Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.2.5 |
Addons | Everything is Unique! 1.2.3Bite-Sized Update: You spawn at level 12, and can level up to a maximum of 200. Increase your rank as you slay your foes. You can see your kill counts and your rank experience in the quest log. Stone Wardens Bonus Class 1.2.3Donators/Buyers bonus! Ashes of Urh'Rok 1.2.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Steamtech UI 1.1.4 Draconians 1.1.5Adds Draconians as playable race, with their own starting area. This addon was updated and forked by Aura of the Dawn, in the absence of ajfluffy. Second branch, due to upload system differences requring a new shortname. Items Vault 1.2.0Donators/Buyers bonus! |
Campaign | Maj'Eyal |
Mode | Normal Exploration |
Sex | Male |
Race | Skeleton |
Class | Doombringer |
Level / Exp | 31 / 74% |
Size | medium |
Lifes / Deaths | Killed by cold flames trap at level 2 on the 76th Pyre 122nd year of Ascendancy at 10:32 / 73Killed by armoured skeleton warrior at level 2 on the 76th Pyre 122nd year of Ascendancy at 12:13 Killed by cold flames trap at level 2 on the 76th Pyre 122nd year of Ascendancy at 13:39 Killed by cold flames trap at level 2 on the 76th Pyre 122nd year of Ascendancy at 15:57 Killed by skeleton mage at level 2 on the 76th Pyre 122nd year of Ascendancy at 17:41 Killed by Half-Finished Bone Giant at level 3 on the 76th Pyre 122nd year of Ascendancy at 23:26 Killed by Porimivena the midge swarm at level 4 on the 3rd Flare 122nd year of Ascendancy at 14:37 Killed by ritch flamespitter at level 6 on the 6th Flare 122nd year of Ascendancy at 04:12 Killed by ritch flamespitter at level 6 on the 7th Flare 122nd year of Ascendancy at 06:22 Killed by Xerumina the brecklorn at level 7 on the 1st Dusk 122nd year of Ascendancy at 06:19 Killed by Ce'Narin the dremling at level 8 on the 1st Dusk 122nd year of Ascendancy at 13:41 Killed by Ce'Narin the dremling at level 8 on the 1st Dusk 122nd year of Ascendancy at 15:44 Killed by Rytsar at level 8 on the 2nd Dusk 122nd year of Ascendancy at 00:08 Killed by Glymira the copperhead snake at level 9 on the 2nd Dusk 122nd year of Ascendancy at 17:52 Killed by ritch flamespitter at level 9 on the 2nd Dusk 122nd year of Ascendancy at 19:59 Killed by Silema the cave bear at level 9 on the 2nd Dusk 122nd year of Ascendancy at 21:17 Killed by Silema the cave bear at level 9 on the 3rd Dusk 122nd year of Ascendancy at 00:35 Killed by Silema the cave bear at level 9 on the 3rd Dusk 122nd year of Ascendancy at 01:34 Killed by minotaur at level 11 on the 13rd Haze 122nd year of Ascendancy at 01:37 Killed by minotaur at level 11 on the 13rd Haze 122nd year of Ascendancy at 02:38 Killed by minotaur at level 11 on the 13rd Haze 122nd year of Ascendancy at 16:10 Killed by fire drake at level 12 on the 13rd Haze 122nd year of Ascendancy at 20:05 Killed by Ce'Nibretta the ink squid at level 14 on the 17th Haze 122nd year of Ascendancy at 01:30 Killed by rimebark at level 14 on the 17th Haze 122nd year of Ascendancy at 04:20 Killed by Weirdling Beast at level 14 on the 18th Haze 122nd year of Ascendancy at 01:21 Killed by Rytsar at level 14 on the 32nd Haze 122nd year of Ascendancy at 18:29 Killed by skeleton master archer at level 16 on the 77th Haze 122nd year of Ascendancy at 23:15 Killed by skeleton warrior at level 16 on the 78th Haze 122nd year of Ascendancy at 04:37 Killed by ancient elven mummy at level 17 on the 78th Haze 122nd year of Ascendancy at 13:24 Killed by Greater Mummy Lord at level 17 on the 78th Haze 122nd year of Ascendancy at 19:53 Killed by Greater Mummy Lord at level 17 on the 78th Haze 122nd year of Ascendancy at 21:51 Killed by Greater Mummy Lord at level 17 on the 78th Haze 122nd year of Ascendancy at 23:19 Killed by Greater Mummy Lord at level 17 on the 79th Haze 122nd year of Ascendancy at 00:45 Killed by Greater Mummy Lord at level 17 on the 79th Haze 122nd year of Ascendancy at 02:56 Killed by Greater Mummy Lord at level 17 on the 79th Haze 122nd year of Ascendancy at 05:20 Killed by Greater Mummy Lord at level 17 on the 79th Haze 122nd year of Ascendancy at 08:05 Killed by Greater Mummy Lord at level 17 on the 79th Haze 122nd year of Ascendancy at 09:52 Killed by Layunne the ghoul at level 17 on the 2nd Wintertide 123rd year of Ascendancy at 05:56 Killed by Xanysetira the giant red ant at level 19 on the 6th Regrowth 123rd year of Ascendancy at 07:09 Killed by Xanysetira the giant red ant at level 19 on the 6th Regrowth 123rd year of Ascendancy at 12:38 Killed by Ivann the ultimate gwelgoroth at level 19 on the 15th Regrowth 123rd year of Ascendancy at 14:06 Killed by skeleton master archer at level 20 on the 36th Regrowth 123rd year of Ascendancy at 18:33 Killed by Borfast the Broken at level 21 on the 38th Regrowth 123rd year of Ascendancy at 00:29 Killed by grave wight at level 21 on the 38th Regrowth 123rd year of Ascendancy at 17:57 Killed by spinning