Madness the level 5 Higher Oozemancer by jrwymer

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeMadness Adventure
SexMale
RaceHigher
ClassOozemancer
Level / Exp5 / 41%
Sizemedium
Lifes / Deaths
AntimagicFollower

Primary Stats

Strength11 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic11 (base 10)
Willpower16 (base 15)
Cunning14 (base 14)

Resources

Life128/128
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage4
Accuracy10
Crit Chance4%
APR12
Speed1.00

Offense: Offhand

Damage4
Accuracy10
Crit Chance4%
APR12
Speed1.00

Offense: Spell

Spellpower11
Crit Chance2%
Speed1

Offense: Mind

Mindpower20.4
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense0.35
Ranged Defense0.35
Fatigue0
Physical Save7.35
Spell Save9.45
Mental Save10.5

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Wild-gift / Moss1.30
0/5
0/5
0/5
0/5
Wild-gift / Slime1.30
0/5
0/5
0/5
0/5
Wild-gift / Ooze1.30
0/5
0/5
0/5
0/5
Wild-gift / Mucus1.30
0/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
0/5
0/5
0/5
0/5
Cunning / Survival1.10
0/5
0/5
0/5
0/5
Wild-gift / Mindstar mastery1.30
0/5
0/5
0/5
0/5
Wild-gift / Antimagic1.30
0/5
0/5
0/5
0/5
Race / Higher1.00
0/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log

Madness has 9 stat point(s), 7 class talent point(s), 5 generic talent point(s) to spend. Press p to use them.
Welcome to level 4 [Madness].
Madness has 12 stat point(s), 8 class talent point(s), 6 generic talent point(s) to spend. Press p to use them.

Welcome to level 5 [Madness].
Madness has 15 stat point(s), 10 class talent point(s), 6 generic talent point(s) to spend. Press p to use them.

You have gained one more life (3 remaining).

Madness picks up (b.):
flaming iron greatmaul of torment (17.5-26.25 power, 1 apr).
Madness picks up (b.):
vision rune of the sneak (radius 12; dur 22; see humanoid).
Madness picks up (b.):
wild infusion (resist 25%; cure mental).
Madness picks up (e.):
dragonbone starstaff 'Shadowspike' (30-36 power, 6 apr, temporal element).
Madness picks up (f.):
impenetrable stralite mail armour of fire resistance (4 def, 21 armour).
Madness picks up (e.):
insidious stralite greatsword of massacre (63-100.8 power, 3 apr).

Looking around... (direction keys to select interesting things, shift+direction keys to move freely)


Looking around... (direction keys to select interesting things, shift+direction keys to move freely)


Madness starts suffocating to death!
Madness is suffocating.


Madness the level 5 higher oozemancer suffocated to death on level 1 of Last Hope.
You have 2 life(s) left.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Madness can breathe again.


Saving done.

Saving game...