Madness the level 2 Cornac Archmage by jrwymer

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.3
Addons
CampaignMaj'Eyal
ModeMadness Adventure
SexMale
RaceCornac
ClassArchmage
Level / Exp2 / 97%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity10 (base 10)
Constitution10 (base 10)
Magic21 (base 21)
Willpower13 (base 13)
Cunning11 (base 11)

Resources

Life96/96
Mana122/122
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage9
Accuracy4
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower22
Crit Chance2%
Speed1

Offense: Mind

Mindpower13.5
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save7
Spell Save11.9
Mental Save8.4

Defense: Resistances

All 0%( 70%)

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
2/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
2/5
0/5
0/5
0/5
Spell / Air1.30
2/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
0/5
0/5
0/5
0/5
Spell / Divination1.30
3/5
0/5
0/5
0/5
Spell / Conveyance1.30
0/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

active
failed

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Wolf hits Madness for 16 physical damage.

You do not have enough mana to cast Lightning.

Madness misses Wolf.
Madness is not dazed anymore.

Treant hits Madness for 25 physical damage.
Burning from Madness hits Treant for
9 fire damage.
Wolf hits Madness for 14 physical damage.

Burning from Madness hits Treant for
18 fire damage.
Burning from Madness killed Treant!
Wolf hits Madness for 13 physical damage.
Madness the level 2 cornac archmage was ground to death by a wolf on level 1 of Trollmire.
You have 1 life(s) left.
Madness deactivates Arcane Power.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Wolf killed Madness!
Resting starts...

Talent Flame is ready to use.
Talent Infusion: Wild is ready to use.
Talent Infusion: Regeneration is ready to use.
Talent Rune: Manasurge is ready to use.
Talent Arcane Power is ready to use.
Rested for 30 turns (stop reason: all resources and life at maximum).


Saving done.


Saving game...