway into the Trollmire here (press '' or right click to use).