gjh the level 1 Halfling Wyrmic by McBacchus

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.3
Addons
Steamtech UI 1.0.5
CampaignMaj'Eyal
ModeEasy Roguelike
SexFemale
RaceHalfling
ClassWyrmic
Level / Exp1 / 80%
Sizesmall
Lifes / Deaths

Primary Stats

Strength14 (base 17)
Dexterity13 (base 10)
Constitution13 (base 12)
Magic10 (base 10)
Willpower13 (base 13)
Cunning13 (base 10)

Resources

Life122/122
Equilibrium0
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage10
Accuracy19
Crit Chance7%
APR1
Speed1.00

Offense: Spell

Spellpower10
Crit Chance3%
Speed1

Offense: Mind

Mindpower14.3
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense4.05
Ranged Defense4.05
Fatigue6
Physical Save10.325
Spell Save8.925
Mental Save9.975

Defense: Resistances

Physical+ 1%( 70%)
Fire+ 1%( 70%)
Cold+ 1%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Wild-gift / Cold drake aspect1.30
1/5
0/5
0/5
0/5
Technique / Two-handed weapons1.10
0/5
0/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
1/5
0/5
0/5
0/5
Technique / Shield offense1.10
0/5
0/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
0/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Fungus1.10
1/5
0/5
0/5
0/5
Race / Halfling1.00
2/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
1/5
0/5
0/5
Wild-gift / Call of the wild1.20
1/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log


gjh hits Wolf for 15 physical damage.
Wolf hits gjh for 3 physical damage.

Wolf hits gjh for 3 physical damage.
gjh hits Wolf for 15 physical damage.
Wolf misses gjh.

gjh hits Wolf for 13 physical damage.
gjh killed Wolf!

You don't see how to get there...

You don't see how to get there...

You don't see how to get there...


You don't see how to get there...


Resting starts...

Rested for 19 turns (stop reason: all resources and life at maximum).


Ran for 3 turns (stop reason: hostile spotted to the north (red ooze)).


gjh hits Red ooze for 11 physical damage.
Red ooze misses gjh.

gjh hits Red ooze for 12 physical damage.
gjh killed Red ooze!

There is an item here:
rough leather sling of fire