beam at level 21 on the 39th Regrowth 123rd year of Ascendancy at 08:11 Killed by Lisokira the naga myrmidon at level 22 on the 42nd Regrowth 123rd year of Ascendancy at 14:11 Killed by Lisokira the naga myrmidon at level 22 on the 42nd Regrowth 123rd year of Ascendancy at 19:37 Killed by Lisorewe the warg at level 22 on the 42nd Regrowth 123rd year of Ascendancy at 23:05 Killed by Layadanne the ghoulking at level 22 on the 43rd Regrowth 123rd year of Ascendancy at 01:33 Killed by Lisokira the naga myrmidon at level 22 on the 43rd Regrowth 123rd year of Ascendancy at 05:29 Killed by The Master at level 22 on the 44th Regrowth 123rd year of Ascendancy at 09:58 Killed by Rytsar at level 25 on the 67th Regrowth 123rd year of Ascendancy at 06:44 Killed by skeleton mage at level 26 on the 74th Regrowth 123rd year of Ascendancy at 11:24 Killed by orc corruptor at level 26 on the 76th Regrowth 123rd year of Ascendancy at 03:35 Killed by skeleton mage at level 26 on the 10th Pyre 123rd year of Ascendancy at 21:59 Killed by Isyna the orc necromancer at level 26 on the 10th Pyre 123rd year of Ascendancy at 23:28 Killed by orc necromancer at level 27 on the 29th Pyre 123rd year of Ascendancy at 09:31 Killed by sanguine horror at level 27 on the 30th Pyre 123rd year of Ascendancy at 16:48 Killed by Voryra the bone giant at level 27 on the 31st Pyre 123rd year of Ascendancy at 18:53 Killed by skeleton mage at level 28 on the 32nd Pyre 123rd year of Ascendancy at 04:58 Killed by minotaur at level 28 on the 35th Pyre 123rd year of Ascendancy at 01:29 Killed by Xanukira the orc summoner at level 28 on the 35th Pyre 123rd year of Ascendancy at 03:17 Killed by Siloda the orc mage-hunter at level 29 on the 36th Pyre 123rd year of Ascendancy at 20:09 Killed by Gorbat, Supreme Wyrmic of the Pride at level 29 on the 37th Pyre 123rd year of Ascendancy at 11:55 Killed by Rytsar at level 29 on the 37th Pyre 123rd year of Ascendancy at 13:18 Killed by Gorbat, Supreme Wyrmic of the Pride at level 29 on the 37th Pyre 123rd year of Ascendancy at 14:44 Killed by Gorbat, Supreme Wyrmic of the Pride at level 29 on the 37th Pyre 123rd year of Ascendancy at 16:17 Killed by Glysetha the orc summoner at level 29 on the 38th Pyre 123rd year of Ascendancy at 16:51 Killed by greater multi-hued wyrm at level 30 on the 43rd Pyre 123rd year of Ascendancy at 13:53 Killed by Xuvena the orc berserker at level 30 on the 70th Pyre 123rd year of Ascendancy at 09:27 Killed by orc elite fighter at level 31 on the 71st Pyre 123rd year of Ascendancy at 09:29 Killed by Rytsar at level 31 on the 72nd Pyre 123rd year of Ascendancy at 03:52 Killed by Bethira the icy orc wyrmic at level 31 on the 72nd Pyre 123rd year of Ascendancy at 05:40 |
Primary Stats
Strength | 106 (base 60) |
Dexterity | 43 (base 10) |
Constitution | 52 (base 14) |
Magic | 79 (base 60) |
Willpower | 23 (base 10) |
Cunning | 27 (base 11) |
Resources
Life | 1089/1089 |
Stamina | 222/222 |
Vim | 229/229 |
Healing Factor | 1.1 |
Regeneration | 11.4493562042 |
Speed
Mental | 0% |
Attack | 0% |
Movement | -58% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 8 |
Infravision | 4 |
See Stealth | 13 |
See Invisible | 31 |
Offense: Mainhand
Damage | 215 |
Accuracy | 42 |
Crit Chance | 26% |
APR | 24 |
Speed | 1.00 |
Offense: Spell
Spellpower | 53 |
Crit Chance | 10% |
Speed | 1 |
Offense: Mind
Mindpower | 23.45 |
Crit Chance | 6% |
Speed | 1 |
Offense: Damage Bonus
All | 0% |
Defense: Base
Armour (hardiness) | 36.19 (73.452380952381%) |
Defense | 36.775 |
Ranged Defense | 36.775 |
Fatigue | 13 |
Physical Save | 50.1 |
Spell Save | 43.6 |
Mental Save | 23.75 |
Defense: Resistances
All | + 13%( 70%) |
Defense: Immunities
Instadeath Resistance | 100% |
Silence Resistance | 20% |
Bleed Resistance | 100% |
Confusion Resistance | 37% |
Fear Resistance | 100% |
Stun Resistance | 22% |
Poison Resistance | 100% |
Blind Resistance | 27% |
Inscriptions (3/3)
Runes | Effective talent level: 1.0 Rune: Heat BeamUse mode: Activated Range: 8 Cooldown: 18 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to fire a beam of heat, doing 43.20 fire damage over 5 turns The intensity of the heat will also remove one random detrimental physical effect from you. |
Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing at most 130 damage for 5 turns. |
Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing at most 351 damage for 5 turns. |
Class Talents
Corruption / Shadowflame | 1.30 |
| 1/5 |
| 1/5 |
| 2/5 |
| 0/5 |
Corruption / Fearfire | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 5/5 |
Corruption / Torture | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Combat veteran | 1.30 |
| 1/5 |
| 3/5 |
| 3/5 |
| 0/5 |
Corruption / Heart of Fire | 1.20 |
| 3/5 |
| 3/5 |
| 5/5 |
| 4/5 |
Corruption / Brutality | 1.30 |
| 4/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Combat techniques | 1.10 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Cunning / Survival | 1.10 |
