Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.1.5 |
Addons | Doctornull's Tweak Pack 1.1.6A collection of tweaks for existing ToME content. Everything is Unique! 1.1.3Bite-Sized Update: You spawn at level 12, and can level up to a maximum of 200. Increase your rank as you slay your foes. You can see your kill counts and your rank experience in the quest log. Items Vault 1.1.2Donators/Buyers bonus! Auto-Transmo Gems 1.0.6Adds a new game option "Auto-transmo gems", which will place gemsof the specified tier or lower into the transmogrification chest when initially picked up, as with other items. The option is ignored if you have any talents that consume gems, as a convenience to Alchemists. Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Midnight 1.1.0Adds two new shadowy Celestial classes. Now with a new starting zone: Save the Sunwall crops from a worm infestation. Currently there are nine new categories. It also grants Sun and Glyphs to Sun Paladin at 1.3 mastery. Steamtech UI 1.1.4 Doctornull's Class Pack 1.1.6This pack compiles several classes, with an emphasis on hybrid design. Not all classes are complete: the ones which I'm not satisfied with are marked as either INCOMPLETE or "in BETA". The classes included in this pack are: (BETA) Shield Hero is an Adventurer who starts with heavy armor and a shield. Not very exciting unless you were annoyed about not being able to equip your Adventurer's shield right away. (INCOMPLETE) The Flux Marauder is a Paradox thug, stealing time from his enemies. x (Removed): The human-only Embers of Gerlyk are fire-using magical martial artists. Removed pending new content / 1.6 features. Werebeast Class 1.0.5Add a Werebeast class to the Wilder metaclass. Cursed by Nature to become an avenger against all who harm her. Its a bit Cursed, a bit Wyrmic and a bit Rogue. Contains 6 mostly unique Wild-Curse talent categories. Forum link: http://forums.te4.org/viewtopic.php?f=50&t=35100&start=0 Stone Wardens DLC Class 1.1.3Donators/Buyers bonus! Talent Point Planner 1.0.6The Talent Point Planner allows you to plan how to spend your character's future talent points (hence the name). Bound to the <alt-shift-g> key by default [which can be changed in the usual manner], the planner makes a temporary copy of your character, levels it up to level 50, and opens the level-up dialog for you to set up your point plan. When you're finished, the plan will be saved and displayed as annotations in the regular level-up dialog. Also provides various small improvements and bugfixes for the levelup dialog:
Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Frequently Asked Questions: Wyrmic Willpower Scaling 1.1.5Adds willpower scaling to all Breath talents, and all Fire Drake talents. The scaling is slightly lower than Strength, so you may see no difference for the first few levels. Humans Extended 1.1.5Adds additional Cornac human variants: gifted, experienced, and stunted. Beholder (Continuation) 1.1.1Adds Beholders as a playable race. Created by ajfluffy (design, code and conception) and rexorcorum (ideas and artwork), this addon is now being maintained by Nagyhal under the guidance of rexorcorum in ajfluffy's absence. Edit: Had to change the addon's short_name, and so v1.0.6's automatic upload helpfully made us a completely new addon page. Of course it's all on Steam, which is beautiful (thank you DG!), but I'm hoping we can merge the older versions into this thread. We'll look at it tomorrow. Edit of the edit: In the meantime, players who have fallen afoul of my clumsy Flame Laser bug are encouraged to upgrade to v5.9.2 for compatibility reasons. Have fun and happy facemelting! |
Campaign | Maj'Eyal |
Mode | Normal Exploration |
Sex | Female |
Race | Gifted |
Class | Reaver |
Level / Exp | 50 / 2113% |
Size | medium |
Lifes / Deaths | Killed by stone troll at level 1 on the 74th Pyre 122nd year of Ascendancy at 14:51 / 159Killed by forest troll at level 1 on the 74th Pyre 122nd year of Ascendancy at 15:53 Killed by Bill the Stone Troll at level 5 on the 78th Pyre 122nd year of Ascendancy at 02:36 Killed by Bill the Stone Troll at level 5 on the 78th Pyre 122nd year of Ascendancy at 04:32 Killed by halfling slinger at level 7 on the 79th Pyre 122nd year of Ascendancy at 03:29 Killed by Poliwe the skeleton mage at level 8 on the 6th Mirth 122nd year of Ascendancy at 22:20 Killed by Isygata the degenerated skeleton warrior at level 8 on the 7th Mirth 122nd year of Ascendancy at 12:13 Killed by Glorimina the skeleton archer at level 8 on the 8th Mirth 122nd year of Ascendancy at 14:44 Killed by cold drake hatchling at level 9 on the 9th Mirth 122nd year of Ascendancy at 06:24 Killed by Iddriick the dwarf at level 10 on the 2nd Flare 122nd year of Ascendancy at 13:01 Killed by Belissra the yellow jelly at level 10 on the 3rd Flare 122nd year of Ascendancy at 11:30 Killed by Belissra the yellow jelly at level 10 on the 3rd Flare 122nd year of Ascendancy at 13:19 Killed by fire drake at level 10 on the 3rd Flare 122nd year of Ascendancy at 19:32 Killed by Bolbryria the halfling at level 10 on the 3rd Flare 122nd year of Ascendancy at 20:31 Killed by Belissra the yellow jelly at level 10 on the 4th Flare 122nd year of Ascendancy at 07:24 Killed by Belissra the yellow jelly at level 10 on the 4th Flare 122nd year of Ascendancy at 10:10 Killed by Belissra the yellow jelly at level 10 on the 5th Flare 122nd year of Ascendancy at 21:39 Killed by Belissra the yellow jelly at level 10 on the 5th Flare 122nd year of Ascendancy at 22:44 Killed by Belissra the yellow jelly at level 10 on the 6th Flare 122nd year of Ascendancy at 02:12 Killed by blue jelly at level 11 on the 6th Flare 122nd year of Ascendancy at 09:16 Killed by Ivida the sandworm destroyer at level 11 on the 6th Flare 122nd year of Ascendancy at 11:15 Killed by sand-drake at level 11 on the 6th Flare 122nd year of Ascendancy at 13:45 Killed by Salabeth the gigantic sandworm tunneler at level 11 on the 6th Flare 122nd year of Ascendancy at 15:50 Killed by Aerema the grave wight at level 15 on the 13rd Dusk 122nd year of Ascendancy at 11:50 Killed by Aerema the grave wight at level 15 on the 13rd Dusk 122nd year of Ascendancy at 13:31 Killed by poison ivy at level 15 on the 13rd Dusk 122nd year of Ascendancy at 17:16 Killed by Polewen the grave wight at level 15 on the 13rd Dusk 122nd year of Ascendancy at 21:16 Killed by Polewen the grave wight at level 15 on the 14th Dusk 122nd year of Ascendancy at 01:29 Killed by Polewen the grave wight at level 15 on the 14th Dusk 122nd year of Ascendancy at 04:26 Killed by Polewen the grave wight at level 15 on the 14th Dusk 122nd year of Ascendancy at 09:38 Killed by Nerirevena the wolf at level 16 on the 15th Dusk 122nd year of Ascendancy at 16:37 Killed by Adeseth the cave bear at level 17 on the 16th Dusk 122nd year of Ascendancy at 01:34 Killed by Adeseth the cave bear at level 17 on the 16th Dusk 122nd year of Ascendancy at 05:27 Killed by Aeruldarin the dragon turtle at level 18 on the 17th Dusk 122nd year of Ascendancy at 18:27 Killed by Chndbo the thalore at level 19 on the 26th Dusk 122nd year of Ascendancy at 02:54 Killed by fire drake at level 19 on the 55th Dusk 122nd year of Ascendancy at 09:15 Killed by Kardand the thalore at level 19 on the 55th Dusk 122nd year of Ascendancy at 11:29 Killed by Ivarelle the assassin at level 19 on the 6th Haze 122nd year of Ascendancy at 10:24 Killed by Ivarelle the assassin at level 19 on the 6th Haze 122nd year of Ascendancy at 12:27 Killed by Ivarelle the assassin at level 19 on the 6th Haze 122nd year of Ascendancy at 20:34 Killed by Ivarelle the assassin at level 19 on the 6th Haze 122nd year of Ascendancy at 22:48 Killed by Belioma the