Madness the level 3 Yeek Archmage by jrwymer

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.3
Addons
CampaignMaj'Eyal
ModeMadness Adventure
SexMale
RaceYeek
ClassArchmage
Level / Exp3 / 27%
Sizesmall
Lifes / Deaths

Primary Stats

Strength7 (base 10)
Dexterity8 (base 10)
Constitution5 (base 10)
Magic21 (base 21)
Willpower19 (base 13)
Cunning15 (base 11)

Resources

Life76/76
Mana159/159
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage8
Accuracy2
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower22
Crit Chance4%
Speed1

Offense: Mind

Mindpower19.3
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save4.2
Spell Save14
Mental Save11.9

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Confusion Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
2/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
2/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
2/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
0/5
0/5
0/5
0/5
Spell / Divination1.30
3/5
0/5
0/5
0/5
Spell / Conveyance1.30
0/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Burning from Madness hits Ritch impaler for 11 fire damage.
Talent Flame is ready to use.
Talent Infusion: Regeneration is ready to use.

Ritch impaler stops burning.

Talent Lightning is ready to use.

Madness casts Lightning.

You collect a new ingredient:
ritch stinger.
Madness hits Ritch impaler for 67 lightning damage.
Madness hits Ritch flamespitter for 67 lightning damage.
Ritch impaler hits Madness for 24 blight damage.
Madness the level 3 yeek archmage was debilitated by noxious blight before falling to death by a ritch impaler , who incubated her eggs in the corpse, on level 1 of Ritches Tunnels.
You have 1 life(s) left.
Madness feels pain again.

Madness deactivates Arcane Power.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Ritch impaler killed Madness!
Resting starts...

Talent Lightning is ready to use.
Talent Arcane Eye is ready to use.
Talent Infusion: Wild is ready to use.
Talent Arcane Power is ready to use.
Saving done.

Talent Dominant Will is ready to use.
Rested for 45 turns (stop reason: all resources and life at maximum).


Saving game...