| 0/5 |
| 0/5 |
| 1/5 |
| 0/5 |
Corruption / Demonic strength | 1.50 |
| 3/5 |
| 1/5 |
| 1/5 |
| 5/5 |
Technique / Combat training | 1.30 |
| 4/5 |
| 3/5 |
| 1/5 |
| 3/5 |
| 0/5 |
Corruption / Oppression | 1.20 |
| 3/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Undead / Skeleton | 1.10 |
| 2/5 |
| 3/5 |
| 2/5 |
| 2/5 |
Corruption / Hexes | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Prodigies
| 1/1 |
Effects
beneficial effect | The target is under the effect of the cloak of deception, making it look alive. Cloak of Deception |
detrimental effect | There is no gravity here; you float in the air. Movement is three times as slow, and any melee or archery blows have a chance to knockback. Maximum encumbrance is greatly increased. Zero Gravity |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs. They asked about the staff. | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
You have killed Ungolë in Ardhungol and saved the Sun Paladin. Eight legs of wonder | done |
You failed to protect the injured seer from death by fire drake hatchling. Escort: injured seer (level 1 of Daikara) | failed |
You successfully escorted the injured seer to the recall portal on level 2 of Lost Dwarven Kingdom of Reknor. Escort: injured seer (level 2 of Lost Dwarven Kingdom of Reknor)As a reward you improved Magic by +2. | done |
You successfully escorted the lone alchemist to the recall portal on level 1 of Lost Dwarven Kingdom of Reknor. Escort: lone alchemist (level 1 of Lost Dwarven Kingdom of Reknor)As a reward you improved Magic by +2. | done |
You successfully escorted the lone alchemist to the recall portal on level 4 of Old Forest. Escort: lone alchemist (level 4 of Old Forest)As a reward you improved Magic by +2. | done |
You failed to protect the lost anorithil from death by skeleton master archer. Escort: lost anorithil (level 4 of Dreadfell) | failed |
You successfully escorted the lost warrior to the recall portal on level 2 of Trollmire. Escort: lost warrior (level 2 of Trollmire)As a reward you improved Strength by +2. | done |
You successfully escorted the lost warrior to the recall portal on level 5 of Dreadfell. Escort: lost warrior (level 5 of Dreadfell)As a reward you improved Strength by +2. | done |
You successfully escorted the repented thief to the recall portal on level 3 of Old Forest. Escort: repented thief (level 3 of Old Forest)As a reward you improved talent Piercing Sight (+1 level(s)). | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
Orcs were spotted with the staff you seek in an arid waste in the southern desert. Important newsYou should go investigate what is happening there. | active |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Horned Horror. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
You found an ancient tome about gems. Lost KnowledgeYou should bring it to the jeweler in the Gates of Morning. | active |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have unlocked the training room. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 529. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. | active |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsStire of Derth has completed an elixir of avoidance without your aid. Marus of Elvala has completed an elixir of mysticism without your aid. Marus of Elvala has completed an elixir of mastery without your aid. You have aided Agrimley the hermit in creating an elixir of focus. You have aided Ungrol of Last Hope in creating an elixir of brawn. You have aided Ungrol of Last Hope in creating an elixir of foundations. | active |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within1 lumberjacks have died. | done |
You decided to side with the Grand Corruptor and joined forces to assault the Ziguranth main base of power. The fall of ZigurThe defenders of Zigur were crushed, the Ziguranth scattered and weakened. In the aftermath you turned against the Grand Corruptor and dispatched him. | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* You have destroyed Rak'shor. * Vor Pride, in the north east. * Grushnak Pride, near a small mountain range in the north west. * You have destroyed Gorbat. | active |
You have been resurrected as an undead by some dark powers. The rotting stench of the deadHowever, the ritual failed in some way and you retain your own mind. You need to get out of this dark place and try to carve a place for yourself in the world. You have found a very special cloak that will help you walk among the living without trouble. | done |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to Maj'Eyal for you. There and back again* Find a Blood-Runed Athame. * Find a Resonating Diamond. | active |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided to join the slavers and take part in their game. You won the ring of blood! You decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