thalore at level 19 on the 64th Haze 122nd year of Ascendancy at 17:07 Killed by Lisymira the snow giant at level 20 on the 72nd Haze 122nd year of Ascendancy at 10:56 Killed by stone golem at level 20 on the 72nd Haze 122nd year of Ascendancy at 20:55 Killed by Eilinebeth the storm drake hatchling at level 21 on the 74th Haze 122nd year of Ascendancy at 01:05 Killed by Eilinebeth the storm drake hatchling at level 21 on the 74th Haze 122nd year of Ascendancy at 03:10 Killed by Eilinebeth the storm drake hatchling at level 21 on the 74th Haze 122nd year of Ascendancy at 06:45 Killed by storm drake hatchling at level 21 on the 74th Haze 122nd year of Ascendancy at 12:35 Killed by Eilinebeth the storm drake hatchling at level 21 on the 74th Haze 122nd year of Ascendancy at 14:09 Killed by orc soldier at level 21 on the 75th Haze 122nd year of Ascendancy at 06:40 Killed by snow giant boulder thrower at level 21 on the 75th Haze 122nd year of Ascendancy at 08:07 Killed by snow giant boulder thrower at level 21 on the 75th Haze 122nd year of Ascendancy at 10:24 Killed by Eilinebeth the storm drake hatchling at level 21 on the 76th Haze 122nd year of Ascendancy at 18:42 Killed by Islykira the ultimate teluvorta at level 21 on the 77th Haze 122nd year of Ascendancy at 06:00 Killed by Layyriaba the teluvorta at level 21 on the 77th Haze 122nd year of Ascendancy at 08:55 Killed by Layyriaba the teluvorta at level 21 on the 77th Haze 122nd year of Ascendancy at 12:35 Killed by mean looking elven guard at level 24 on the 5th Decay 122nd year of Ascendancy at 05:10 Killed by elven corruptor at level 25 on the 5th Decay 122nd year of Ascendancy at 16:31 Killed by elven blood mage at level 25 on the 6th Decay 122nd year of Ascendancy at 09:05 Killed by elven blood mage at level 25 on the 6th Decay 122nd year of Ascendancy at 10:37 Killed by elven blood mage at level 26 on the 6th Decay 122nd year of Ascendancy at 20:11 Killed by elven tempest at level 26 on the 7th Decay 122nd year of Ascendancy at 02:51 Killed by skeleton master archer at level 28 on the 10th Pyre 123rd year of Ascendancy at 06:22 Killed by emperor wight at level 28 on the 11st Pyre 123rd year of Ascendancy at 18:58 Killed by forest wight at level 28 on the 11st Pyre 123rd year of Ascendancy at 21:01 Killed by emperor wight at level 28 on the 11st Pyre 123rd year of Ascendancy at 22:40 Killed by emperor wight at level 28 on the 12nd Pyre 123rd year of Ascendancy at 01:10 Killed by storm wyrm at level 29 on the 12nd Pyre 123rd year of Ascendancy at 17:44 Killed by Emelemira the fire drake hatchling at level 29 on the 13rd Pyre 123rd year of Ascendancy at 03:46 Killed by thief at level 29 on the 14th Pyre 123rd year of Ascendancy at 01:42 Killed by skeleton master archer at level 29 on the 15th Pyre 123rd year of Ascendancy at 03:16 Killed by skeleton warrior at level 30 on the 16th Pyre 123rd year of Ascendancy at 15:58 Killed by The Master at level 30 on the 17th Pyre 123rd year of Ascendancy at 19:52 Killed by will o' the wisp at level 30 on the 17th Pyre 123rd year of Ascendancy at 22:38 Killed by skeleton warrior at level 31 on the 18th Pyre 123rd year of Ascendancy at 05:38 Killed by vampire at level 31 on the 18th Pyre 123rd year of Ascendancy at 19:25 Killed by skeleton master archer at level 31 on the 18th Pyre 123rd year of Ascendancy at 20:58 Killed by orc elite fighter at level 31 on the 18th Pyre 123rd year of Ascendancy at 23:03 Killed by emperor wight at level 31 on the 19th Pyre 123rd year of Ascendancy at 07:20 Killed by skeleton warrior at level 32 on the 19th Pyre 123rd year of Ascendancy at 12:58 Killed by skeleton master archer at level 32 on the 19th Pyre 123rd year of Ascendancy at 15:19 Killed by orc archer at level 32 on the 20th Pyre 123rd year of Ascendancy at 05:06 Killed by poison ooze at level 32 on the 31st Pyre 123rd year of Ascendancy at 18:07 Killed by Corrupted Oozemancer at level 32 on the 31st Pyre 123rd year of Ascendancy at 22:44 Killed by Zubena the crimson ooze at level 32 on the 32nd Pyre 123rd year of Ascendancy at 01:03 Killed by poison ooze at level 32 on the 32nd Pyre 123rd year of Ascendancy at 03:19 Killed by mucus ooze at level 32 on the 32nd Pyre 123rd year of Ascendancy at 05:42 Killed by Corrupted Oozemancer at level 32 on the 32nd Pyre 123rd year of Ascendancy at 07:51 Killed by Corrupted Oozemancer at level 32 on the 32nd Pyre 123rd year of Ascendancy at 09:42 Killed by Corrupted Oozemancer at level 32 on the 32nd Pyre 123rd year of Ascendancy at 11:45 Killed by mucus ooze at level 32 on the 32nd Pyre 123rd year of Ascendancy at 14:14 Killed by Zubena the crimson ooze at level 32 on the 32nd Pyre 123rd year of Ascendancy at 15:35 Killed by Zubena the crimson ooze at level 33 on the 32nd Pyre 123rd year of Ascendancy at 18:02 Killed by slimy ooze at level 33 on the 32nd Pyre 123rd year of Ascendancy at 22:00 Killed by Gloretta the patchwork troll at level 36 on the 55th Dusk 123rd year of Ascendancy at 06:28 Killed by Gloretta the patchwork troll at level 36 on the 55th Dusk 123rd year of Ascendancy at 08:29 Killed by Gloretta the patchwork troll at level 36 on the 56th Dusk 123rd year of Ascendancy at 08:56 Killed by Emobrevena the dire wolf at level 36 on the 57th Dusk 123rd year of Ascendancy at 10:10 Killed by naga tide huntress at level 38 on the 66th Dusk 123rd year of Ascendancy at 13:27 Killed by naga psyren at level 39 on the 68th Dusk 123rd year of Ascendancy at 18:16 Killed by orc blood mage at level 40 on the 70th Dusk 123rd year of Ascendancy at 23:00 Killed by skeleton mage at level 40 on the 71st Dusk 123rd year of Ascendancy at 01:29 Killed by orc blood mage at level 40 on the 71st Dusk 123rd year of Ascendancy at 03:41 Killed by skeleton warrior at level 40 on the 71st Dusk 123rd year of Ascendancy at 10:39 Killed by Cyrirassra the orc grand master assassin at level 40 on the 71st Dusk 123rd year of Ascendancy at 15:11 Killed by Cyrirassra the orc grand master assassin at level 40 on the 71st Dusk 123rd year of Ascendancy at 20:29 Killed by Cyrirassra the orc grand master assassin at level 40 on the 71st Dusk 123rd year of Ascendancy at 22:36 Killed by orc necromancer at level 40 on the 72nd Dusk 123rd year of Ascendancy at 05:07 Killed by skeleton master archer at level 40 on the 72nd Dusk 123rd year of Ascendancy at 08:09 Killed by orc corruptor at level 40 on the 73rd Dusk 123rd year of Ascendancy at 23:21 Killed by orc corruptor at level 40 on the 74th Dusk 123rd year of Ascendancy at 15:35 Killed by Yvath the eternal bone giant at level 41 on the 75th Dusk 123rd year of Ascendancy at 17:39 Killed by skeleton warrior at level 41 on the 76th Dusk 123rd year of Ascendancy at 03:55 Killed by gigantic gravity worm at level 42 on the 1st Haze 123rd year of Ascendancy at 18:13 Killed by Fyrk, Faeros High Guard at level 42 on the 3rd Haze 123rd year of Ascendancy at 02:59 Killed by forge-giant at level 44 on the 21st Haze 123rd year of Ascendancy at 05:49 Killed by Khulmanar, General of Urh'Rok at level 44 on the 21st Haze 123rd year of Ascendancy at 09:45 Killed by Khulmanar, General of Urh'Rok at level 44 on the 21st Haze 123rd year of Ascendancy at 11:25 Killed by Khulmanar, General of Urh'Rok at level 44 on the 21st Haze 123rd year of Ascendancy at 14:03 Killed by forge-giant at level 44 on the 21st Haze 123rd year of Ascendancy at 16:40 Killed by orc pyromancer at level 45 on the 35th Haze 123rd year of Ascendancy at 10:14 Killed by overpowered greater multi-hued wyrm at level 45 on the 35th Haze 123rd year of Ascendancy at 23:53 Killed by overpowered greater multi-hued wyrm at level 45 on the 36th Haze 123rd year of Ascendancy at 01:30 Killed by overpowered greater multi-hued wyrm