ALCHRIS the level 12 Shalore Adventurer by glazia

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceShalore
ClassAdventurer
Level / Exp12 / 43%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 12)
Dexterity17 (base 12)
Constitution17 (base 17)
Magic38 (base 34)
Willpower21 (base 15)
Cunning18 (base 12)

Resources

Life254/254
Mana131/131
Positive64/83
Vim55/144
Healing Factor1.3
Regeneration0.325

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight12
Lite2
Infravision5
See Invisible5

Offense: Mainhand

Damage16
Accuracy27
Crit Chance14%
APR12
Speed1.00

Offense: Spell

Spellpower35
Crit Chance20%
Speed1

Offense: Mind

Mindpower20.95
Crit Chance12%
Speed1

Defense: Base

Armour (hardiness)5 (30%)
Defense23.725
Ranged Defense23.725
Fatigue0
Physical Save25.6875
Spell Save25.2625
Mental Save24.2625

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Blind Resistance10%
Poison Resistance30%
Confusion Resistance22%

Inscriptions (2/3)

Runes
Runes

Class Talents

Corruption / Blood1.00
2/5
2/5
1/5
0/5
Corruption / Sanguisuge1.00
3/5
0/5
0/5
0/5
Corruption / Bone1.00
1/5
0/5
0/5
0/5
Spell / Fire1.00
5/5
1/5
1/5
0/5

Generic Talents

Celestial / Light1.00
1/5
1/5
2/5
0/5
Spell / Aegis1.00
1/5
1/5
1/5
0/5
Technique / Conditioning1.00
1/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
3/5
0/5
0/5

Effects

talent
talent

Quests

active
active
done
done
active
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 Got a character to level 10.
By ALCHRIS the Shalore Adventurer level 10
9th Flare 122nd year of Ascendancy at 09:53
see stats
The Arena Unlocked Arena mode.
By ALCHRIS the Shalore Adventurer level 5
4th Mirth 122nd year of Ascendancy at 09:25
see stats

Log

Talent Healing Light is ready to use.
Talent Barrier is ready to use.
Rested for 54 turns (stop reason: all resources and life at maximum).


ALCHRIS picks up (e.):
ash vilestaff of might (15-18 power, 3 apr, fire element).
ALCHRIS picks up (o.):
hateful quiver of ash arrows of amnesia (21/21, 22-30.8 power, 7 apr).
ALCHRIS picks up (m.):
cured leather armour of Eyal (2 def, 4 armour).
ALCHRIS picks up (d.):
steady ash longbow of power.
ALCHRIS picks up (c.):
clarifying steel amulet of vision.
ALCHRIS picks up (p.):
enlightening cured leather armour (2 def, 4 armour).
ALCHRIS picks up (e.):
hateful steel battleaxe (19.5-29.25 power, 2 apr).
There is an exit to the worldmap here (press '' or right click to use).
Ran for 10 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

ALCHRIS wears(replacing):
clarifying steel amulet of vision.

You gain 1.92 gold from the transmogrification of
hateful pouch of steel shots of accuracy (17/17, 20.5-24.6 power, 2 apr).
You gain 2.55 gold from the transmogrification of
hateful quiver of ash arrows of amnesia (21/21, 22-30.8 power, 7 apr).
You gain 2.80 gold from the transmogrification of
steel shield of radiance (6 def, 2 armour, 40.5 block).
You gain 3.17 gold from the transmogrification of
enlightening cured leather armour (2 def, 4 armour).
You gain 2.81 gold from the transmogrification of
cured leather armour of Eyal (2 def, 4 armour).
You gain 1.11 gold from the transmogrification of
miner's rough leather cap of constitution (+3) (0 def, 2 armour).
You gain 1.92 gold from the transmogrification of
ash vilestaff of might (15-18 power, 3 apr, fire element).
You gain 2.20 gold from the transmogrification of
ranger's cured leather sling of lightning.
You gain 2.95 gold from the transmogrification of
steady ash longbow of power.
You gain 2.25 gold from the transmogrification of
hateful steel battleaxe (19.5-29.25 power, 2 apr).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.