On feet | undeterred pair of iron boots of evasion (10 def, 3 armour) undeterred pair of iron boots of evasion (10 def, 3 armour)Requires: - Talent Armour Training Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +3 Defense: +10 Fatigue: +2% Silence immunity: +20% Confusion immunity: +22% Stun/Freeze immunity: +22% It can be used to activate talent Evasion, placing all other charms into a 30 cooldown : Effective talent level: 4.4 Power cost: 30 out of 30/30. Range: melee/personal Travel Speed: instantaneous Description: Your quick wit allows you to see attacks before they land, granting you a 30% chance to completely evade them and granting you 23 defense for 7 turns. Duration increases with Willpower, and chance to evade and defense with Cunning and Dexterity. Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
Light source | watchleader's alchemist's lamp of corpselight watchleader's alchemist's lamp of corpselightRequires: - Level 15 Powered by arcane forces Crafted by a master 1.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Changes resistances: +8% blight / +8% darkness Blindness immunity: +27% Confusion immunity: +15% Spellpower: +4 Spell crit. chance: +4% Light radius: +7 Infravision radius: +4 See stealth: +13 See invisible: +16 The wearer is treated as an undead. The wearer no longer has to breathe. It can be used to activate talent Retch, placing all other charms into a 30 cooldown : Effective talent level: 2.0 Power cost: 30 out of 30/30. Range: melee/personal Travel Speed: instantaneous Description: Vomit on the ground around you, healing any undead in the area and damaging anyone else. Lasts 10 turns, and deals 27 blight damage or heals 41 life. Creatures standing in the retch also have 11% chance to remove a physical effect each turn. Undeads will be stripped from a detrimental effect while others will be stripped from a beneficial effect. A normal brass lantern, enhanced by alchemy to make it brighter. This item has been sent to the Item's Vault. |
On head | Crown of the Elements (0 def, 5 armour) Crown of the Elements (0 def, 5 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / head ; tier 5 When wielded/worn: Armour: +5 Fatigue: +5% Damage (Melee): 10 acid / 10 fire / 10 lightning / 10 cold Changes stats: +5 Con / +3 Wil Changes resistances: +15% acid / +15% fire / +15% cold / +15% lightning Changes damage: +8% acid / +8% fire / +8% cold / +8% lightning See invisible: +15 This jeweled crown shimmers with colors. |
Tool | Honeywood Chalice Honeywood ChaliceInfused by nature 2.00 Encumbrance. [Unique] Type: charm / totem ; tier 4 When wielded/worn: Changes stats: +5 Str Changes resistances: +10% nature Changes damage: +5% physical Talent granted: +1 Battle Trance Physical save: +10 Life regen: +0.15 Healing mod.: +10% This wooden cup seems perpetually filled with a thick sap-like substance. Tasting it is exhilarating, and you feel intensely aware when you do so. |
On fingers | gladiator's gold ring of frost (+20%) gladiator's gold ring of frost (+20%)Infused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Physical power: +7 Changes stats: +6 Str / +6 Con Changes resistances: +20% cold Changes damage: +10% cold Rings can have magical properties. |
On fingers | conjurer's stralite ring of speed conjurer's stralite ring of speedPowered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Accuracy: +12 Defense: +8 Changes stats: +6 Mag / +6 Wil Spellpower: +8 Movement speed: +16% Activating this item is instant. It can be used to activate talent Blinding Speed, placing all other charms into a 40 cooldown : Effective talent level: 4.4 Power cost: 40 out of 40/40. Range: melee/personal Travel Speed: instantaneous Description: Through rigorous training, you have learned to focus your actions for a short while, increasing your speed by 41% for 5 turns. Rings can have magical properties. |
Around waist | Halyleg the rough leather belt Halyleg the rough leather beltCrafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Effects on melee hit: * 15% chance to corrode armor Damage when hit (Melee): 12 acid Changes resistances: +6% fire / +7% cold Changes resistances penetration: +5% mind Changes damage: +3% acid A belt that goes around your waist. |
In main hand | Warmaster Gnarg's Murderblade (60-96 power, 19 apr) Warmaster Gnarg's Murderblade (60-96 power, 19 apr)Requires: - Strength 35 Crafted by a master 3.00 Encumbrance. 1.40 Ego Multiplier. [Unique] Type: weapon / greatsword ; tier 4 It must be held with both hands. Base power: 60.0 - 96.0 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +19 Physical crit. chance: +10.0% Attack speed: 100% On weapon hit: * 10% chance to send the wielder into a killing frenzy Damage against: +20% Living When wielded/worn: Changes stats: +15 Str / +5 Dex / +15 Con Reduced damage from: +20% Living Talent masteries: +0.20 Technique / Two-handed maiming +0.20 Technique / Two-handed weapons +0.20 Technique / Two-handed assault A blood-etched greatsword, it has seen many foes. From the inside. This item has been sent to the Item's Vault. |