at level 45 on the 36th Haze 123rd year of Ascendancy at 03:12 Killed by overpowered greater multi-hued wyrm at level 46 on the 36th Haze 123rd year of Ascendancy at 07:27 Killed by ruin banshee at level 48 on the 79th Haze 123rd year of Ascendancy at 08:26 Killed by Lisurin the multi-hued drake hatchling at level 48 on the 79th Haze 123rd year of Ascendancy at 16:35 Killed by Islawyn the ghast at level 48 on the 79th Haze 123rd year of Ascendancy at 21:53 Killed by Eilinerin the orc master wyrmic at level 50 on the 2nd Allure 124th year of Ascendancy at 01:47 Killed by Silulaith the orc summoner at level 50 on the 2nd Allure 124th year of Ascendancy at 04:00 Killed by skeleton mage at level 50 on the 4th Allure 124th year of Ascendancy at 04:47 Killed by Layytha the ice wyrm at level 50 on the 4th Allure 124th year of Ascendancy at 06:21 Killed by Layytha the ice wyrm at level 50 on the 4th Allure 124th year of Ascendancy at 08:35 Killed by orc high cryomancer at level 50 on the 9th Regrowth 124th year of Ascendancy at 15:21 Killed by orc high pyromancer at level 50 on the 9th Regrowth 124th year of Ascendancy at 19:28 Killed by Vor, Grand Geomancer of the Pride at level 50 on the 11st Regrowth 124th year of Ascendancy at 09:26 Killed by orc high pyromancer at level 50 on the 11st Regrowth 124th year of Ascendancy at 12:47 Killed by orc cryomancer at level 50 on the 33rd Regrowth 124th year of Ascendancy at 12:45 Killed by Emelyra the orc fighter at level 50 on the 34th Regrowth 124th year of Ascendancy at 17:32 Killed by Ce'Nusethra the orc berserker at level 50 on the 34th Regrowth 124th year of Ascendancy at 21:09 Killed by Veril the champion of Urh'Rok at level 50 on the 37th Regrowth 124th year of Ascendancy at 09:16 Killed by Veril the champion of Urh'Rok at level 50 on the 37th Regrowth 124th year of Ascendancy at 11:40 Killed by Guthra the Neverdead at level 50 on the 38th Regrowth 124th year of Ascendancy at 04:26 Killed by shadow at level 50 on the 38th Regrowth 124th year of Ascendancy at 06:39 Killed by shadow at level 50 on the 38th Regrowth 124th year of Ascendancy at 10:13 Killed by Guthra the Neverdead at level 50 on the 38th Regrowth 124th year of Ascendancy at 12:44 Killed by Guthra the Neverdead at level 50 on the 38th Regrowth 124th year of Ascendancy at 17:52 Killed by Guthra the Neverdead at level 50 on the 38th Regrowth 124th year of Ascendancy at 19:43 Killed by Guthra the Neverdead at level 50 on the 38th Regrowth 124th year of Ascendancy at 21:52 Killed by shadow at level 50 on the 38th Regrowth 124th year of Ascendancy at 23:49 Killed by shadow at level 50 on the 39th Regrowth 124th year of Ascendancy at 03:04 Killed by Banza the Crusher at level 50 on the 39th Regrowth 124th year of Ascendancy at 10:24 Killed by skeleton master archer at level 50 on the 46th Regrowth 124th year of Ascendancy at 08:13 Killed by armoured skeleton warrior at level 50 on the 46th Regrowth 124th year of Ascendancy at 16:35 Killed by orc high pyromancer at level 50 on the 58th Regrowth 124th year of Ascendancy at 01:08 Killed by Isluba the orc pyromancer at level 50 on the 61st Regrowth 124th year of Ascendancy at 04:40 Killed by fire imp at level 50 on the 63rd Regrowth 124th year of Ascendancy at 08:57 Killed by Argoniel at level 50 on the 63rd Regrowth 124th year of Ascendancy at 11:31 Killed by Argoniel at level 50 on the 63rd Regrowth 124th year of Ascendancy at 14:32 |
Primary Stats
Strength | 95 (base 60) |
Dexterity | 23 (base 11) |
Constitution | 88 (base 60) |
Magic | 89 (base 60) |
Willpower | 64 (base 35) |
Cunning | 36 (base 10) |
Resources
Life | 1733/1733 |
Vim | 316/316 |
Healing Factor | 1.25 |
Regeneration | 8.4375 |
Speed
Mental | 0% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 10 |
Infravision | 2 |
See Stealth | 29 |
See Invisible | 41 |
ESP Range | 10 |
ESP Kinds | animal/canine, undead/blood |
Offense: Mainhand
Damage | 212 |
Accuracy | 60 |
Crit Chance | 23% |
APR | 30 |
Speed | 1.00 |
Offense: Offhand
Damage | 151 |
Accuracy | 60 |
Crit Chance | 22% |
APR | 21 |
Speed | 1.00 |
Offense: Spell
Spellpower | 59 |
Crit Chance | 28% |
Speed | 1 |
Offense: Mind
Mindpower | 42.066666666667 |
Crit Chance | 20% |
Speed | 1 |
Offense: Damage Bonus
Acid | +17% |
All | +7% |
Darkness | +13% |
Blight | +42% |
Physical | +55% |
Mind | +11% |
Nature | +17% |
Offense: Damage Penetration
Blight | +10% |
Mind | +23% |
Defense: Base
Armour (hardiness) | 78.2 (100%) |
Defense | 47.294444444444 |
Ranged Defense | 47.294444444444 |
Fatigue | 29 |
Physical Save | 73.533333333333 |
Spell Save | 62.908333333333 |
Mental Save | 61.020833333333 |
Defense: Resistances
Acid | + 70%( 70%) |
Blight | + 70%( 70%) |
Physical | + 51%( 70%) |
Cold | + 66%( 70%) |
All | + 30%( 70%) |
Lightning | + 47%( 70%) |
Light | + 40%( 70%) |
Temporal | + 40%( 70%) |
Darkness | + 62%( 70%) |
Arcane | + 44%( 70%) |
Fire | + 48%( 70%) |
Nature | + 54%( 70%) |
Defense: Immunities
Stun Resistance | 100% |
Confusion Resistance | 70% |
Pinning Resistance | 20% |
Disarm Resistance | 21% |
Instadeath Resistance | 100% |
Knockback Resistance | 100% |
Inscriptions (3/3)
Runes | Effective talent level: 1.0 Rune: TeleportationUse mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to teleport randomly in a range of 109 with a minimum range of 15. Its effects scale with your Magic stat. |
Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 404 life over 5 turns. Its effects scale with your Magic stat. |
Runes | Effective talent level: 1.0 Rune: ReconstructionUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to heal yourself for 513 life, and cure one cut or wound effect. Its effects scale with your Magic stat. |
Class Talents
Corruption / Scourge | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Corruption / Reaving combat | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Corruption / Bone | 1.30 |
| 1/5 |
| 1/5 |
| 2/5 |
| 5/5 |
Corruption / Vim | 1.40 |
| 1/5 |
| 5/5 |
| 5/5 |
| 0/5 |
Corruption / Sanguisuge | 1.30 |
| 3/5 |
| 1/5 |
| 1/5 |
| 0/5 |
Corruption / Plague | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Corruption / Hexes | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Corruption / Curses | 1.30 |
| 5/5 |
| 5/5 |
| 3/5 |
| 5/5 |
Corruption / Torment | 1.50 |
| 5/5 |
| 1/5 |
| 5/5 |
| 0/5 |
Technique / Combat training | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
Prodigies
| 1/1 |
| 1/1 |
Effects
talent | Willful Tormenter |
talent | Overkill |
talent | Ruin |
talent | Bone Shield |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs. They asked about the staff. | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You have created a portal back to Maj'Eyal. You should try to talk to someone in Last Hope about establishing a link back. Back and there againYou talked to the Elder in Last Hope who in turn told you to talk to Tannen, who lives in the north of the city. You gave the Orb of Many Ways to Tannen to study while you look for the athame and diamond in Reknor. You brought back the diamond and athame to Tannen who asked you to check the tower of Telmur, looking for a text of portals, although he is not sure it is even there. He told you to come back in a few days. Tannen revealed himself as the vile scum he really is and trapped you in his tower. | done |
You have killed Ungolรซ in Ardhungol and saved the Sun Paladin. Eight legs of wonder | done |
You successfully escorted the injured seer to the recall portal on level 2 of Old Forest. Escort: injured seer (level 2 of Old Forest)As a reward you improved Magic by +2. | done |
You successfully escorted the injured seer to the recall portal on level 2 of Trollmire. Escort: injured seer (level 2 of Trollmire)As a reward you improved Magic by +2. | done |
