Kid the level 50 Orc Gunslinger by mononoke

This character used the Items Vault to download one or more items.

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignOrcs
ModeNormal Adventure
SexMale
RaceOrc
ClassGunslinger
Level / Exp50 / 853%
Sizebig
Lifes / Deaths

Primary Stats

Strength122 (base 45)
Dexterity75 (base 60)
Constitution56 (base 44)
Magic9 (base 10)
Willpower17 (base 10)
Cunning90 (base 60)

Resources

Life1348/1348
Mana0/429
Steam100/100
Healing Factor1.6353097345133
Regeneration2.8617920353984

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight11
Lite-8
Infravision8
See Stealth8
See Invisible9

Offense: Mainhand

Damage94
Accuracy55
Crit Chance40%
APR5
Speed1.00

Offense: Offhand

Damage94
Accuracy55
Crit Chance40%
APR5
Speed1.00

Offense: Spell

Spellpower17
Crit Chance25%
Speed1

Offense: Mind

Mindpower51
Crit Chance27%
Speed1

Offense: Damage Bonus

Fire+10%
All0%

Offense: Damage Penetration

Darkness+22%
All+7%

Defense: Base

Armour (hardiness)42 (84.692942254812%)
Defense58
Ranged Defense58
Fatigue0
Physical Save57
Spell Save25
Mental Save47

Defense: Resistances

Nature+ 70%( 70%)
Darkness+ 29%( 70%)
Fire+ 42%( 70%)
Temporal+ 19%( 70%)
Mind+ 47%( 70%)
Arcane+ 19%( 70%)
Cold+ 35%( 70%)
All+ 19%( 70%)

Defense: Immunities

Confusion Resistance0%
Pinning Resistance50%
Instadeath Resistance100%
Blind Resistance50%

Inscriptions (5/5)

Implants
Implants
Implants
Runes
Infusions

Class Talents

Steamtech / Elusiveness1.30
5/5
2/5
5/5
1/5
Steamtech / Avoidance1.50
5/5
5/5
5/5
5/5
Steamtech / Bullets mastery1.30
1/5
3/5
1/5
5/5
Steamtech / Gunslinging1.30
5/5
5/5
1/5
5/5
Steamtech / Gunner training1.30
5/5
1/5
1/5
0/5

Generic Talents

Steamtech / Physics1.20
5/5
5/5
5/5
0/5
Steamtech / Chemistry1.20
5/5
5/5
5/5
2/5
Steamtech / Engineering1.20
1/5
0/5
0/5
0/5
Race / Orc1.00
1/5
1/5
1/5
1/5
Technique / Combat training1.30
1/5
3/5
4/5
2/5
0/5
0/5

Prodigies

1/1
1/1
1/1

Effects

talent
talent
detrimental effect

Quests

done
done
done
done
done
done
done
done
done
done
done
done
done
done
done
done
done

Equipment

On feet
Quiver
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: Embers of Rage!

You have thwarted the Steam Giants' genocidal plans, and avenged those killed in the attack on Kruk Pride. Their desperate pact with the High Priest did nothing to stop you; the priest and his god lay dead at your feet, and you have ensured they will stay dead for the foreseeable future.

The humans, elves, and halflings will not be able to hurt your people again. By destroying the farportal and denying King Tolak's army its glorious battle, you have ensured the safety of your people from the Allied Kingdoms, and by storming the Gates of Morning you have eliminated the last bearers of the West's hateful aggression in Var'Eyal.

For now, peace reigns. You know that this will not last forever. You may have repelled its vanguard, but the Kar'Haïb Dominion bides its time waiting for a weakness it can exploit; the smugglers' portals from Maj'Eyal remain undiscovered, and while neither you nor King Tolak has any remaining desire to take the other's continent, the fear of invasion will linger in the backs of your minds. The messages of the Lost City give you cause to remain ever vigilant for the threats they warned of, including their authors, and you wonder what your people will do now that their struggle to escape eradication, one that has defined them for their entire recorded history, has ceased to be a concern.

Regardless... You just killed a god and gave your people the first chance to relax in thousands of years. It's been a pretty good day.

You may continue playing and enjoy the rest of the world. Your soldiers may want to speak with you outside...