On hands | alchemist's hardened leather gloves of archery (0 def, 2 armour) alchemist's hardened leather gloves of archery (0 def, 2 armour)Powered by arcane forces Crafted by a master 1.00 Encumbrance. Type: armor / hands ; tier 3 When wielded/worn: Accuracy: +5 Armour penetration: +5 Armour: +2 Damage (Melee): 5 acid / 3 fire / 3 cold / 5 lightning Changes stats: +5 Dex / +3 Mag / +4 Wil / +4 Cun It can be used to activate talent Steady Shot, placing all other charms into a 20 cooldown : Effective talent level: 3.0 Power cost: 20 out of 20/20. Range: melee/personal Travel Speed: instantaneous Description: A steady shot, doing 195% damage. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
Main armor | Scale Mail of Kroltar (10 def, 18 armour) Scale Mail of Kroltar (10 def, 18 armour)Requires: - Strength 38 - Talent Armour Training Infused by nature Crafted by a master 14.00 Encumbrance. [Unique] Type: armor / heavy ; tier 5 It is part of a set of items. When wielded/worn: Armour: +18 Defense: +10 Fatigue: +16% Changes stats: +5 Str / +3 Dex / +4 Con Changes resistances: +20% acid / +20% blight / +20% fire / +20% nature / +20% lightning Maximum life: +120.00 It can be used to activate talent Inferno (costing 50 power out of 80/80) : Effective talent level: 3.0 Power cost: 50 out of 80/80. Range: 10 Travel Speed: instantaneous Is: a spell Description: Raging flames burn foes and allies alike, doing 47.10 fire damage in a radius of 5 each turn for 8 turns. The damage will increase with your Spellpower. A heavy shirt of scale mail constructed from the remains of Kroltar, whose armour was like tenfold shields. |
Cloak | Fearfire Mantle (14 def, 0 armour) Fearfire Mantle (14 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 3 When wielded/worn: Defense: +14 Damage when hit (Melee): 30 fire Changes resistances: +10% fire / +10% darkness / +10% cold Talent mastery: +0.20 Corruption / Fearfire All nearby enemies take 20 fire damage each turn and healing you for 10% of the damage dealt. Black fires born of a blackened heart. |
Around neck | Gilymnir the gold amulet Gilymnir the gold amuletPowered by arcane forces Crafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 3 When wielded/worn: Fatigue: -10% Changes stats: +5 Dex / +4 Mag / +6 Cun / +5 Con Changes resistances: +6% mind Reduces incoming crit damage: 5.00% Physical save: +25 Mental save: +10 Life regen: +3.60 Stamina each turn: +0.50 Mana each turn: +0.13 Spellpower on spell critical (stacks up to 3 times): +4 Only die when reaching: -40.00 life Maximum mana: +32.00 Movement speed: +10% Amulets can have magical properties. |
Inventory
regeneration infusion of the titan (heal 243 over 5 turns) regeneration infusion of the titan (heal 243 over 5 turns)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 243 life over 5 turns. Its effects scale with your Constitution stat. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
Sealed Scroll of Last Hope Sealed Scroll of Last Hope0.10 Encumbrance. [Unique] Type: scroll / scroll It can be used to open the seal and read the message. Magical scrolls can have wildly different effects! Most of them function better with a high Magic score. |
Ancient Tome titled 'Gems and their uses' Ancient Tome titled 'Gems and their uses'0.10 Encumbrance. [Plot Item] Type: scroll / tome Magical scrolls can have wildly different effects! Most of them function better with a high Magic score. |
The Black Core The Black CorePowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 2 When wielded/worn: Changes resistances: +15% darkness Talent mastery: +0.20 Corruption / Black-magic Blindness immunity: +100% Only die when reaching: -100.00 life Spellpower: +0 Infravision radius: +6 Shadow Power: +5 Grants spellpower equal to your Shadow Power. "Lock your soul away, and death will never reach you." |
Bloodcaller BloodcallerInfused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 4 When wielded/worn: Fatigue: -5% Mental save: -7 Life leech chance: +15% Life leech: +30% You won the Ring of Blood trial, and this is your reward. |
Ring of the War Master Ring of the War MasterRequires: - Level 35 Crafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 5 When wielded/worn: Armour penetration: +15 Physical crit. chance: +5.0% Physical power: +10 Changes stats: +3 Str / +3 Dex / +3 Con Talent masteries: +0.30 Technique / Unarmed discipline +0.30 Technique / Warcries +0.30 Technique / Pugilism +0.30 Technique / Combat training +0.30 Technique / Archery training +0.30 Technique / Archery - slings +0.30 Technique / Archery prowess +0.30 Technique / Thuggery +0.30 Technique / Shield defense +0.30 Technique / Two-handed weapons +0.30 Technique / Combat techniques +0.30 Technique / Grappling +0.30 Technique / Combat veteran +0.30 Technique / Archery excellence +0.30 Technique / Shield offense +0.30 Technique / Archery - bows +0.30 Technique / Two-handed maiming +0.30 Technique / Superiority +0.30 Technique / Dual techniques +0.30 Technique / Unarmed training +0.30 Technique / Finishing moves +0.30 Technique / Dual weapons A blade-edged ring that radiates power. As you put it on, strange thoughts of pain and destruction come to your mind. This item has been sent to the Item's Vault. |