You failed to protect the lone alchemist from death by orc master assassin. Escort: lone alchemist (level 4 of Dreadfell) | failed |
You failed to protect the lost warrior from death by orc assassin. Escort: lost warrior (level 2 of Lost Dwarven Kingdom of Reknor) | failed |
You failed to protect the lost warrior from death by hornet swarm. Escort: lost warrior (level 4 of Old Forest) | failed |
You failed to protect the lost warrior from death by skeleton mage. Escort: lost warrior (level 8 of Dreadfell) | failed |
You successfully escorted the temporal explorer to the recall portal on level 6 of Dreadfell. Escort: temporal explorer (level 6 of Dreadfell)As a reward you improved Magic by +2. | done |
You failed to protect the worried loremaster from death by mountain troll thunderer. Escort: worried loremaster (level 7 of Dreadfell) | failed |
You have vanquished the masters of the Orc Pride. Now you must venture inside the most dangerous place of this world: the High Peak. Falling Toward ApotheosisSeek the Sorcerers and stop them before they bend the world to their will. To enter, you will need the four orbs of command to remove the shield over the peak. The entrance to the peak passes through a place called 'the slime tunnels', probably located inside or near Grushnak Pride. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
Orcs were spotted with the staff you seek in an arid waste in the southern desert. Important newsYou should go investigate what is happening there. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
You found an ancient tome about gems. Lost KnowledgeYou should bring it to the jeweler in the Gates of Morning. Limmir told you to look for the Valley of the Moon in the southern mountains. | done |
After rescuing Melinda from Kryl-Feijan and the cultists you met her again in Last Hope. Melinda, lucky girlMelinda was saved from the brink of death at the beach, by a strange wave of blight. Melinda died to a Yaech raiding party at the beach. | failed |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Prox the Troll. * You have explored the ruins of Kor'Pul and vanquished the Shade. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have unlocked the training room. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 1095. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. | done |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
Thanks to your timely aid, Marus of Elvala is the newest member of the Brotherhood of Alchemists. The Brotherhood of AlchemistsStire of Derth has completed an elixir of precision without your aid. Marus of Elvala has completed an elixir of mysticism without your aid. You have aided Marus of Elvala in creating an elixir of the savior. You have aided Marus of Elvala in creating an elixir of mastery. You have aided Agrimley the hermit in creating an elixir of focus. Ungrol of Last Hope has completed an elixir of stoneskin without your aid. You have aided Ungrol of Last Hope in creating an elixir of foundations. | done |
You were sent to the Charred Scar at the heart of which lies a huge volcano. In the Age of Pyre it destroyed the old Sher'Tul ruins that stood there, absorbing much of their latent magic. The Doom of the World!This place is still full of that power and the orcs intend to absorb this power using the Staff of Absorption! Whatever their plan may be, they must be stopped at all cost. The volcano is attacked by orcs. A few Sun Paladins made it there with you. They will hold the line at the cost of their lives to buy you some time. Honor their sacrifice; do not let the orcs finish their work! You arrived in time and interrupted the ritual. The sorcerers have departed. Use the portal to go back to the Far East. You *MUST* stop them, no matter the cost. | done |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You have found an orb of command that seems to be used to open the shield protecting the High Peak. The Orbs of CommandThere seems to be a total of four of them. The more you have the weaker the shield will be. | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You defeated the acolytes and saved the woman. She told you she is the daughter of a rich merchant of Last Hope. | done |
Ukllmswwik asked you to take his portal to the Temple of Creation and kill Slasul who has turned mad. The Temple of CreationSlasul told you his side of the story. Now you must decide: which of them is corrupt? * You have sided with Slasul and killed Ukllmswwik. | done |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within3 lumberjacks have died. | done |
You decided to side with the Grand Corruptor and joined forces to assault the Ziguranth main base of power. The fall of ZigurThe defenders of Zigur were crushed, the Ziguranth scattered and weakened. | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* You have destroyed Rak'shor. * You have destroyed Vor. * You have destroyed Grushnak. * You have destroyed Gorbat. | done |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to Maj'Eyal for you. There and back again* You have found a Blood-Runed Athame. * You have found the Resonating Diamond. | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
On feet | Unbreakable Greaves (8 def, 20 armour) Unbreakable Greaves (8 def, 20 armour)Requires: - Talent Armour Training Crafted by a master 3.00 Encumbrance. [Unique] Type: armor / feet ; tier 5 When wielded/worn: Physical power: +10 Armour: +20 Armour Hardiness: +20% Defense: +8 Fatigue: +12% Changes stats: +20 Str / -6 Dex / +10 Con Changes resistances: +15% physical / +15% acid Changes damage: +15% physical Knockback immunity: +100% These titanic boots appear to have been carved from stone. They appear weathered and cracked, but easily deflect all blows. This item has been sent to the Item's Vault. |
Light source | Emelenne EmelenneInfused by nature Crafted by a master Infused by psionic forces 1.00 Encumbrance. [Unique] Type: lite / lite ; tier 5 When wielded/worn: Changes stats: +2 Con Damage when the wearer is hit: 8 mind Changes resistances: +11% blight Changes resistances penetration: +20% mind Mental save: +14 Life regen: +5.40 Maximum hate: +4.00 Light radius: +8 See stealth: +17 See invisible: +18 Life regen bonus (wilder-summons): +2.00 Made by the Dwarves, this lantern provides light in the darkest recesses of the earth. |
On head | Corrupted Gaze (4 def, 8 armour) Corrupted Gaze (4 def, 8 armour)Requires: - Magic 16 - Talent Armour Training Powered by arcane forces 3.00 Encumbrance. [Unique] Type: armor / head ; tier 4 When wielded/worn: Accuracy: +10 Armour: +8 Defense: +4 Fatigue: +6% Changes stats: +5 Mag / +3 Wil / +4 Cun Changes resistances: +10% blight Changes resistances penetration: +10% blight Changes damage: +20% blight Talent mastery: +0.10 Corruption / Vim Disease immunity: +40% See stealth: +12 See invisible: +12 It can be used to activate talent Vimsense (costing 25 power out of 32/32) : Effective talent level: 4.2 Power cost: 25 out of 32/32. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Feel the very existence of creatures around you for 7 turns, in a radius of 10. The evil touch will reduce their blight resistance by 30%, but also make them aware of you. The resistance reduction will improve with your Spellpower. This helmet radiates a dark power. Its visor seems to twist and corrupt the vision of its wearer. You feel worried that if you were to lower it for long, the visions may affect your mind. |