Achievements

A Fistful of Gold Buy an item from an AAA.
By Kid the Orc Gunslinger level 10
34th Retaking 124th year of Ascendancy at 19:11
see stats
Across the Narrow Sea Destroyed the Sunwall Outpost to secure a way to the mainland.
By Kid the Orc Gunslinger level 12
40th Retaking 124th year of Ascendancy at 17:35
see stats
Do not go gentle into that good night Trapped John.
By Kid the Orc Gunslinger level 38
16th Loss 124th year of Ascendancy at 20:39
see stats
Exterminator Killed 1000 creatures.
By Kid the Orc Gunslinger level 29
16th Pain 124th year of Ascendancy at 13:26
see stats
Level 10 Got a character to level 10.
By Kid the Orc Gunslinger level 10
26th Retaking 124th year of Ascendancy at 22:51
see stats
Level 20 Got a character to level 20.
By Kid the Orc Gunslinger level 20
29th Revenge 124th year of Ascendancy at 06:22
see stats
Level 30 Got a character to level 30.
By Kid the Orc Gunslinger level 30
16th Pain 124th year of Ascendancy at 20:46
see stats
Level 40 Got a character to level 40.
By Kid the Orc Gunslinger level 40
34th Loss 124th year of Ascendancy at 12:06
see stats
Level 50 Got a character to level 50.
By Kid the Orc Gunslinger level 50
10th Remembrance 125th year of Ascendancy at 12:44
see stats
One Ill Turn Deserves Another The Palace of Fumes stands in ruins, its Council shattered. The Atmos Tribe will not bother the Prides anymore.
By Kid the Orc Gunslinger level 46
31st Destruction 124th year of Ascendancy at 19:02
see stats
Overpowered! Did over 6000 damage in one attack.
By Kid the Orc Gunslinger level 50
14th Remembrance 125th year of Ascendancy at 02:18
see stats
Reclaiming Garkul's Heritage Freed the remnants of the Prides from the Internment Camp.
By Kid the Orc Gunslinger level 29
16th Pain 124th year of Ascendancy at 20:46
see stats
Size is everything Did over 1500 damage in one attack.
By Kid the Orc Gunslinger level 33
2nd Loss 124th year of Ascendancy at 18:22
see stats
Size matters Did over 600 damage in one attack.
By Kid the Orc Gunslinger level 30
52nd Pain 124th year of Ascendancy at 13:14
see stats
The Dead God Rests You have defeated the Sher'tul Priest trying to resurrect Amakthel, saving both the Prides and the world.
By Kid the Orc Gunslinger level 50
23rd Remembrance 125th year of Ascendancy at 11:58
see stats
The High Lady's Destiny (Finale) Crushed High Sun Paladin Aeryn and with her destroyed the bastion of the Sunwall.
By Kid the Orc Gunslinger level 33
3rd Loss 124th year of Ascendancy at 10:15
see stats
The Restless Dead Disturbed an old battlefield and survived the consequences.
By Kid the Orc Gunslinger level 38
16th Loss 124th year of Ascendancy at 17:38
see stats
The bigger the better! Did over 3000 damage in one attack.
By Kid the Orc Gunslinger level 35
4th Loss 124th year of Ascendancy at 00:29
see stats
This will make a big Omelette! Collected 40 ritch eggs in the Ritch Hive.
By Kid the Orc Gunslinger level 30
8th Dearth 124th year of Ascendancy at 01:43
see stats
To the Bitter End You have destroyed the last remnants of the Atmos Tribe, ending their civilization.
By Kid the Orc Gunslinger level 50
23rd Remembrance 125th year of Ascendancy at 21:07
see stats
Treasure Hoarder Amassed 3000 gold pieces.
By Kid the Orc Gunslinger level 50
20th Remembrance 125th year of Ascendancy at 11:28
see stats
Treasure Hunter Amassed 1000 gold pieces.
By Kid the Orc Gunslinger level 14
6th Revenge 124th year of Ascendancy at 06:38
see stats
Unstoppable Returned from the dead.
By Kid the Orc Gunslinger level 33
3rd Loss 124th year of Ascendancy at 09:00
see stats

Log


There is a way up here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving done.

Saving game...


Saving done.

Lore found:
Nature vs Magic
You can read all your collected lore in the game menu, by pressing Escape.

Kid wears (replacing
Steam Powered Gauntlets (0 def, 12 armour) ): Spellhunt Remnants (2 def, 3 armour).
You detach
voratun hand cannon from your Steam Powered Gauntlets (0 def, 12 armour).
You attach
voratun hand cannon to your Spellhunt Remnants (2 def, 3 armour) .
Kid deactivates Chant of Fortress.

Chant of Fortress has been disrupted by
anti-magic forces!

You can not do that with a tinker attached. Remove it first.
You detach
voratun hand cannon from your Spellhunt Remnants (2 def, 3 armour).
Spellhunt Remnants (2 def, 3 armour) is still recharging.

Resting starts...

Talent Chant of Fortress is ready to use.
Rested for 12 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 138 turns (stop reason: all resources and life at maximum).


Message from
DarkGod: Grooooowwwlll. The Bearscape has come!
This is an event you got to enjoy because of the generosity of
t8, so thank them and look for a portal on your worldmap!
Beware, Bears are cute but this zone might not be that easy! Level 15+ recommended.


Kid deactivates Embedded Restoration Systems.

Kid deactivates his cloak's restoration systems.

Kid tessellates his cloak!