newish the level 5 Orc Sawbutcher by Cral

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.8
Addons
CampaignOrcs
ModeNormal Adventure
SexMale
RaceOrc
ClassSawbutcher
Level / Exp5 / 14%
Sizemedium
Lifes / Deaths

Primary Stats

Strength22 (base 20)
Dexterity11 (base 10)
Constitution16 (base 15)
Magic9 (base 10)
Willpower11 (base 10)
Cunning20 (base 19)

Resources

Life200/200
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision2

Offense: Mainhand

Damage22
Accuracy18
Crit Chance4%
APR0
Speed1.00

Offense: Offhand

Damage10
Accuracy18
Crit Chance4%
APR0
Speed1.00

Offense: Spell

Spellpower9
Crit Chance4%
Speed1

Offense: Mind

Mindpower15
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)16.73 (48.103448275862%)
Defense8
Ranged Defense10
Fatigue21
Physical Save13
Spell Save7
Mental Save10

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Implants
Implants
Implants

Class Talents

Steamtech / Battlefield management1.30
0/5
0/5
0/5
0/5
Steamtech / Sawmaiming1.30
4/5
1/5
0/5
0/5
Steamtech / Butchery1.30
1/5
0/5
0/5
0/5
Steamtech / Battle machinery1.30
3/5
1/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
2/5
1/5
0/5
0/5
Steamtech / Blacksmith1.20
0/5
0/5
0/5
0/5
Race / Orc1.00
1/5
0/5
0/5
0/5
Steamtech / Chemistry1.20
2/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
0/5
0/5

Effects

Quests

done
active

Equipment

On feet
Main armor
On hands
In off hand
In main hand
Light source

Inventory

Achievements

Log

Talent Explosive Steam Engine is ready to use.
Talent To The Arms is ready to use.

Quest 'Homeland' is done! (Press 'j' to see the quest log)
Accepted quest 'Of Steamwork and Pain'! (Press 'j' to see the quest log)
Quest 'Homeland' completed! (Press 'j' to see the quest log)
Space around you starts to dissolve...


Resting starts...

Talent Bloodstream is ready to use.
Talent Implant: Medical Injector is ready to use.
Rested for 20 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 20 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

Newish wears (replacing
pair of iron boots (0 def, 3 armour)): miner's pair of rough leather boots of uncanny dodging (2 def, 5 armour).

Newish wears (replacing
iron mail armour (2 def, 4 armour)): searing iron mail armour (2 def, 4 armour).

You collect a new ingredient:
lump of iron (1).
You gain 1.11 gold from the melting of
iron plate armour of resilience (3 def, 7 armour).
You collect a new ingredient:
stack of herbs (viperweed) (1).
You gain 1.00 gold from the melting of
Serpent's Glare (7-7.7 power, 15 apr, nature damage).
You collect a new ingredient:
lump of iron (1).
You gain 4.38 gold from the melting of
manaburning iron greatsword of persecution (16.5-26.4 power, 1 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron dagger (10.5-13.65 power, 5 apr).
There is an exit to the worldmap here (press '' or right click to use).