Seawolfe the level 1 Shalore Doombringer by Seawolfe

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceShalore
ClassDoombringer
Level / Exp1 / 59%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 17)
Dexterity11 (base 10)
Constitution12 (base 12)
Magic14 (base 12)
Willpower13 (base 10)
Cunning12 (base 11)

Resources

Life-3/128
Stamina108/108
Vim100/100
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage20
Accuracy18
Crit Chance7%
APR1
Speed1.00

Offense: Spell

Spellpower14
Crit Chance2%
Speed1

Offense: Mind

Mindpower13.9
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)6.73 (48.103448275862%)
Defense2.35
Ranged Defense2.35
Fatigue12
Physical Save9.45
Spell Save9.45
Mental Save8.75

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Runes
Runes

Class Talents

Corruption / Torture1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.10
1/5
0/5
0/5
0/5
Corruption / Shadowflame1.30
1/5
0/5
0/5
0/5
Corruption / Heart of Fire1.20
0/5
0/5
0/5
0/5
Corruption / Brutality1.30
2/5
0/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5

Generic Talents

Corruption / Oppression1.20
0/5
0/5
0/5
0/5
Cunning / Survival1.10
0/5
0/5
0/5
0/5
Corruption / Demonic strength1.30
1/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Corruption / Hexes1.10
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
1/5
0/5

Effects

detrimental effect

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Talent Rune: Shielding is ready to use.
Rested for 58 turns (stop reason: all resources and life at maximum).


Demonic clerk casts Flame.


Seawolfe rushes out!


Seawolfe rushes out!

Demonic clerk casts Flame.

Seawolfe is on fire!

Demonic clerk's Flame hits
Seawolfe for 15 fire damage.

Burning from Demonic clerk hits
Seawolfe for 5 fire damage.
Seawolfe rushes out!

Demonic clerk casts Phase Door.


Burning from Demonic clerk hits
Seawolfe for 5 fire damage.
Seawolfe rushes out!


Burning from Demonic clerk hits
Seawolfe for 5 fire damage.
Demonic clerk casts Flame.

Seawolfe stops burning.


Investigator casts Abduction.

Investigator hits Seawolfe for 12 physical, 6 mind, 5 acid, 20 physical, 6 mind, 5 acid (54 total damage).
Demonic clerk casts Flame.

Seawolfe is on fire!

Demonic clerk's Flame hits
Seawolfe for 15 fire damage.
Seawolfe resists the mind attack!

Saving game...