Zardaque the level 8 Skeleton Archmage by zardak

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceSkeleton
ClassArchmage
Level / Exp8 / 84%
Sizemedium
Lifes / Deaths

Primary Stats

Strength19 (base 10)
Dexterity24 (base 10)
Constitution19 (base 10)
Magic33 (base 32)
Willpower25 (base 20)
Cunning16 (base 11)

Resources

Life218/218
Mana219/219
Healing Factor1.1791723257555
Regeneration10.907344013239

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision2

Offense: Mainhand

Damage18
Accuracy22
Crit Chance5%
APR3
Speed1.00

Offense: Spell

Spellpower35
Crit Chance8%
Speed1

Offense: Mind

Mindpower24
Crit Chance3%
Speed1

Offense: Damage Bonus

Lightning+28%
Cold+15%
Darkness+9%

Defense: Base

Armour (hardiness)9 (33%)
Defense9
Ranged Defense9
Fatigue0
Physical Save20
Spell Save22
Mental Save19

Defense: Resistances

Lightning+ 27%( 70%)
Nature+ 16%( 70%)
Fire+ 13%( 70%)
Arcane+ 18%( 70%)
Cold+ 30%( 70%)
All+ 7%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
3/5
1/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
3/5
0/5
0/5
Spell / Air1.30
3/5
2/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
0/5
0/5
0/5
Undead / Skeleton1.10
1/5
2/5
0/5
0/5
Spell / Conveyance1.30
5/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5

Effects

talent
beneficial effect

Quests

done
active
done
active
active
active
done

Equipment

Tool
On fingers
On fingers
Main armor
Light source
Cloak
In main hand

Inventory

Achievements

The secret city (Roguelike) Discovered the truth about mages.
By Zardaque the Skeleton Archmage level 8
74th Dusk 122nd year of Ascendancy at 01:37
see stats

Log


Resting starts...

Rested for 15 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 25 turns (stop reason: dialog is displayed).


You gain 0.76 gold from the transmogrification of
prismatic iron plate armour (0 def, 7 armour).
You gain 1.30 gold from the transmogrification of
impenetrable iron mail armour (2 def, 9 armour).
You gain 0.10 gold from the transmogrification of
linen cloak (1 def, 0 armour).
You gain 15.00 gold from the transmogrification of
River's Fury (23-32 power, 8 apr).
You gain 1.40 gold from the transmogrification of
savior's copper ring of darkness (+22%).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

There is a Ruins of Kor'Pul here (press '' or right click to use).
Ran for 5 turns (stop reason: interesting terrain).


Saving done.

Today is the 73rd Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:23.


Ran for 2 turns (stop reason: interesting character).


Quest 'An apprentice task' completed! (Press 'j' to see the quest log)
You have no more
Unerring Scalpel (15-20 power, 25 apr)
Personal New Achievement: The secret city (Roguelike)!
Quest 'An apprentice task' is done! (Press 'j' to see the quest log)
Today is the 74th Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 04:25.