Mikemoh the level 6 Dwarf Sun Paladin by cksiu

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceDwarf
ClassSun Paladin
Level / Exp6 / 10%
Sizemedium
Lifes / Deaths

Primary Stats

Strength22 (base 18)
Dexterity8 (base 10)
Constitution13 (base 10)
Magic27 (base 29)
Willpower13 (base 10)
Cunning10 (base 10)

Resources

Life249/249
Positive35/35
Healing Factor1.1283363011315
Regeneration0.28208407528288

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage15
Accuracy16
Crit Chance0%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower23
Crit Chance1%
Speed1

Offense: Mind

Mindpower13
Crit Chance1%
Speed1

Offense: Damage Bonus

Light+10%

Defense: Base

Armour (hardiness)10.118138619369 (56.297102139833%)
Defense1
Ranged Defense1
Fatigue20
Physical Save12
Spell Save21
Mental Save8

Defense: Resistances

Lightning+ 5%( 70%)
Light+ 30%( 70%)
Cold+ 5%( 70%)
Fire+ 5%( 70%)
Acid+ 5%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Two-handed assault1.00
0/5
0/5
0/5
0/5
Celestial / Combat1.30
2/5
3/5
0/5
0/5
Technique / Shield offense1.00
0/5
0/5
0/5
0/5
Celestial / Sun1.30
4/5
1/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
1/5
0/5
0/5
0/5
Celestial / Light1.30
1/5
1/5
0/5
0/5
Celestial / Chants1.30
1/5
1/5
0/5
0/5
Technique / Combat training1.00
0/5
2/5
0/5
1/5
0/5
0/5

Effects

talent
talent

Quests

active
active
done

Equipment

Tool
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log

Rested for 0 turns (stop reason: all resources and life at maximum).
There is a previous level here (press '' or right click to use).
Ran for 54 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a The Iron Council (Dwarven empire main city) here (press '' or right click to use).
Ran for 54 turns (stop reason: at exit).


Mikemoh deactivates
Weapon of Light.
Mikemoh activates
Weapon of Light.
Mikemoh deactivates
Chant of Resistance.
Mikemoh activates
Chant of Resistance.
Mikemoh wears (replacing
brass lantern): Summertide Phial.

You gain 1.22 gold from the transmogrification of
deadly pouch of iron shots of erosion (23/23, 118% power, 1 apr).
You gain 0.40 gold from the transmogrification of
quiver of elm arrows of accuracy (24/24, 105% power, 5 apr).
You gain 5.12 gold from the transmogrification of
rejuvenating rough leather armour of fire resistance (3 def, 2 armour).
You gain 0.96 gold from the transmogrification of
prismatic rough leather armour (3 def, 2 armour).
You gain 1.47 gold from the transmogrification of
elm vilestaff of fate (100% power, 2 apr, acid element).
You gain 2.13 gold from the transmogrification of
iron longsword of vileness (104% power, 2 apr).
You gain 1.69 gold from the transmogrification of
iron longsword of daylight (105% power, 2 apr).
You gain 2.80 gold from the transmogrification of
steady elm longbow of fire.
You gain 1.49 gold from the transmogrification of
steel greatsword of erosion (126% power, 2 apr).
Quest 'Reknor is lost!' status updated! (Press 'j' to see the quest log)
Quest 'Reknor is lost!' is done! (Press 'j' to see the quest log)
Accepted quest 'From bellow, it devours'! (Press 'j' to see the quest log)
Accepted quest 'Into the darkness'! (Press 'j' to see the quest log)
Quest 'Reknor is lost!' completed! (Press 'j' to see the quest log)
There is a Escape route from Reknor here (press '' or right click to use).