Skree the level 10 Yeek Wyrmic by bfrost

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.2
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceYeek
ClassWyrmic
Level / Exp10 / 6%
Sizesmall
Lifes / Deaths

Primary Stats

Strength19 (base 20)
Dexterity8 (base 10)
Constitution9 (base 11)
Magic10 (base 10)
Willpower49 (base 32)
Cunning14 (base 10)

Resources

Life207/207
Equilibrium55
Healing Factor1.2916201117318
Regeneration0.32290502793296

Speed

Mental0%
Attack0%
Movement+11.093867610317%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage14
Accuracy11
Crit Chance6%
APR1
Speed1.00

Offense: Spell

Spellpower5
Crit Chance2%
Speed1

Offense: Mind

Mindpower37
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)5 (30%)
Defense21
Ranged Defense21
Fatigue1
Physical Save14
Spell Save20
Mental Save17

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Disarm Resistance34%
Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
5/5
1/5
1/5
0/5
Wild-gift / Fire drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
1/5
2/5
1/5
0/5
Wild-gift / Sand drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
0/5
0/5
0/5
0/5
Technique / Shield offense1.10
0/5
0/5
0/5
0/5
Technique / Two-handed assault1.10
0/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
1/5
0/5
0/5
Wild-gift / Fungus1.10
5/5
1/5
1/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

done
done

Equipment

On hands
On head
Tool
Around waist
Main armor
In main hand
Light source
Cloak
Around neck

Inventory

Achievements

Level 10 Got a character to level 10.
By Skree the Yeek Wyrmic level 10
4th Mirth 122nd year of Ascendancy at 23:57
see stats

Log


Skeleton magus hits Skree for 92 arcane damage.
Skree uses Nature's Touch.

Skree receives 227 healing.
Skeleton magus casts Flame.


Talent Infusion: Regeneration is ready to use.
Skree uses Infusion: Regeneration.

Skree starts regenerating health quickly.

Skeleton magus casts Manathrust.

Skeleton magus hits Skree for 92 arcane damage.

Skeleton magus casts Flame.

Talent Dissolve is ready to use.
Talent Tornado is ready to use.

Talent Acidic Spray is ready to use.

Skree spits acid!

You collect a new ingredient:
skeleton mage skull (1).
Skree hits Skeleton magus for 160 acid damage.
Skree killed Skeleton magus!

Skree stops regenerating health quickly.


You pickup 0.85 gold pieces.

You pickup 0.65 gold pieces.

Skree picks up (e.):
ash magestaff (15-18 power, 3 apr, arcane element).
Talent Static Field is ready to use.