Wheel of Fate Wheel of FatePowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 2 When wielded/worn: It can be used to re-generate the item with random stats. Can only be done three levels after the last reroll. Cannot be unequipped unless a reroll is available, or you are level 50, costing 1 power out of 1/1. "This isn't what I wished for!" - Howar Muransk, Cornac demonologist. This band of gothic obsidian menaces with an embossed image of a grinning skull. It beckons you to tempt fate and put it on. Do you? |
Drake's Bane (52-78 power, 21 apr) Drake's Bane (52-78 power, 21 apr)Requires: - Strength 45 Crafted by a master 3.00 Encumbrance. 1.40 Ego Multiplier. [Unique] Type: weapon / battleaxe ; tier 3 It must be held with both hands. Base power: 52.0 - 78.0 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +21 Physical crit. chance: +2.0% Attack speed: 100% Damage against: +25% Dragon When wielded/worn: Changes stats: +6 Str Physical save: +9 Stun/Freeze immunity: +20% Knockback immunity: +40% The killing of Kroltar, mightiest of wyrms, took seven months and the lives of 20,000 dwarven warriors. Finally the beast was worn down and mastersmith Gruxim, standing atop the bodies of his fallen comrades, was able slit its throat with this axe crafted purely for the purpose of penetrating the wyrm's hide. |
Corpathus (40-56 power, 12 apr) Corpathus (40-56 power, 12 apr)Requires: - Strength 40 Crafted by a master Powered by unknown forces 3.00 Encumbrance. [Unique] Type: weapon / longsword ; tier 4 Base power: 40.0 - 56.0 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +12 Physical crit. chance: +4.0% Attack speed: 100% On weapon crit: * grows in power On weapon kill: * grows dramatically in power Damage (Melee): +18 draining blight When wielded/worn: Changes damage: +5% blight Critical mult.: +0.00% Cut immunity: -25% Maximum vim: +20.00 Thick straps encircle this blade. Jagged edges like teeth travel down the blade, bisecting it. It fights to overcome the straps, but lacks the strength. |
Cloak of Deception Cloak of DeceptionPowered by arcane forces 1.00 Encumbrance. [Plot Item] Type: armor / cloak When wielded/worn: Physical power: +5 Spellpower: +5 Mindpower: +5 A black cloak, with subtle illusion enchantments woven into its very fabric. |
Helm of the Dominated (0 def, 9 armour) Helm of the Dominated (0 def, 9 armour)Requires: - Talent Armour Training Crafted by a master 3.00 Encumbrance. [Unique] Type: armor / head ; tier 3 When wielded/worn: Physical power: +10 Armour: +9 Fatigue: +4% Changes stats: +2 Str / +4 Mag Talent mastery: +0.20 Race / Doomelf Silence immunity: +30% Spellpower: +10 Light radius: -1 You can control the location of Haste of the Doomed to within 3 tiles. An experimental helmet designed to enhance the effects of the Doomelf corruption. |
The Untouchable (14 def, 12 armour) The Untouchable (14 def, 12 armour)Requires: - Strength 16 Powered by arcane forces 9.00 Encumbrance. [Unique] Type: armor / light ; tier 3 When wielded/worn: Armour penetration: +10 Armour: +12 Defense: +14 Changes stats: +8 Cun When you take a hit of more than 20% of your max life a shield is created equal to 130% the damage taken. This rugged jacket is the subject of many a rural legend. Some say it was fashioned by an adventurous mage turned rogue, in times before the Spellblaze, but was since lost. All manner of shady gamblers have since claimed to have worn it at one point or another. To fail, but live, is what it means to be untouchable, they said. |
529 alchemist agate 529 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
12 onyx 12 onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Gems can be sold for money or used in arcane rituals. |
8 aquamarine 8 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Gems can be sold for money or used in arcane rituals. |
7 lapis lazuli 7 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 Physical save: +6 Spell save: +6 Mental save: +6 When used to imbue an object: Defense: +6 Physical save: +6 Spell save: +6 Mental save: +6 Gems can be sold for money or used in arcane rituals. |
6 opal 6 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Gems can be sold for money or used in arcane rituals. |
8 sapphire 8 sapphire0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 Physical save: +8 Spell save: +8 Mental save: +8 When used to imbue an object: Defense: +8 Physical save: +8 Spell save: +8 Mental save: +8 Gems can be sold for money or used in arcane rituals. |
