Cirith the level 5 Cornac Arcane Blade by Torc

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.5
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassArcane Blade
Level / Exp5 / 40%
Sizemedium
Lifes / Deaths

Primary Stats

Strength25 (base 23)
Dexterity10 (base 10)
Constitution10 (base 10)
Magic17 (base 17)
Willpower10 (base 10)
Cunning14 (base 14)

Resources

Life157/157
Mana124/124
Stamina92/92
Healing Factor1.1
Regeneration0.275

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage15
Accuracy15
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower24.529903503795
Crit Chance3%
Speed1

Offense: Mind

Mindpower12.6
Crit Chance2%
Speed1

Offense: Damage Bonus

Light+10%
Lightning+12%

Defense: Base

Armour (hardiness)3 (30%)
Defense2
Ranged Defense2
Fatigue6
Physical Save21.073866960285
Spell Save19.347733920569
Mental Save8.4

Defense: Resistances

Light+ 30%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Technique / Magical combat1.30
3/5
1/5
0/5
0/5
Spell / Earth1.20
0/5
0/5
0/5
0/5
Spell / Fire1.20
0/5
0/5
0/5
0/5
Spell / Enhancement1.20
0/5
0/5
0/5
0/5
Technique / Shield offense1.00
1/5
0/5
0/5
0/5
Technique / Combat techniques1.10
1/5
0/5
0/5
0/5
Spell / Air1.20
3/5
0/5
0/5
0/5
Cunning / Dirty fighting1.20
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.10
0/5
0/5
0/5
0/5
Spell / Aegis1.10
1/5
0/5
0/5
0/5
Spell / Conveyance1.20
1/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
2/5
1/5
0/5
0/5

Effects

talent
talent

Quests

done
active
active

Equipment

Main armor
On hands
Light source
Cloak
In main hand

Inventory

Achievements

Log

Cirith killed Skeleton mage!

You pickup 0.55 gold pieces.


Cirith picks up (a.):
sun infusion (rad 5; power 20; turns 3; dispells darkness).

Cirith picks up (b.):
wild infusion (resist 10%; cure physical).

Cirith picks up (d.):
phase door rune of the warrior (range 7; power 22; dur 4).

Cirith picks up (c.):
wild infusion of the warrior (resist 16%; cure mental).

Resting starts...

Talent Dirty Fighting is ready to use.
Talent Rush is ready to use.
Rested for 37 turns (stop reason: all resources and life at maximum).


There is a way to the hidden trollmire treasure here (press '' or right click to use).
Ran for 55 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the hidden trollmire treasure here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).