On hands | hardened leather gloves 'Coalmarrow' (0 def, 2 armour) hardened leather gloves 'Coalmarrow' (0 def, 2 armour)Crafted by a master Infused by psionic forces 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 3 When wielded/worn: Accuracy: +15 Armour penetration: +7 Physical crit. chance: +5.0% Armour: +2 Changes stats: +6 Cun / +3 Dex Damage when the wearer is hit: 8 darkness Changes resistances: +9% nature / +5% darkness / +9% lightning Critical mult.: +12.00% Spell save: +3 Spell crit. chance: +8% Mental crit. chance: +8% Infravision radius: +2 It can be used to activate talent Steady Shot, placing all other charms into a 20 cooldown : Effective talent level: 3.0 Power cost: 20 out of 20/20. Range: melee/personal Travel Speed: instantaneous Description: A steady shot, doing 195% damage. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
Tool | Tree of Life Tree of LifeInfused by nature 2.00 Encumbrance. [Unique] Type: charm / totem ; tier 4 When wielded/worn: Changes stats: +7 Wil / +6 Con Changes resistances: +10% nature / +10% blight Changes damage: +10% nature Talent masteries: +0.10 Wild-gift / Call of the wild +0.10 Wild-gift / Harmony Mindpower: +7 Healing mod.: +25% Heals all nearby living creatures by 5 points each turn. This small tree shaped totem is imbued with powerful healing energies. |
On fingers | Unlightvortex UnlightvortexInfused by nature Crafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Changes resistances: +3% blight / +20% acid Changes damage: +6% darkness / +10% acid Disarm immunity: +21% Pinning immunity: +20% Stun/Freeze immunity: +22% Knockback immunity: +26% Life regen: +1.10 Maximum life: +22.00 Rings can have magical properties. |
On fingers | Glory of the Pride Glory of the PrideRequires: - Level 35 Crafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 5 When wielded/worn: Accuracy: +10 Physical power: +10 Armour: +10 Defense: +5 Fatigue: -15% Changes damage: +8% physical Talent cooldown: Rush (-6 turns) Physical save: +45 Confusion immunity: +50% Maximum mana: -40.00 Maximum stamina: +40.00 The most prized treasure of the Battlemaster of the Pride, Grushnak. This gold ring is inscribed in the now lost orc tongue. This item has been sent to the Item's Vault. |
Around neck | Xeriserin the steel amulet Xeriserin the steel amuletInfused by nature Infused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 2 When wielded/worn: Changes stats: +5 Cun Changes resistances: +5% physical / +11% cold Changes resistances penetration: +3% mind Changes damage: +4% mind Allows you to breathe in: water Stamina each turn: +0.30 Stamina when hit: +0.30 Mana when hit: +1.20 Equilibrium when hit: +0.40 Psi when hit: +0.30 Hate when hit: +0.10 See invisible: +6 It can be used to forces nearby enemies to attack you (rad 7), placing all other charms into a 15 cooldown. Amulets can have magical properties. |
In main hand | Razorblade, the Cursed Waraxe (58-81.2 power, 16 apr) Razorblade, the Cursed Waraxe (58-81.2 power, 16 apr)Requires: - Strength 42 Infused by psionic forces 3.00 Encumbrance. [Unique] Type: weapon / waraxe ; tier 5 Base power: 58.0 - 81.2 Uses stat: 100% Str Damage type: Physical bleed Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +16 Physical crit. chance: +7.0% Attack speed: 100% When wielded/worn: Changes stats: +4 Str / +4 Dex Changes damage: +10% physical See invisible: +5 This mighty axe can cleave through armour like the sharpest swords, yet hit with all the impact of a heavy club. It is said the wielder will slowly grow mad. This, however, has never been proven - no known possessor of this item has lived to tell the tale. This item has been sent to the Item's Vault. |
Around waist | Girdle of Preservation Girdle of PreservationRequires: - Level 35 Infused by nature 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 5 When wielded/worn: Changes stats: +5 Con / +5 Wil Changes resistances: +10% physical / +10% arcane / +15% fire / +15% cold / +15% lightning / +15% acid / +15% nature / +15% blight / +15% light / +15% darkness / +15% temporal Physical save: +15 Spell save: +15 Mental save: +15 Confusion immunity: +20% A pristine belt of purest white leather with a runed voratun buckle. The ravages of neither time nor the elements have touched it. This item has been sent to the Item's Vault. |
In off hand | Blood-Edge (46-64.4 power, 7 apr) Blood-Edge (46-64.4 power, 7 apr)Requires: - Magic 20 - Strength 32 Powered by arcane forces 3.00 Encumbrance. [Unique] Type: weapon / longsword ; tier 5 Base power: 46.0 - 64.4 Uses stats: 10% Mag, 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +7 Physical crit. chance: +6.0% Attack speed: 100% Special effect when this weapon hits: 15% chance to animate a bleeding foe's blood Lifesteal (this weapon only): +5% Damage conversion: 50% blight When wielded/worn: Changes damage: +15% physical / +15% blight Grants telepathy: Undead/Blood Maximum vim: +25.00 Spellpower: +21 Spell crit. chance: +8% It can be used to activate talent Bleeding Edge (costing 20 power out of 20/20) : Effective talent level: 4.0 Power cost: 20 out of 20/20. Range: melee/personal Travel Speed: instantaneous Description: Lashes at the target, doing 163% weapon damage. If the attack hits, the target will bleed for 307% weapon damage over 7 turns, and all healing will be reduced by 44%. This deep red sword weeps blood continuously. It was born in the labs of the orcish corrupter Hurik, who sought to make a crystal that would house his soul after death. But his plans were disrupted by a band of sun paladins, and though most died purging his keep of dread minions, their leader Raasul fought through to Hurik's lab, sword in hand. There the two did battle, blade against blood magic, till both fell to the floor with weeping wounds. The orc with his last strength crawled towards his fashioned phylactery, hoping to save himself, but Raasul saw his plans and struck the crystal with his light-bathed sword. It shattered, and in the sudden impulse of energies the steel, crystal and blood were fused into one. Now the broken fragments of Raasul's soul are trapped in this terrible artifact, his mind warped beyond all sanity by decades of imprisonment. Only the taste of blood calls him forth, his soul stealing the lifeblood of others to take on physical form again, that he may thrash and wail against the living. This item has been sent to the Item's Vault. |
Cloak | Frozen Shroud (12 def, 0 armour) Frozen Shroud (12 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 5 When wielded/worn: Defense: +12 Changes stats: +7 Mag Damage when the wearer is hit: 60 ice Changes resistances: -15% fire / +25% cold / +8% all It can be used to release a blast of ice, costing 30 power out of 30/30. All that remains of the Glacial Legion. This cloak seems to exude an icy cold vapor that freezes all it touches. |
Main armor | Plate Armor of the King (15 def, 20 armour) Plate Armor of the King (15 def, 20 armour)Requires: - Strength 48 - Talent Armour Training (level 3) Crafted by a master 17.00 Encumbrance. [Unique] Type: armor / massive ; tier 5 When wielded/worn: Armour: +20 Defense: +15 Fatigue: +26% Changes stats: +9 Wil Changes resistances: +10% arcane / +25% fire / +25% acid / +25% blight / +25% darkness Physical save: +15 Spell save: +25 Mental save: +25 Stun/Freeze immunity: +30% Knockback immunity: +30% Maximum stamina: +60.00 Light radius: +1 Beautifully detailed with images of King Toknor's defence of Last Hope. Despair fills the hearts of even the blackest villains at the sight of it. This item has been sent to the Item's Vault. |
Inventory
Blood of Life Blood of LifeInfused by nature 0.40 Encumbrance. [Unique] Type: potion / potion It can be used to quaff the Blood of Life to grant an extra life. This vial of blood was drawn from an ancient race in the Age of Haze. Some of the power and vitality of those early days of the world still flows through it. "Drink me, mortal," the red liquid seems to whisper in your thoughts. "I will bring you light beyond darkness. Those who taste my essence fear not the death of flesh. Drink me, mortal, if you value your life..." |
