Branyromirekath the level 5 Ghoul Sun Paladin by famousmonkey

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeMadness Adventure
SexMale
RaceGhoul
ClassSun Paladin
Level / Exp5 / 34%
Sizemedium
Lifes / Deaths

Primary Stats

Strength30 (base 16)
Dexterity11 (base 10)
Constitution29 (base 13)
Magic25 (base 25)
Willpower8 (base 10)
Cunning8 (base 10)

Resources

Life262/262
Positive3/52
Healing Factor1.143216080402
Regeneration0.2858040201005

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+80%

Vision

Sight10
Lite2

Offense: Mainhand

Damage20
Accuracy24
Crit Chance0%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower25
Crit Chance0%
Speed1

Offense: Mind

Mindpower13
Crit Chance0%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)10.596689338462 (59.10447761194%)
Defense6
Ranged Defense10
Fatigue18
Physical Save20
Spell Save11
Mental Save5

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Stun Resistance50%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance80%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Combat veteran1.10
0/5
0/5
0/5
0/5
Celestial / Combat1.30
3/5
1/5
0/5
0/5
Technique / Shield offense1.10
0/5
0/5
0/5
0/5
Celestial / Sun1.30
1/5
2/5
0/5
0/5
Technique / Two-handed assault1.10
0/5
0/5
0/5
0/5

Generic Talents

Undead / Ghoul1.10
3/5
0/5
0/5
0/5
Celestial / Light1.30
1/5
0/5
0/5
0/5
Celestial / Chants1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
2/5
0/5
2/5
0/5
0/5

Effects

talent
beneficial effect

Quests

active

Equipment

Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log


There is a next level here (press '' or right click to use).
Ran for 24 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a previous level here (press '' or right click to use).
Ran for 35 turns (stop reason: at exit).


You gain 0.50 gold from the transmogrification of
rough leather armour (1 def, 2 armour).
You gain 1.00 gold from the transmogrification of
iron mail armour (2 def, 4 armour).
You gain 0.25 gold from the transmogrification of
rough leather gloves (0 def, 1 armour).
You gain 1.27 gold from the transmogrification of
spellwoven linen robe of fire (+16%) (0 def, 0 armour).
You gain 1.52 gold from the transmogrification of
shimmering linen robe of corrosion (+16%) (0 def, 0 armour).
You gain 1.58 gold from the transmogrification of
enveloping linen cloak of Eldoral (7 def, 0 armour).
You gain 3.44 gold from the transmogrification of
surging elm vilestaff of warding (10-12 power, 2 apr, darkness element).
You gain 1.47 gold from the transmogrification of
elm vilestaff of fate (10-12 power, 2 apr, acid element).
You gain 0.25 gold from the transmogrification of
rough leather sling.
You gain 0.25 gold from the transmogrification of
rough leather sling.
You gain 3.82 gold from the transmogrification of
balanced iron longsword of persecution (10.5-14.7 power, 2 apr).
You gain 2.23 gold from the transmogrification of
thought-forged iron greatsword (16.5-26.4 power, 1 apr).
You gain 0.25 gold from the transmogrification of
iron greatsword (16.5-26.4 power, 1 apr).
You gain 0.25 gold from the transmogrification of
iron greatmaul (16-24 power, 1 apr).
You gain 1.15 gold from the transmogrification of
flaming iron dagger of massacre (15-19.5 power, 5 apr).
You gain 0.05 gold from the transmogrification of
copper ring.
You gain 0.63 gold from the transmogrification of
sun infusion (rad 6; power 20; turns 4; dispels darkness).
You gain 0.68 gold from the transmogrification of
regeneration infusion (heal 60 over 5 turns).
You gain 1.07 gold from the transmogrification of
healing infusion of the duelist (heal 51).
There is a next level here (press '' or right click to use).
Branyromirekath deactivates Weapon of Light.