Marderab the level 6 Cornac Cursed by LLoKKo

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.1
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassCursed
Level / Exp6 / 95%
Sizemedium
Lifes / Deaths

Primary Stats

Strength26 (base 26)
Dexterity12 (base 10)
Constitution10 (base 10)
Magic10 (base 10)
Willpower24 (base 21)
Cunning11 (base 10)

Resources

Life214/214
Hate50/100
Healing Factor1.0497838251098
Regeneration0.26244595627746

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage45
Accuracy26
Crit Chance2%
APR12
Speed1.00

Offense: Spell

Spellpower10
Crit Chance1%
Speed1

Offense: Mind

Mindpower20.6
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)13.19 (73.452380952381%)
Defense3.7
Ranged Defense3.7
Fatigue13
Physical Save12.6
Spell Save11.9
Mental Save12.25

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Stun Resistance15%
Confusion Resistance15%
Fear Resistance15%
Instadeath Resistance100%
Knockback Resistance15%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Cursed / Strife1.30
1/5
0/5
0/5
0/5
Cursed / Slaughter1.30
1/5
1/5
0/5
0/5
Cursed / Endless hunt1.30
1/5
0/5
0/5
0/5
Cursed / Gloom1.30
1/5
1/5
0/5
0/5
Cursed / Rampage1.00
3/5
1/5
0/5
0/5

Generic Talents

Cursed / Cursed form1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
2/5
2/5
0/5

Effects

talent
talent

Quests

failed
done
done
active

Equipment

Tool
On feet
Around waist
Main armor
Light source
Cloak
In main hand

Inventory

Achievements

Log

Marderab picks up (o.): ametrine.

Marderab picks up (p.):
citrine.

Marderab picks up (o.):
ametrine.

You gain 0.77 gold from the transmogrification of
mossy mindstar of balance (2-2.2 power, 12 apr, mind damage).
Marderab wears:
Girdle of the Calm Waters.

Marderab wears(replacing):
resilient linen cloak of Eldoral (1 def, 0 armour).

Resting starts...

Rested for 37 turns (stop reason: all resources and life at maximum).


Marderab deactivates Stalk.

Marderab activates Stalk.

Marderab deactivates Gloom.

Marderab activates Gloom.

Marderab deactivates Stalk.

Marderab activates Stalk.

Marderab deactivates Gloom.

Marderab activates Gloom.

Space around you starts to dissolve...


You are yanked out of this place!

You gain 1.66 gold from the transmogrification of
iron waraxe of daylight (12-16.8 power, 2 apr).
You gain 0.96 gold from the transmogrification of
arcing iron waraxe (13-18.2 power, 2 apr).
You gain 1.31 gold from the transmogrification of
flaming iron greatmaul of massacre (26-39 power, 1 apr).
There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.