Elixir of Invulnerability Elixir of InvulnerabilityInfused by nature 2.00 Encumbrance. [Plot Item] Type: potion / potion It can be used to grant you complete invulnerability for five turns. A vial of thick fluid, metallic and reflective. It's incredibly heavy. |
Rune of the Rift (406.00 temporal damage, removed from time 4 turns) Rune of the Rift (406.00 temporal damage, removed from time 4 turns)Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 4.0 Cooldown: 14 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Inflicts 434.42 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 60 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
Sealed Scroll of Last Hope Sealed Scroll of Last Hope0.10 Encumbrance. [Unique] Type: scroll / scroll It can be used to open the seal and read the message. Magical scrolls can have wildly different effects! Most of them function better with a high Magic score |
Orb of Many Ways Orb of Many WaysPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: jewelry / orb It can be used to activate a portal, costing 10 power out of 30/30. The orb projects images of distant places, some that seem to not be of this world, switching rapidly. If used near a portal it could probably activate it. |
Mnemonic MnemonicInfused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 5 When wielded/worn: Changes stats: +8 Wil Changes resistances: +25% mind Talent mastery: +0.20 Psionic / Mentalism Mental save: +20 Confusion immunity: +40% Psi each turn: +0.50 Mindpower: +12 When using a mental talent, gives a 10% chance to lower the current cooldowns of up to three of your wild gift, psionic, or cursed talents by three turns. Talent on hit(mindpower): Mental Refresh (10% chance level 1). It can be used to activate talent Mental Shielding (costing 30 power out of 30/30) : Effective talent level: 2.0 Power cost: 30 out of 30/30. Range: melee/personal Travel Speed: instantaneous Is: a mind power Description: Clears your mind of current mental effects, and blocks additional ones over 6 turns. At most, 2 mental effects will be affected. This talent takes no time to use. As long as you wear this ring, you will never forget who you are. |
Dawn's Blade (50-70 power, 7 apr) Dawn's Blade (50-70 power, 7 apr)Requires: - Magic 18 - Strength 35 Powered by arcane forces 3.00 Encumbrance. [Unique] Type: weapon / longsword ; tier 5 It is part of a set of items. Base power: 50.0 - 70.0 Uses stats: 25% Mag, 80% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +7 Physical crit. chance: +5.0% Attack speed: 100% Damage conversion: 30% light Damage against: +25% Undead / +25% Demon When wielded/worn: Changes resistances penetration: +25% light Changes damage: +18% light Talent masteries: +0.20 Celestial / Sun +0.10 Celestial / Light Talents cooldown: Healing Light (-2 turns) Barrier (-2 turns) Providence (-4 turns) Sun Flare (-2 turns) Spellpower: +10 Spell crit. chance: +4% Light radius: +2 It can be used to invoke dawn, costing 35 power out of 35/35. Said to have been forged in the earliest days of the Sunwall, this longsword shines with the light of daybreak, capable of banishing all shadows. |
Awakened Staff of Absorption (60-72 power, 60 apr, arcane damage) Awakened Staff of Absorption (60-72 power, 60 apr, arcane damage)Requires: - Magic 40 Powered by unknown forces 7.00 Encumbrance. [Godslayer] Type: weapon / staff It must be held with both hands. Base power: 60.0 - 72.0 Uses stat: 130% Mag Damage type: Arcane Mastery: Staff Mastery Accuracy bonus: +4.0% procs dam / acc Accuracy: +30 Armour Penetration: +60 Attack speed: 100% When wielded/worn: Changes stats: +10 Mag / +10 Wil Changes resistances penetration: +30% arcane / +30% fire / +30% cold / +30% lightning Changes damage: +60% arcane / +60% fire / +60% cold / +60% lightning Talent granted: +1 Command Staff Maximum mana: +100.00 Spellpower: +48 Spell crit. chance: +15% Allows you to speak and read the old Sher'Tul language. It can be used to absorb energies, costing 200 power out of 200/200. Carved with runes of power, this staff seems to have been made long ago. Yet it bears no signs of tarnishment. Light around it seems to dim and you can feel its tremendous power simply by touching it. The Sorcerers seem to have awakened its power. "And lo they came to Amakthel himself, and thousands were killed in the assault on his throne, and three of the Godslayers were broken beneath his feet. But Falion with his dying breath pierced the great god on his knee with the icy sword Arkil, and seeing his opportunity Caldizar, leader of the Godslayers, advanced with the Staff of Absorption and struck a terrifying blow against Amakthel. So fell the greatest of the gods by the hands of his own children, and his face was forced into the dust." |
Telos's Staff (Top Half) (35-42 power, 0 apr, arcane damage) Telos's Staff (Top Half) (35-42 power, 0 apr, arcane damage)Requires: - Magic 35 Powered by arcane forces 2.50 Encumbrance. [Unique] Type: weapon / staff ; tier 5 Base power: 35.0 - 42.0 Uses stat: 100% Mag Damage type: Arcane Mastery: Staff Mastery Accuracy bonus: +4.0% procs dam / acc Armour Penetration: +0 Physical crit. chance: +1.5% Attack speed: 100% When wielded/worn: Changes stats: +5 Wil Changes damage: +35% arcane Talent granted: +1 Command Staff Mental save: +8 Spellpower: +30 Spell crit. chance: +15% The top part of Telos's broken staff. |
Destala's Scales (10 def, 0 armour) Destala's Scales (10 def, 0 armour)Infused by nature 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 3 When wielded/worn: Defense: +10 Changes stats: +6 Cun Changes resistances penetration: +10% acid Changes damage: +15% acid Talent mastery: +0.20 Wild-gift / Venom drake aspect Mindpower: +6 Talent on hit(nature): Acidic Spray (10% chance level 2). It can be used to activate talent Dissolve (costing 20 power out of 20/20) : Effective talent level: 2.0 Power cost: 20 out of 20/20. Range: melee/personal Travel Speed: instantaneous Is: a mind power and a nature gift Description: You strike the enemy with a rain of fast, acidic blows. You strike four times for pure acid damage. Every blow does 42% damage. Every two talent levels, one of your strikes becomes blinding acid instead of normal acid, blinding the target 25% of the time if it hits. Each point in acid drake talents also increases your acid resistance by 1%. This cloak is made from the scales of an infamous Venom Drake that terrorized the country side towards the end of the Age of Dusk. It was slain by a party led by Kestin Highfin, who had this cloak fashioned personally. |
linen wizard hat of frost (+16%) (1 def, 0 armour) linen wizard hat of frost (+16%) (1 def, 0 armour)Infused by nature 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Defense: +1 Changes resistances: +16% cold Changes damage: +11% cold A pointy cloth hat, very wizardly... |
182 alchemist agate 182 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
5 onyx 5 onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Gems can be sold for money or used in arcane rituals. |
9 aquamarine 9 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Gems can be sold for money or used in arcane rituals. |
11 lapis lazuli 11 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 Physical save: +6 Spell save: +6 Mental save: +6 When used to imbue an object: Defense: +6 Physical save: +6 Spell save: +6 Mental save: +6 Gems can be sold for money or used in arcane rituals. |
10 opal 10 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Gems can be sold for money or used in arcane rituals. |