5 topaz 5 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 Physical save: +4 Spell save: +4 Mental save: +4 When used to imbue an object: Defense: +4 Physical save: +4 Spell save: +4 Mental save: +4 Gems can be sold for money or used in arcane rituals. |
6 emerald 6 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Gems can be sold for money or used in arcane rituals. |
3 jade 3 jade0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Gems can be sold for money or used in arcane rituals. |
spinel spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 Physical save: +2 Spell save: +2 Mental save: +2 When used to imbue an object: Defense: +2 Physical save: +2 Spell save: +2 Mental save: +2 Gems can be sold for money or used in arcane rituals. |
turquoise turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: See stealth: +10 See invisible: +10 When used to imbue an object: See stealth: +10 See invisible: +10 Gems can be sold for money or used in arcane rituals. |
Planar Beacon Planar BeaconPowered by arcane forces 1.00 Encumbrance. [Unique] Type: lite / lite When wielded/worn: Light radius: +3 It can be used to activate talent Fearscape Shift (costing 25 power out of 25/25) : Effective talent level: 2.6 Power cost: 25 out of 25/25. Range: 6 Travel Speed: instantaneous Is: a spell Description: Open a gateway to the Fearscape, stepping through it to a nearby location. As you step out, a burst of fire will leave with you, dealing 136.36 demonfire damage to everyone within 3 spaces and leaving flames which will deal an additional 136.36 demonfire damage over 4 turns. Additionally, shifting through reality enhances your awareness, allowing you to see all enemies within 8 spaces for the next 3 turns. The damage will scale with your Spellpower and the range will increase with the talent level. A strange orb of demonic origins. It glows with a surreal red light. |
Prothotipe's Prismatic Eye Prothotipe's Prismatic EyePowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 3 When wielded/worn: Changes stats: +5 Mag / +5 Con Changes damage: +10% lightning / +10% fire / +10% cold Talent mastery: +0.20 Golem / Arcane When used to imbue an object: Changes stats: +5 Mag / +5 Con Changes damage: +10% lightning / +10% fire / +10% cold Talent mastery: +0.20 Golem / Arcane This cracked gemstone looks faded with age. It appears to have once been the eye of a golem. |
Dragon Orb (Orb of Command) Dragon Orb (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Cun It can be used to use the orb, costing 1 power out of 1/1. This orb is warm to the touch. |
Orb of Many Ways Orb of Many WaysPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb It can be used to activate a portal, costing 10 power out of 30/30. The orb projects images of distant places, some that seem to be not of this world, switching rapidly. If used near a portal it could probably activate it. |
Orb of Undeath (Orb of Command) Orb of Undeath (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Dex It can be used to use the orb, costing 1 power out of 1/1. Dark visions fill your mind as you lift the orb. It is cold to the touch. |
10 garnet 10 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Gems can be sold for money or used in arcane rituals. |
6 ruby 6 ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Gems can be sold for money or used in arcane rituals. |
Rod of Recall (1/1) Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap, costing 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
4 amethyst 4 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Gems can be sold for money or used in arcane rituals. |
Burning Star Burning StarPowered by arcane forces 1.00 Encumbrance. [Unique] Type: gem / white ; tier 3 When carried: Light radius: +1 It can be used to map surroundings, costing 30 power out of 30/30. The first Halfling mages during the Age of Allure discovered how to capture the Sunlight and infuse gems with it. This star is the culmination of their craft. Light radiates from its ever-shifting yellow surface. |
moonstone moonstone0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Defense: +10 Physical save: +10 Spell save: +10 Mental save: +10 When used to imbue an object: Defense: +10 Physical save: +10 Spell save: +10 Mental save: +10 Gems can be sold for money or used in arcane rituals. |
pearl pearl0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Armour: +5 Changes resistances: +5% all When used to imbue an object: Armour: +5 Changes resistances: +5% all Gems can be sold for money or used in arcane rituals. |
8 quartz 8 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Gems can be sold for money or used in arcane rituals. |
3 amber 3 amber0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Gems can be sold for money or used in arcane rituals. |
ametrine ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Gems can be sold for money or used in arcane rituals. |
