Xerith the level 24 Cornac Archmage by Arkillion

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.1
Addons
Steamtech UI 1.0.5
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassArchmage
Level / Exp24 / 7%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 10)
Dexterity10 (base 10)
Constitution10 (base 10)
Magic68 (base 54)
Willpower74 (base 49)
Cunning18 (base 11)

Resources

Life415/415
Mana245/245
Healing Factor1.47
Regeneration12.054

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
See Stealth15.685186117116
See Invisible36.455200835125

Offense: Mainhand

Damage51
Accuracy4
Crit Chance3%
APR4
Speed1.00

Offense: Spell

Spellpower61.901417840332
Crit Chance38%
Speed1

Offense: Mind

Mindpower43.666666666667
Crit Chance3%
Speed1

Offense: Damage Bonus

Acid+16%
Blight+8%
Physical+20%
Cold+34%
Lightning+49%
Temporal+3%
Mind+10%
Arcane+35%
Fire+35%
Nature+18%

Offense: Damage Penetration

Temporal+5%
Acid+15%

Defense: Base

Armour (hardiness)23.154073206361 (30%)
Defense14
Ranged Defense17
Fatigue1
Physical Save35.984732357128
Spell Save50.289821571419
Mental Save36.6

Defense: Resistances

Acid+ 9%( 70%)
Blight+ 18%( 70%)
Arcane 0%( 70%)
Mind+ 8%( 70%)
All 0%( 70%)
Darkness+ 14%( 70%)
Light+ 10%( 70%)
Lightning+ 22%( 70%)
Nature+ 10%( 70%)

Defense: Immunities

Instadeath Resistance100%
Blind Resistance24%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.50
5/5
3/5
1/5
5/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
1/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
1/5
5/5
0/5
0/5
Spell / Air1.50
5/5
5/5
0/5
0/5
Spell / Meta1.30
3/5
1/5
0/5
0/5

Generic Talents

Spell / Aegis1.47
2/5
5/5
1/5
4/5
Spell / Divination1.30
1/5
5/5
1/5
2/5
Spell / Conveyance1.30
5/5
0/5
0/5
0/5

Effects

talent
talent
talent
talent
talent
talent
talent
talent

Quests

done
done
done
failed
done
done
done
done
done
done
done
active
done
done
active
active
done
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter Killed Ben Cruthdar the Cursed.
By Xerith the Cornac Archmage level 14
10th Decay 122nd year of Ascendancy at 14:29
see stats
Earth Master Killed Harkor'Zun and unlocked Stone magic.
By Xerith the Cornac Archmage level 20
77th Pyre 123rd year of Ascendancy at 23:53
see stats
Exterminator Killed 1000 creatures.
By Xerith the Cornac Archmage level 19
47th Pyre 123rd year of Ascendancy at 12:28
see stats
Eye of the storm Freed Derth from the onslaught of the mad Tempest, Urkis.
By Xerith the Cornac Archmage level 18
36th Pyre 123rd year of Ascendancy at 03:15
see stats
Fast Curse Dispel Killed Ben Cruthdar the Cursed while saving all the lumberjacks.
By Xerith the Cornac Archmage level 14
10th Decay 122nd year of Ascendancy at 14:29
see stats
Home sweet home Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Xerith the Cornac Archmage level 17
44th Regrowth 123rd year of Ascendancy at 07:15
see stats
Level 10 Got a character to level 10.
By Xerith the Cornac Archmage level 10
57th Haze 122nd year of Ascendancy at 14:20
see stats
Level 20 Got a character to level 20.
By Xerith the Cornac Archmage level 20
76th Pyre 123rd year of Ascendancy at 08:30
see stats
Orbituary Stabilized the Abashed Expanse to maintain it in orbit.
By Xerith the Cornac Archmage level 2
74th Pyre 122nd year of Ascendancy at 23:40
see stats
Rescuer of the lost Rescued the merchant from the assassin lord.
By Xerith the Cornac Archmage level 9
31st Haze 122nd year of Ascendancy at 10:01
see stats
Size matters Did over 600 damage in one attack.
By Xerith the Cornac Archmage level 13
79th Haze 122nd year of Ascendancy at 21:24
see stats
The Arena Unlocked Arena mode.
By Xerith the Cornac Archmage level 13
74th Haze 122nd year of Ascendancy at 15:36
see stats
The Right thing to do Did the righteous thing in the ring of blood and disposed of the Blood Master.
By Xerith the Cornac Archmage level 15
4th Regrowth 123rd year of Ascendancy at 01:10
see stats
Treasure Hunter Amassed 1000 gold pieces.
By Xerith the Cornac Archmage level 20
78th Pyre 123rd year of Ascendancy at 18:05
see stats

Log

You gain 12.50 gold from the transmogrification of Robe of Force (12 def, 8 armour).
You gain 2.67 gold from the transmogrification of
Drusagorn the cashmere robe (2 def, 0 armour).
You gain 2.78 gold from the transmogrification of
insidious steel waraxe of crippling (9.5-13.3 power, 3 apr).
You gain 0.75 gold from the transmogrification of
yew vilestaff (20-24 power, 4 apr, acid damage).
You gain 3.95 gold from the transmogrification of
yew magestaff 'Undeathbringer' (20-24 power, 4 apr, lightning damage).
You gain 1.36 gold from the transmogrification of
cured leather sling of acid.
You gain 2.39 gold from the transmogrification of
radiant thorny mindstar of balance (9.5-10.45 power, 24 apr, nature damage).
You gain 2.34 gold from the transmogrification of
horrifying thorny mindstar of slime (7.5-8.25 power, 24 apr, nature damage).
You gain 1.56 gold from the transmogrification of
blooming vined mindstar of clarity (5-5.5 power, 18 apr, mind damage).
You gain 2.08 gold from the transmogrification of
steel longsword of banishment (13-18.2 power, 3 apr).
You gain 6.60 gold from the transmogrification of
Pusbender (21.5-30.1 power, 4 apr).
You gain 2.06 gold from the transmogrification of
ranger's ash longbow of fire.
You gain 0.50 gold from the transmogrification of
steel greatmaul (26-39 power, 2 apr).
You gain 3.13 gold from the transmogrification of
flaming steel dagger of paradox (8.5-11.05 power, 6 apr).
You gain 4.90 gold from the transmogrification of
dwarven-steel dagger 'Getolathanik' (21.5-27.95 power, 7 apr).
You gain 2.75 gold from the transmogrification of
flaming dwarven-steel battleaxe of projection (32-48 power, 2 apr).
You gain 5.25 gold from the transmogrification of
Koharadir the Muckweeper (31.5-47.25 power, 2 apr).
You gain 3.57 gold from the transmogrification of
solipsist's gold ring of sensing.
You gain 2.90 gold from the transmogrification of
Bokiladir.
You gain 1.68 gold from the transmogrification of
vision rune (radius 11; dur 18; see humanoid).
You gain 1.13 gold from the transmogrification of
sun infusion of the wizard (rad 6; power 103; turns 5; dispells darkness).
You gain 2.27 gold from the transmogrification of
movement infusion of the wizard (768% speed; 5 turns).
There is a Entrance to a ruined dungeon here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Today is the 20th Dusk of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:43.


Saving done.

You carefully open the door and enter the underground crypt...
As you enter you notice the door has no visible handle on the inside. You are stuck here!