5 sapphire 5 sapphire0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 Physical save: +8 Spell save: +8 Mental save: +8 When used to imbue an object: Defense: +8 Physical save: +8 Spell save: +8 Mental save: +8 Gems can be sold for money or used in arcane rituals. |
11 topaz 11 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 Physical save: +4 Spell save: +4 Mental save: +4 When used to imbue an object: Defense: +4 Physical save: +4 Spell save: +4 Mental save: +4 Gems can be sold for money or used in arcane rituals. |
Tooth of the Mouth (dig speed 12 turns) Tooth of the Mouth (dig speed 12 turns)Powered by unknown forces 3.00 Encumbrance. [Unique] Type: tool / digger ; tier 1 When wielded/worn: Armour penetration: +5 Damage when the wearer is hit: 15 blight Changes damage: +4% blight When carried: Talent granted: +1 Dig A huge tooth taken from the Mouth, in the Deep Bellow. |
Turedragorek the Glimmerfiend (dig speed 12 turns) Turedragorek the Glimmerfiend (dig speed 12 turns)Crafted by a master 3.00 Encumbrance. [Unique] Type: tool / digger ; tier 3 When wielded/worn: Accuracy: +5 Fatigue: -6% Changes stats: +2 Cun / +5 Str Changes resistances: +5% arcane Maximum life: +32.00 Maximum stamina: +19.00 Infravision radius: +4 When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
Mummified Egg-sac of Ungolรซ Mummified Egg-sac of UngolรซInfused by nature 2.00 Encumbrance. [Unique] Type: misc / egg When carried: Light radius: -2 It can be used to summon spiders, costing 80 power out of 100/100. Dry and dusty to the touch, it still seems to retain some of shadow of life. |
Rungof's Fang Rungof's FangInfused by nature 1.00 Encumbrance. [Unique] Type: misc / fang When carried: Armour penetration: +7 Grants telepathy: Animal/Canine A fang from the great warg, Rungof, still covered in blood. |
9 emerald 9 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Gems can be sold for money or used in arcane rituals. |
11 jade 11 jade0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Gems can be sold for money or used in arcane rituals. |
5 turquoise 5 turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: See stealth: +10 See invisible: +10 When used to imbue an object: See stealth: +10 See invisible: +10 Gems can be sold for money or used in arcane rituals. |
brass lantern brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Telos's Staff Crystal Telos's Staff CrystalPowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 5 When wielded/worn: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con Changes resistances: +30% mind Confusion immunity: +30% Fear immunity: +30% Light radius: +2 When carried: Light radius: +2 When used to imbue an object: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con Changes resistances: +30% mind Confusion immunity: +30% Fear immunity: +30% Light radius: +2 It can be used to combine with a staff, costing 1 power out of 1/1. A closer look at this pure white crystal reveals that it is really a plethora of colors swirling and scintillating. |
Dragon Orb (Orb of Command) Dragon Orb (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Cun It can be used to use the orb, costing 1 power out of 1/1. This orb is warm to the touch. |
Elemental Orb (Orb of Command) Elemental Orb (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Mag It can be used to use the orb, costing 1 power out of 1/1. Flames swirl on the icy surface of this orb. |
Orb of Destruction (Orb of Command) Orb of Destruction (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Str It can be used to use the orb, costing 1 power out of 1/1. Visions of death and destruction fill your mind as you lift this orb. |
Orb of Undeath (Orb of Command) Orb of Undeath (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Dex It can be used to use the orb, costing 1 power out of 1/1. Dark visions fill your mind as you lift the orb. It is cold to the touch. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Runed Skull Runed SkullPowered by arcane forces 3.00 Encumbrance. [Unique] Type: gem / red ; tier 5 When carried: Damage when the wearer is hit: 25 fire Spellpower: +7 Dull red runes are etched all over this blackened skull. |
43 alchemist bloodstone 43 alchemist bloodstone0.00 Encumbrance. Type: alchemist-gem / red ; tier 5 When used as an alchemist bomb: Life regen 10% of max life Gems can be sold for money or used in arcane rituals. |
9 bloodstone 9 bloodstone0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Stun/Freeze immunity: +60% When used to imbue an object: Stun/Freeze immunity: +60% Gems can be sold for money or used in arcane rituals. |
11 fire opal 11 fire opal0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% When used to imbue an object: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% Gems can be sold for money or used in arcane rituals. |
garnet garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Gems can be sold for money or used in arcane rituals. |
5 ruby 5 ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Gems can be sold for money or used in arcane rituals. |
Rod of Recall (1/1) Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap, costing 202 power out of 269/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once(also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power, any items dropped inside is transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
9 amethyst 9 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Gems can be sold for money or used in arcane rituals. |
Void Shard Void ShardPowered by arcane forces 2.00 Encumbrance. [Unique] Type: charm / wand ; tier 5 When wielded/worn: Changes stats: +8 Mag Damage when the wearer is hit: 16 temporal darkness Changes resistances: +10% darkness / +10% temporal Changes damage: +12% darkness / +12% temporal Spell save: +15 Spellpower: +3 It can be used to release a burst of void energy, costing 20 power out of 40/40. This jagged shape looks like a hole in space, yet is solid, though light in weight. |
Pearl of Life and Death Pearl of Life and DeathInfused by nature 2.00 Encumbrance. [Unique] Type: gem / white When carried: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con / +10 Lck Changes resistances: +7% all Changes damage: +7% all Stun/Freeze immunity: +100% Light radius: +1 A pearl, three times a normal sized one, that glitters in infinite colours, with slight patterns ever shifting away. |
6 diamond 6 diamond0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con When used to imbue an object: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con Gems can be sold for money or used in arcane rituals. |
8 moonstone 8 moonstone0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Defense: +10 Physical save: +10 Spell save: +10 Mental save: +10 When used to imbue an object: Defense: +10 Physical save: +10 Spell save: +10 Mental save: +10 Gems can be sold for money or used in arcane rituals. |
6 pearl 6 pearl0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Armour: +5 Changes resistances: +5% all When used to imbue an object: Armour: +5 Changes resistances: +5% all Gems can be sold for money or used in arcane rituals. |
5 quartz 5 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Gems can be sold for money or used in arcane rituals. |
8 amber 8 amber0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Gems can be sold for money or used in arcane rituals. |
ametrine ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Gems can be sold for money or used in arcane rituals. |
citrine citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +1 Infravision radius: +2 When used to imbue an object: Light radius: +1 Infravision radius: +2 Gems can be sold for money or used in arcane rituals. |
WINNER!