citrine citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +1 Infravision radius: +2 When used to imbue an object: Light radius: +1 Infravision radius: +2 Gems can be sold for money or used in arcane rituals. |
zircon zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Gems can be sold for money or used in arcane rituals. |
Achievements
By Rytsar the Skeleton Doombringer level 23
52nd Regrowth 123rd year of Ascendancy at 07:55 see stats
By Rytsar the Skeleton Doombringer level 23
44th Regrowth 123rd year of Ascendancy at 14:31 see stats
By Rytsar the Skeleton Doombringer level 20
16th Regrowth 123rd year of Ascendancy at 14:05 see stats
By Rytsar the Skeleton Doombringer level 26
68th Regrowth 123rd year of Ascendancy at 08:19 see stats
By Rytsar the Skeleton Doombringer level 25
66th Regrowth 123rd year of Ascendancy at 19:58 see stats
By Rytsar the Skeleton Doombringer level 17
2nd Wintertide 123rd year of Ascendancy at 16:23 see stats
By Rytsar the Skeleton Doombringer level 26
11st Pyre 123rd year of Ascendancy at 20:57 see stats
By Rytsar the Skeleton Doombringer level 9
53rd Dusk 122nd year of Ascendancy at 21:31 see stats
By Rytsar the Skeleton Doombringer level 24
60th Regrowth 123rd year of Ascendancy at 13:39 see stats
By Rytsar the Skeleton Doombringer level 30
70th Pyre 123rd year of Ascendancy at 13:52 see stats
By Rytsar the Skeleton Doombringer level 17
2nd Wintertide 123rd year of Ascendancy at 12:36 see stats
By Rytsar the Skeleton Doombringer level 14
16th Haze 122nd year of Ascendancy at 01:45 see stats
By Rytsar the Skeleton Doombringer level 14
32nd Haze 122nd year of Ascendancy at 21:35 see stats
By Rytsar the Skeleton Doombringer level 14
18th Haze 122nd year of Ascendancy at 04:28 see stats
By Rytsar the Skeleton Doombringer level 10
79th Dusk 122nd year of Ascendancy at 23:25 see stats
By Rytsar the Skeleton Doombringer level 20
15th Regrowth 123rd year of Ascendancy at 15:18 see stats
By Rytsar the Skeleton Doombringer level 30
42nd Pyre 123rd year of Ascendancy at 10:53 see stats
By Rytsar the Skeleton Doombringer level 9
14th Dusk 122nd year of Ascendancy at 19:51 see stats
By Rytsar the Skeleton Doombringer level 28
36th Pyre 123rd year of Ascendancy at 06:28 see stats
By Rytsar the Skeleton Doombringer level 25
60th Regrowth 123rd year of Ascendancy at 16:00 see stats
By Rytsar the Skeleton Doombringer level 19
4th Regrowth 123rd year of Ascendancy at 13:46 see stats
By Rytsar the Skeleton Doombringer level 6
5th Flare 122nd year of Ascendancy at 16:27 see stats
By Rytsar the Skeleton Doombringer level 7
10th Flare 122nd year of Ascendancy at 02:12 see stats
By Rytsar the Skeleton Doombringer level 17
1st Wintertide 123rd year of Ascendancy at 21:51 see stats
By Rytsar the Skeleton Doombringer level 20
16th Regrowth 123rd year of Ascendancy at 02:16 see stats
By Rytsar the Skeleton Doombringer level 12
14th Haze 122nd year of Ascendancy at 04:37 see stats
By Rytsar the Skeleton Doombringer level 22
44th Regrowth 123rd year of Ascendancy at 12:44 see stats
Log
Bethira the icy orc wyrmic uses Block.
Bethira the icy orc wyrmic uses Block.
Bethira the icy orc wyrmic uses Block.
Bethira the icy orc wyrmic uses Block.
Bethira the icy orc wyrmic uses Block.
Bethira the icy orc wyrmic uses Block.
Bethira the icy orc wyrmic uses Block.
Bethira the icy orc wyrmic uses Assault.
Bethira the icy orc wyrmic performs a melee critical strike against Rytsar!
Bethira the icy orc wyrmic performs a melee critical strike against Rytsar!
Burning from Rytsar hits Bethira the icy orc wyrmic for (1 turned into osmosis), 1 fire, (1 turned into osmosis), 1 fire (2 total damage).
Bethira the icy orc wyrmic hits Rytsar for 10 darkness, 26 light, 118 physical (154 total damage).
Bethira the icy orc wyrmic hits Bethira the icy orc wyrmic for 76 healing, 51 healing, 2 healing, 11 healing (0 total damage) [141 healing].
Isoldanor the orc archer hits Rytsar for 77 acid, 143 nature (220 total damage).
Bloated ooze hits Rytsar for 0 nature damage.
Naga psyren hits Rytsar for 31 physical damage.
Rytsar hits Bethira the icy orc wyrmic for (3 turned into osmosis), 3 acid, (10 turned into osmosis), 10 fire, (6 turned into osmosis), 6 blight, (3 turned into osmosis), 3 acid, (10 turned into osmosis), 10 fire, (6 turned into osmosis), 6 blight, (3 turned into osmosis), 3 acid, (10 turned into osmosis), 10 fire, (6 turned into osmosis), 6 blight (58 total damage).
Rytsar hits Bloated ooze for 4 acid, 15 fire, 6 blight (25 total damage).
Rytsar the level 31 skeleton doombringer was sliced to death by Bethira the icy orc wyrmic on level 6 of Grushnak Pride.
Rytsar deactivates Incinerating Blows.
Rytsar deactivates Abyssal Shield.
Rytsar seems more focused.
Rytsar deactivates Fearscape Aura.
Rytsar deactivates Horrifying Blows.
Rytsar is not stunned anymore.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...
Naga psyren killed Rytsar!
Saving done.