Orannai the level 7 Yeek Wanderer by Dr_East

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceYeek
ClassWanderer
Level / Exp7 / 26%
Sizesmall
Lifes / Deaths

Primary Stats

Strength12 (base 15)
Dexterity10 (base 12)
Constitution9 (base 12)
Magic12 (base 12)
Willpower39 (base 30)
Cunning18 (base 12)

Resources

Hate38/100
Equilibrium0
Life161/161
Steam100/100
Psi129/129
Healing Factor0.98997220763611
Regeneration0.24749305190903

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth20.155423598945
See Invisible20.155423598945

Offense: Mainhand

Damage9
Accuracy26
Crit Chance5%
APR12
Speed1.00

Offense: Offhand

Damage9
Accuracy26
Crit Chance5%
APR12
Speed1.00

Offense: Spell

Spellpower12
Crit Chance3%
Speed1

Offense: Mind

Mindpower40
Crit Chance5%
Speed1

Offense: Damage Bonus

Fire-5%
Cold+10%

Defense: Base

Armour (hardiness)5 (30%)
Defense4
Ranged Defense4
Fatigue7
Physical Save7
Spell Save17
Mental Save19

Defense: Resistances

Acid+ 5%( 70%)
Fire+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance0%
Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (4/4)

Infusions
Infusions
Infusions
Implants

Class Talents

Wild-gift / Venom drake aspect1.00
5/5
0/5
0/5
0/5
Demented / Chronophage1.00
0/5
0/5
0/5
0/5
Psionic / Action at a distance1.00
5/5
2/5
0/5
0/5
Wild-gift / Summoning (melee)1.00
0/5
0/5
0/5
0/5

Generic Talents

Cursed / Dark sustenance1.00
1/5
1/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

done
active

Equipment

On hands
On head
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log

You gain 0.75 gold from the melting of arcing iron greatsword (17-27 power, 1 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.75 gold from the melting of
acidic iron greatmaul (20-31 power, 1 apr).
You collect a new ingredient:
stack of herbs (viperweed) (5).
You gain 0.68 gold from the melting of
regeneration infusion (heal 60; 13 cd).
There is a ladder to the next level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the previous level here (press '' or right click to use).
Ran for 53 turns (stop reason: at exit).


There is a ladder to the next level here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to worldmap here (press '' or right click to use).
Ran for 90 turns (stop reason: at exit).


There is a Tunnel into the ritchs grounds here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Today is the 1st Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:28.


Saving done.


There is a Way into the lair of Murgol here (press '' or right click to use).
Today is the 2nd Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:43.


There is an exit to the worldmap here (press '' or right click to use).