Marasi the level 7 Shalore Arcane Blade by feliscon

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.9
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexFemale
RaceShalore
ClassArcane Blade
Level / Exp7 / 44%
Sizebig
Lifes / Deaths

Primary Stats

Strength15 (base 17)
Dexterity14 (base 10)
Constitution10 (base 10)
Magic29 (base 27)
Willpower16 (base 10)
Cunning16 (base 13)

Resources

Life180/180
Mana56/56
Stamina133/133
Healing Factor1.1
Regeneration0.275

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage14
Accuracy25
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower27
Crit Chance4%
Speed1

Offense: Mind

Mindpower19
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)9.4336913447913 (30%)
Defense2
Ranged Defense2
Fatigue3
Physical Save8
Spell Save20
Mental Save11

Defense: Immunities

Instadeath Resistance100%
Stun Resistance22%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Magical combat1.30
1/5
0/5
0/5
0/5
Spell / Earth1.20
1/5
3/5
0/5
0/5
Spell / Fire1.20
0/5
0/5
0/5
0/5
Spell / Enhancement1.20
5/5
1/5
0/5
0/5
Cunning / Dirty fighting1.20
0/5
0/5
0/5
0/5
Technique / Combat techniques1.10
0/5
0/5
0/5
0/5
Spell / Air1.20
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.10
0/5
0/5
0/5
0/5
Spell / Aegis1.10
1/5
3/5
0/5
0/5
Spell / Conveyance1.20
0/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
0/5
2/5
0/5
0/5

Effects

talent
talent
talent
talent

Quests

active
active
active
done

Equipment

On hands
On fingers
Around neck
In main hand
Around waist
Light source
On head
Main armor

Inventory

Achievements

That was close (Exploration mode) Killed your target while having only 1 life left.
By Marasi the Shalore Arcane Blade level 5
1st Flare 122nd year of Ascendancy at 20:51
see stats
The Arena (Exploration mode) Unlocked Arena mode.
By Marasi the Shalore Arcane Blade level 5
2nd Summertide 122nd year of Ascendancy at 00:45
see stats

Log

Agony from Deformed wolf hits Marasi for 6 mind damage.
Marasi is no longer writhing in agony.


Resting starts...

Rested for 55 turns (stop reason: all resources and life at maximum).


There is a ladder to the previous level here (press '' or right click to use).
Ran for 50 turns (stop reason: at exit).


Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 37 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

You gain 0.05 gold from the transmogrification of
elm totem of cure ailments [power 1] (10 cooldown).
You gain 0.25 gold from the transmogrification of
iron helm (0 def, 3 armour).
You gain 0.25 gold from the transmogrification of
pair of iron boots (0 def, 3 armour).
You gain 0.62 gold from the transmogrification of
sun infusion (rad 5; power 20; turns 4; dispells darkness).
There is a Way into the heart of the gloom here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Marasi deactivates Shielding.

Marasi deactivates Fiery Hands.

Marasi deactivates Stone Skin.

Marasi deactivates Arcane Combat.