Well done! You have won the Tales of Maj'Eyal: The Age of Ascendancy
The Sorcerers are dead, and the Orc Pride lies in ruins, thanks to your efforts.
You have prevented the portal to the Void from opening and thus stopped the Creator from bringing about the end of the world.
The orc presence in the Far East has greatly been diminished by the loss of their leaders and the destruction of the Sorcerers. The free people of the Sunwall will be able to prosper and thrive on this land.
Maj'Eyal will once more know peace. Most of its inhabitants will never know they even were on the verge of destruction, but then this is what being a true hero means: to do the right thing even though nobody will know about it.
You may continue playing and enjoy the rest of the world.
While you were in the Far East, the Grand Corruptor was busy in Maj'Eyal.
With the fall of Zigur he was able to attack and take control of Elvala, the Shaloren capital city.
His plans however do not stop there.
After your victory you came back to Last Hope and reunited with Melinda, who after many years remains free of demonic corruption.
You lived together and led a happy life. Melinda even learned a few adventurer's tricks and you both traveled Eyal, making new legends.
Achievements
By Niotoeit the Gifted Reaver level 34
68th Pyre 123rd year of Ascendancy at 06:18 see stats
By Niotoeit the Gifted Reaver level 32
20th Pyre 123rd year of Ascendancy at 04:39 see stats
By Niotoeit the Gifted Reaver level 34
72nd Pyre 123rd year of Ascendancy at 02:45 see stats
By Niotoeit the Gifted Reaver level 43
7th Haze 123rd year of Ascendancy at 10:19 see stats
By Niotoeit the Gifted Reaver level 45
35th Haze 123rd year of Ascendancy at 23:13 see stats
By Niotoeit the Gifted Reaver level 50
3rd Decay 123rd year of Ascendancy at 08:14 see stats
By Niotoeit the Gifted Reaver level 38
62nd Dusk 123rd year of Ascendancy at 03:47 see stats
By Niotoeit the Gifted Reaver level 36
57th Dusk 123rd year of Ascendancy at 07:25 see stats
By Niotoeit the Gifted Reaver level 19
42nd Dusk 122nd year of Ascendancy at 14:32 see stats
By Niotoeit the Gifted Reaver level 37
58th Dusk 123rd year of Ascendancy at 05:45 see stats
By Niotoeit the Gifted Reaver level 44
20th Haze 123rd year of Ascendancy at 21:11 see stats
By Niotoeit the Gifted Reaver level 50
63rd Regrowth 124th year of Ascendancy at 20:22 see stats
By Niotoeit the Gifted Reaver level 21
76th Haze 122nd year of Ascendancy at 18:33 see stats
By Niotoeit the Gifted Reaver level 34
4th Mirth 123rd year of Ascendancy at 03:47 see stats
By Niotoeit the Gifted Reaver level 50
39th Regrowth 124th year of Ascendancy at 15:08 see stats
By Niotoeit the Gifted Reaver level 39
68th Dusk 123rd year of Ascendancy at 21:51 see stats
By Niotoeit the Gifted Reaver level 44
21st Haze 123rd year of Ascendancy at 21:19 see stats
By Niotoeit the Gifted Reaver level 19
19th Dusk 122nd year of Ascendancy at 20:09 see stats
By Niotoeit the Gifted Reaver level 47
36th Haze 123rd year of Ascendancy at 10:52 see stats
By Niotoeit the Gifted Reaver level 10
10th Mirth 122nd year of Ascendancy at 01:07 see stats
By Niotoeit the Gifted Reaver level 20
71st Haze 122nd year of Ascendancy at 12:43 see stats
By Niotoeit the Gifted Reaver level 30
15th Pyre 123rd year of Ascendancy at 17:11 see stats
By Niotoeit the Gifted Reaver level 40
70th Dusk 123rd year of Ascendancy at 22:52 see stats
By Niotoeit the Gifted Reaver level 50
3rd Decay 123rd year of Ascendancy at 06:00 see stats
By Niotoeit the Gifted Reaver level 32
32nd Pyre 123rd year of Ascendancy at 17:48 see stats
By Niotoeit the Gifted Reaver level 50
36th Regrowth 124th year of Ascendancy at 12:20 see stats
By Niotoeit the Gifted Reaver level 42
3rd Haze 123rd year of Ascendancy at 02:44 see stats
By Niotoeit the Gifted Reaver level 19
7th Haze 122nd year of Ascendancy at 07:03 see stats
By Niotoeit the Gifted Reaver level 27
8th Decay 122nd year of Ascendancy at 17:30 see stats
By Niotoeit the Gifted Reaver level 27
12nd Regrowth 123rd year of Ascendancy at 20:41 see stats
By Niotoeit the Gifted Reaver level 37
58th Dusk 123rd year of Ascendancy at 11:04 see stats
By Niotoeit the Gifted Reaver level 50
63rd Regrowth 124th year of Ascendancy at 20:20 see stats
By Niotoeit the Gifted Reaver level 29
12nd Pyre 123rd year of Ascendancy at 17:44 see stats
By Niotoeit the Gifted Reaver level 7
79th Pyre 122nd year of Ascendancy at 06:58 see stats
By Niotoeit the Gifted Reaver level 50
36th Regrowth 124th year of Ascendancy at 03:17 see stats
By Niotoeit the Gifted Reaver level 7
2nd Mirth 122nd year of Ascendancy at 07:46 see stats
By Niotoeit the Gifted Reaver level 48
60th Haze 123rd year of Ascendancy at 05:25 see stats
By Niotoeit the Gifted Reaver level 30
16th Pyre 123rd year of Ascendancy at 01:31 see stats
By Niotoeit the Gifted Reaver level 19
35th Haze 122nd year of Ascendancy at 16:08 see stats
By Niotoeit the Gifted Reaver level 30
18th Pyre 123rd year of Ascendancy at 04:58 see stats
Log
You gain 9.20 gold from the transmogrification of vitalizing voratun amulet of murder.
You gain 0.65 gold from the transmogrification of teleportation rune (range 100).
You gain 2.20 gold from the transmogrification of shielding rune (absorb 402 for 8 turns).
You gain 2.55 gold from the transmogrification of phase door rune (range 11; power 30; dur 6).
You gain 3.15 gold from the transmogrification of invisibility rune (power 11 for 12 turns).
You gain 1.75 gold from the transmogrification of heat beam rune (160 fire damage).
You gain 2.70 gold from the transmogrification of clarity rune (dur 24; resist 21%, reduce 11%; see animal).
You gain 2.75 gold from the transmogrification of clarity rune (dur 25; resist 12%, reduce 20%; see dragon).
You gain 1.00 gold from the transmogrification of wild infusion (resist 25%; cure mental).
You gain 1.94 gold from the transmogrification of movement infusion (848% speed; 8 turns).
You gain 1.84 gold from the transmogrification of movement infusion (917% speed; 6 turns).
There is a ladder to worldmap here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...
Space around you starts to dissolve...
Saving done.
Resting starts...
You are yanked out of this place!
Rested for 40 turns (stop reason: saving).
There is a teleportation circle to the surface here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...
Saving done.
You transfer Yvuralle (0 def, 3 armour) to the online item's vault.
Saving done.
Saving game...
Saving done.